FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/jtfYA9cr"]
[Date "2026.05.01"]
[Round "-"]
[White "manohar456"]
[Black "nitesh20022102"]
[Result "1-0"]
[GameId "jtfYA9cr"]
[UTCDate "2026.05.01"]
[UTCTime "13:11:29"]
[WhiteElo "1364"]
[BlackElo "1359"]
[WhiteRatingDiff "+161"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (-1.29 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. h4?? { (Mate in 16 → -1.48) Lost forced checkmate sequence. b4 was best. } { [%eval -1.48] } (2. b4 Bxb4 3. Bb2 Bxd2 4. Bxg7 Bxe1 5. Bxh8 Bxf2 6. Qxd7 Bxg1) 2... Qxh4 { [%eval -0.87] } 3. Rxh4 { [%eval -1.59] } 3... Ba3?! { (-1.59 → -0.61) Inaccuracy. g6 was best. } { [%eval -0.61] } (3... g6 4. Rxh7) 4. Rxh7 { [%eval -0.68] } 4... Rxh7 { [%eval -0.97] } 5. bxa3? { (-0.97 → -2.51) Mistake. Nxa3 was best. } { [%eval -2.51] } (5. Nxa3 b5 6. Nxb5 Nc6 7. Nxc7 Nce7 8. Nxe6 dxe6 9. e3 Ba6 10. Bxa6 Rc8) 5... Rh3 { [%eval -2.19] } 6. gxh3 { [%eval -1.84] } 6... d6 { [%eval -2.0] } 7. Bg2?? { (-2.00 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (7. Nc3 b5 8. Nxb5 a5 9. Nxd6 cxd6 10. e4 Ra6 11. Bxa6 Nxa6 12. Kf1 a4) 7... Nc6?? { (Mate in 10 → 1.47) Lost forced checkmate sequence. e5 was best. } { [%eval 1.47] } (7... e5 8. Bxb7 Bxh3 9. Nxh3 Kd7 10. Bxa8 e4 11. Bxe4 g5 12. Nxg5 a5 13. Nxf7) 8. Bxc6 { [%eval 0.92] } 8... bxc6 { [%eval 0.92] } 9. Kf1? { (0.92 → -0.68) Mistake. c4 was best. } { [%eval -0.68] } (9. c4 c5 10. Kf1 Nh6 11. d4 cxd4 12. Bxh6 gxh6 13. Qxd4 Rb8 14. Qxd6 Rxb1) 9... Rb8 { [%eval -0.23] } 10. Bb2 { [%eval -0.95] } 10... Rxb2 { [%eval -0.62] } 11. Qe1?? { (-0.62 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (11. c4 Rxd2) 11... Rxa2?? { (Mate in 11 → 1.72) Lost forced checkmate sequence. Rxb1 was best. } { [%eval 1.72] } (11... Rxb1 12. Qxb1 Bb7 13. Qxb7 e5 14. Qxc7 Kd8 15. Qxa7 g6 16. Qxf7 c5 17. Qxg8) 12. Rxa2 { [%eval 1.61] } 12... Ba6?! { (1.61 → 2.30) Inaccuracy. a5 was best. } { [%eval 2.3] } (12... a5 13. Kg2 Ne7 14. Kf3 c5 15. Nc3 a4 16. Nxa4 Kd7 17. Nxc5 dxc5 18. d4) 13. c4? { (2.30 → 1.04) Mistake. Kg2 was best. } { [%eval 1.04] } (13. Kg2 Bxe2 14. Qxe2 f5 15. Qxe6 Kd8 16. Qxd6 cxd6 17. Nf3 Kc7 18. Nh2 Ne7) 13... Bxc4 { [%eval 1.23] } 14. Qc1?? { (1.23 → -1.24) Blunder. Rb2 was best. } { [%eval -1.24] } (14. Rb2 Bxe2) 14... Bxe2? { (-1.24 → 0.00) Mistake. Bxa2 was best. } { [%eval 0.0] } (14... Bxa2) 15. Qxc6 { [%eval -0.68] } 15... Bxf1 { [%eval -0.15] } 16. Qxe8?? { (-0.15 → Mate in 7) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-7] } (16. Qxd6 Bxh3) 16... Bxh3 { [%eval #-7] } 17. Qxe6 { [%eval #-6] } 17... fxe6 { [%eval #-6] } 18. Nxh3 { [%eval #-5] } 18... g5 { [%eval #-5] } 19. Nxg5 { [%eval #-4] } 19... d5 { [%eval #-4] } 20. Nxe6 { [%eval #-3] } 20... c5?? { (Mate in 3 → 0.50) Lost forced checkmate sequence. a5 was best. } { [%eval 0.5] } (20... a5 21. Nxc7 a4 22. Nxd5 Nf6 23. Nxf6#) 21. Nxc5 { [%eval 0.7] } 21... a6 { [%eval 1.07] } 22. Nxa6 { [%eval 0.59] } 22... Ne7? { (0.59 → 2.29) Mistake. d4 was best. } { [%eval 2.29] } (22... d4) 23. d3?! { (2.29 → 1.38) Inaccuracy. d4 was best. } { [%eval 1.38] } (23. d4 Ng8) 23... d4 { [%eval 0.34] } 24. Nc3?? { (0.34 → -1.37) Blunder. f3 was best. } { [%eval -1.37] } (24. f3 Ng8) 24... dxc3 { [%eval -1.65] } 25. Rb2?? { (-1.65 → Mate in 12) Checkmate is now unavoidable. Rd2 was best. } { [%eval #-12] } (25. Rd2 cxd2) 25... cxb2 { [%eval #-12] } 26. f4 { [%eval #-11] } 26... b1=R?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } { [%eval #11] } (26... Nc6 27. d4 Nxd4 28. f5 Nxf5 29. Nb4 b1=R 30. Nd3 Rb7 31. Nf2 Rb2 32. a4) 27. Nb8?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. f5 was best. } { [%eval #-6] } (27. f5 Nxf5 28. d4 Nxd4 29. Nb4 Rxb4 30. axb4 Nf5 31. b5 Nh4 32. b6 Nf5) 27... Rxb8 { [%eval #-6] } 28. f5 { [%eval #-5] } 28... Nxf5 { [%eval #-5] } 29. a4 { [%eval #-4] } 29... Nd4 { [%eval #-4] } 30. a5 { [%eval #-3] } 30... Rb6?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Rb4 was best. } { [%eval #7] } (30... Rb4 31. a6 Rc4 32. dxc4 Nb5 33. cxb5#) 31. axb6 { [%eval #7] } 31... Nb5 { [%eval #6] } 32. d4 { [%eval #6] } 32... Nxd4 { [%eval #5] } 33. b7 { [%eval #5] } 33... Ne6 { [%eval #4] } 34. b8=N { [%eval #4] } 34... Ng7 { [%eval #3] } 35. Nc6 { [%eval #3] } 35... Ne8 { [%eval #2] } 36. Nd4 { [%eval #5] } 36... Nf6 { [%eval #4] } 37. Nc2 { [%eval #6] } 37... Nd7 { [%eval #3] } 38. Nd4 { [%eval #5] } 38... Nf8 { [%eval #1] } 39. Ne6 { [%eval #1] } 39... Nxe6# { Game ends by variant rule. } 1-0