FEN
[Event "rated bullet game"]
[Site "https://lichess.org/jz2GKKt0"]
[Date "2026.02.04"]
[Round "-"]
[White "yasina17"]
[Black "chicodu05000"]
[Result "0-1"]
[GameId "jz2GKKt0"]
[UTCDate "2026.02.04"]
[UTCTime "07:09:23"]
[WhiteElo "959"]
[BlackElo "1013"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+18"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. d3 { [%eval 0.07] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bg5 { [%eval 0.08] } 6... h6 { [%eval 0.1] } 7. Bh4 { [%eval 0.0] } 7... g5 { [%eval 0.26] } 8. Bg3 { [%eval 0.6] } 8... d6 { [%eval 0.66] } 9. O-O? { (0.66 → -0.44) Mistake. Na4 was best. } { [%eval -0.44] } (9. Na4 Bb6 10. c3 Na5 11. Nxb6 axb6 12. Bb5 Nh5 13. h4 g4 14. Nh2 Qf6) 9... Bg4 { [%eval -0.41] } 10. h3 { [%eval -0.36] } 10... Bxf3?! { (-0.36 → 0.32) Inaccuracy. Bh5 was best. } { [%eval 0.32] } (10... Bh5 11. Na4 Nd7 12. Bh2 Na5 13. Bd5 c6 14. Bb3 Nxb3 15. axb3 Bb4 16. d4) 11. gxf3? { (0.32 → -1.31) Mistake. Qxf3 was best. } { [%eval -1.31] } (11. Qxf3 Nd4 12. Qd1 c6 13. Na4 b5 14. Nxc5 bxc4 15. c3 dxc5 16. cxd4 cxd3) 11... Bd4 { [%eval -1.2] } 12. Qd2 { [%eval -1.63] } 12... a6?! { (-1.63 → -0.90) Inaccuracy. Bxc3 was best. } { [%eval -0.9] } (12... Bxc3 13. bxc3 Ne7 14. d4 Ng6 15. a4 Nh5 16. Rfb1 b6 17. a5 Qf6 18. dxe5) 13. Nd5 { [%eval -1.2] } 13... b5?? { (-1.20 → 0.75) Blunder. Bxb2 was best. } { [%eval 0.75] } (13... Bxb2 14. Rab1 b5 15. Rxb2 bxc4 16. dxc4 Nd4 17. Kg2 Nh5 18. c5 Nf4+ 19. Nxf4) 14. Nxf6+ { [%eval 0.69] } 14... Qxf6 { [%eval 0.82] } 15. Bb3?? { (0.82 → -2.97) Blunder. Bd5 was best. } { [%eval -2.97] } (15. Bd5 Ne7 16. Bxa8 Qxf3 17. Kh2 Rxa8 18. c3 Bb6 19. Qd1 Qxd1 20. Rfxd1 a5) 15... Bxb2 { [%eval -3.03] } 16. Rab1 { [%eval -3.07] } 16... Ba3? { (-3.07 → -1.74) Mistake. Nd4 was best. } { [%eval -1.74] } (16... Nd4 17. Kg2 Qxf3+ 18. Kh2 Nxb3 19. axb3 Bd4 20. c3 Bb6 21. b4 Kg7 22. Rg1) 17. h4?! { (-1.74 → -3.05) Inaccuracy. c3 was best. } { [%eval -3.05] } (17. c3 Ne7 18. Kg2 Ng6 19. Bd5 Rab8 20. d4 Rb6 21. Rb3 c6 22. Rxa3 cxd5) 17... a5?! { (-3.05 → -1.78) Inaccuracy. Nd4 was best. } { [%eval -1.78] } (17... Nd4 18. Kg2 Qxf3+ 19. Kh2 Qh5 20. Qd1 Qxd1 21. Rfxd1 Kg7 22. Kh3 a5 23. c3) 18. hxg5 { [%eval -1.95] } 18... hxg5 { [%eval -1.56] } 19. f4? { (-1.56 → -3.46) Mistake. Kg2 was best. } { [%eval -3.46] } (19. Kg2 Kg7 20. Bd5 Nd4 21. Qd1 Bb4 22. Bxa8 Rxa8 23. c4 c6 24. Rh1 Bc3) 19... gxf4 { [%eval -3.17] } 20. Bh2 { [%eval -3.81] } 20... Nd4 { [%eval -3.83] } 21. Qd1 { [%eval -4.6] } 21... Nf3+?? { (-4.60 → 1.45) Blunder. Kg7 was best. } { [%eval 1.45] } (21... Kg7 22. Qg4+ Qg6 23. Qxg6+ fxg6 24. c4 c6 25. cxb5 cxb5 26. Bd5 Rab8 27. Kg2) 22. Kg2?? { (1.45 → -3.53) Blunder. Qxf3 was best. } { [%eval -3.53] } (22. Qxf3 Kg7 23. Qg2+ Qg6 24. Bd5 Rab8 25. d4 Rh8 26. Rb3 b4 27. Bc4 Rh4) 22... Nxh2 { [%eval -3.63] } 23. Kxh2 { [%eval -2.93] } 23... Qh6+ { [%eval -2.57] } 24. Kg1?? { (-2.57 → -7.89) Blunder. Kg2 was best. } { [%eval -7.89] } (24. Kg2 Qg5+ 25. Kf3 Qh5+ 26. Kg2 Qxd1 27. Rfxd1 c6 28. c4 a4 29. Bc2 bxc4) 24... Qh4?? { (-7.89 → -3.17) Blunder. Kh7 was best. } { [%eval -3.17] } (24... Kh7 25. Qg4 Rg8 26. f3 Rxg4+ 27. fxg4 Qh3 28. c3 Qg3+ 29. Kh1 f3 30. Rxf3) 25. Qf3 { [%eval -3.24] } 25... Kg7 { [%eval -3.16] } 26. Qg2+?? { (-3.16 → -8.75) Blunder. Rfd1 was best. } { [%eval -8.75] } (26. Rfd1 Rh8 27. d4 Qh3 28. Qxh3 Rxh3 29. Kg2 Rah8 30. Rd3 Rxd3 31. cxd3 c6) 26... Kf6 { [%eval -7.45] } 27. Qf3? { (-7.45 → Mate in 4) Checkmate is now unavoidable. Qh2 was best. } { [%eval #-4] } (27. Qh2 Qg5+ 28. Qg3 Rg8 29. Bxf7 Kxf7 30. Kg2 fxg3 31. fxg3+ Ke8 32. Rf3 Qg7) 27... Rh8?? { (Mate in 4 → -5.31) Lost forced checkmate sequence. Rg8+ was best. } { [%eval -5.31] } (27... Rg8+ 28. Qg2 Rxg2+ 29. Kxg2 Rg8+ 30. Kf3 Qg4#) 28. Qe2?? { (-5.31 → Mate in 1) Checkmate is now unavoidable. Rfd1 was best. } { [%eval #-1] } (28. Rfd1 Qh3 29. Qxh3 Rxh3 30. Bd5 Rg8+ 31. Kf1 f3 32. Ke1 Rg2 33. Kd2 Rxf2+) 28... Qh2# { Black wins by checkmate. } 0-1