FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/juayCSR1"]
[Date "2025.11.27"]
[Round "-"]
[White "UliDSV1875"]
[Black "Abuloff"]
[Result "0-1"]
[GameId "juayCSR1"]
[UTCDate "2025.11.27"]
[UTCTime "13:42:55"]
[WhiteElo "1626"]
[BlackElo "1274"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "90+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval #-21] } 2. Bxg5 { [%eval -0.7] } 2... Nf6?? { (-0.70 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (2... c5 3. dxc5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. Bxf6 { [%eval #17] } 3... exf6 { [%eval #15] } 4. b4 { [%eval #15] } 4... Bxb4 { [%eval #14] } 5. Nc3?? { (Mate in 14 → -0.24) Lost forced checkmate sequence. Qd3 was best. } { [%eval -0.24] } (5. Qd3 Bxe1 6. Qxh7 Bxf2 7. Qxf7 Rxh2 8. Rxh2 Bxg1 9. Qxd7 Bxh2) 5... Bxc3 { [%eval -0.17] } 6. Qd3 { [%eval -0.7] } 6... Bxe1 { [%eval 1.14] } 7. Rxe1?? { (1.14 → Mate in 13) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-13] } (7. Qxh7 Rxh7) 7... Rg8 { [%eval #-13] } 8. Qxh7 { [%eval #-12] } 8... Rxg2 { [%eval #-12] } 9. Bxg2 { [%eval #-11] } 9... b6 { [%eval #-11] } 10. Bxa8 { [%eval #-10] } 10... Bb7 { [%eval #-10] } 11. Qxf7 { [%eval #-9] } 11... Kxf7 { [%eval #-9] } 12. Bxb7 { [%eval #-8] } 12... Qc8 { [%eval #-10] } 13. Bxc8 { [%eval #-9] } 13... Na6 { [%eval #-9] } 14. Bxd7 { [%eval #-7] } 14... b5 { [%eval #-9] } 15. Bxb5 { [%eval #-8] } 15... c6?? { (Mate in 8 → 6.25) Lost forced checkmate sequence. f5 was best. } { [%eval 6.25] } (15... f5 16. Bxa6 c5 17. dxc5 Ke6 18. Rb1 f4 19. Rb6 axb6 20. cxb6 Ke5 21. a3) 16. Bxc6 { [%eval 5.48] } 16... Nc5 { [%eval 6.02] } 17. dxc5 { [%eval 5.75] } 17... Ke8?! { (5.75 → 7.95) Inaccuracy. f5 was best. } { [%eval 7.95] } (17... f5) 18. Bxe8 { [%eval 8.5] } 18... a5 { [%eval 7.79] } 19. Bf7 { [%eval 6.3] } 19... f5 { [%eval 5.96] } 20. Rb1 { [%eval 7.15] } 20... a4 { [%eval 8.1] } 21. c4?? { (8.10 → 2.04) Blunder. Nf3 was best. } { [%eval 2.04] } (21. Nf3 a3) 21... a3?? { (2.04 → 4.37) Blunder. f4 was best. } { [%eval 4.37] } (21... f4) 22. Rb2 { [%eval 4.19] } 22... axb2 { [%eval 5.24] } 23. f4 { [%eval 4.67] } 23... b1=K { [%eval 4.1] } 24. Bd5 { [%eval 3.31] } 24... Kxa2 { [%eval 3.12] } 25. Be4?! { (3.12 → 1.87) Inaccuracy. Bf3 was best. } { [%eval 1.87] } (25. Bf3 Kb2) 25... fxe4 { [%eval 2.19] } 26. e3 { [%eval 0.83] } 26... Ka3 { [%eval 1.59] } 27. Nf3?! { (1.59 → 0.84) Inaccuracy. c6 was best. } { [%eval 0.84] } (27. c6 Ka4 28. Nf3 exf3 29. Rg1 f2 30. Rg5 f1=K 31. Rb5 Kxb5 32. cxb5 Kf2) 27... exf3 { [%eval 0.93] } 28. Rg1 { [%eval 1.11] } 28... Ka4?! { (1.11 → 2.11) Inaccuracy. f2 was best. } { [%eval 2.11] } (28... f2) 29. Rg2?? { (2.11 → Mate in 4) Checkmate is now unavoidable. c6 was best. } { [%eval #-4] } (29. c6 f2) 29... fxg2 { [%eval #-4] } 30. c6 { [%eval #-3] } 30... Kb5 { [%eval #-3] } 31. cxb5 { [%eval #-2] } 31... g1=R { [%eval #-2] } 32. h4 { [%eval #-1] } 32... Rg5 { [%eval #-1] } 33. hxg5# { Game ends by variant rule. } 0-1