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[Event "rated Antichess game"] [Site "https://lichess.org/jzRTVAfa"] [Date "2023.07.14"] [White "Chess_2023_Chess2023"] [Black "Meowby042"] [Result "1-0"] [GameId "jzRTVAfa"] [UTCDate "2023.07.14"] [UTCTime "10:34:40"] [WhiteElo "1742"] [BlackElo "1691"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "30+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Bb7?? { (1.23 → 4.33) Blunder. e6 was best. } { [%eval 4.33] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxd7 { [%eval 5.72] } 3... Bxg2 { [%eval 5.65] } 4. Bxe8 { [%eval 5.72] } 4... Bxh1 { [%eval 4.55] } 5. Bxf7 { [%eval 4.09] } 5... Qxd2 { [%eval 7.66] } 6. Kxd2 { [%eval 8.9] } 6... Bf3? { (8.90 → Mate in 33) Checkmate is now unavoidable. Bd5 was best. } { [%eval #33] } (6... Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Ke2 Ra3 11. Nxa3) 7. Bxg8 { [%eval #33] } 7... Rxg8 { [%eval #32] } 8. Qxf3 { [%eval 4.92] } 8... h6?? { (4.92 → Mate in 11) Checkmate is now unavoidable. Nd7 was best. } { [%eval #11] } (8... Nd7 9. Qxf8) 9. Qxf8 { [%eval #11] } 9... Rxf8 { [%eval #10] } 10. e4?! { (Mate in 10 → 11.87) Lost forced checkmate sequence. a4 was best. } { [%eval 11.87] } (10. a4 Rxf2 11. Ke1 Rxc2 12. b3 Rxc1 13. Ra2 Rxe1 14. h4 Rxe3 15. Ra1 Rxb3 16. Nc3 Rxc3) 10... Rxf2 { [%eval 10.13] } 11. Ke3 { [%eval 10.08] } 11... Rxc2 { [%eval 11.48] } 12. Nc3?? { (11.48 → 4.21) Blunder. Bd2 was best. } { [%eval 4.21] } (12. Bd2 Rxd2 13. Nxd2 e5 14. Kd3 h5 15. Ne2 h4 16. Nc3 g5 17. Rf1 c6 18. a4 c5) 12... Rxb2? { (4.21 → 7.84) Mistake. Rxc3 was best. } { [%eval 7.84] } (12... Rxc3 13. bxc3) 13. Bxb2 { [%eval 8.25] } 13... Nd7? { (8.25 → Mate in 7) Checkmate is now unavoidable. Na6 was best. } { [%eval #7] } (13... Na6 14. Rf1) 14. e5 { [%eval #7] } 14... Nxe5 { [%eval #6] } 15. Kd3 { [%eval #6] } 15... Nxd3 { [%eval #5] } 16. Ne4 { [%eval #6] } 16... Nxb2 { [%eval #5] } 17. Rd1 { [%eval #5] } 17... Nxd1 { [%eval #4] } 18. Nf2?? { (Mate in 4 → -3.04) Lost forced checkmate sequence. Nc3 was best. } { [%eval -3.04] } (18. Nc3 Nxc3 19. Nh3 Nxa2 20. Ng5 hxg5 21. h4 gxh4#) 18... Nxf2 { [%eval -3.64] } 19. Nh3 { [%eval -3.5] } 19... Nxh3 { [%eval -3.2] } 20. a4 { [%eval -3.6] } 20... Rb8?? { (-3.60 → 0.45) Blunder. g5 was best. } { [%eval 0.45] } (20... g5 21. a5) 21. a5 { [%eval 0.3] } 21... g5?? { (0.30 → 5.31) Blunder. Rb7 was best. } { [%eval 5.31] } (21... Rb7 22. a6 Ng5 23. axb7 Nf7 24. b8=K c5 25. Kxa7 c4 26. Kb6 c3 27. Kc5 e5 28. h4) 22. a6 { [%eval 5.61] } 22... Rb7 { [%eval 5.46] } 23. axb7 { [%eval 5.92] } 23... g4 { [%eval 5.35] } 24. b8=K?? { (5.35 → -2.27) Blunder. b8=R was best. } { [%eval -2.27] } (24. b8=R) 24... g3?? { (-2.27 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (24... c5) 25. Kxc7 { [%eval #2] } 25... gxh2 { [%eval #1] } 26. Kd6 { [%eval #1] } 26... exd6# { Game ends by variant rule. } 1-0