lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jtYCUhUz"] [Date "2021.09.02"] [White "Dimashka057"] [Black "Avi252008"] [Result "1-0"] [UTCDate "2021.09.02"] [UTCTime "17:05:35"] [WhiteElo "1351"] [BlackElo "1113"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-38"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 Nc6?? { (0.97 → 7.55) Blunder. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 bxa6 3. b4 Nxb4 4. d3?? { (7.24 → -2.09) Blunder. Qf3 was best. } (4. Qf3 Nxc2 5. Qxf7 Kxf7 6. e4 Nxa1 7. Na3 Nb3 8. axb3 a5) 4... Nxc2?? { (-2.09 → -0.25) Blunder. Nxa2 was best. } (4... Nxa2 5. Rxa2 Rb8 6. Rxa6 Rxb1 7. Rxa7 Rxc1 8. Qxc1 Bb7 9. Rxb7 d5 10. Rxc7 Qxc7 11. Qa3) 5. Qxc2 e5?? { (-0.67 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } (5... Rb8 6. Qxc7 Qxc7 7. Kd2 Qxh2 8. Rxh2 Rxb1 9. Rxb1 Bb7 10. Rxb7 h6 11. Rxd7 Kxd7 12. Rxh6) 6. Qxc7 Qxc7 7. h3 Qxc1 8. Ke2?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Na3 was best. } (8. Na3 Qxa1 9. Kd1 Qxd1 10. e4 Qxg1 11. Rxg1 Bxa3 12. Rc1 Bxc1 13. d4 exd4 14. f4 Bxf4) 8... Qxg1?? { (Mate in 12 → -1.31) Lost forced checkmate sequence. Qxb1 was best. } (8... Qxb1 9. Rxb1 e4 10. dxe4 Bb4 11. Rxb4 Rb8 12. Rxb8 h5 13. Rxc8 Rh6 14. Rxe8 h4 15. Rxg8) 9. Rxg1 Ba3?? { (-1.23 → 0.62) Blunder. e4 was best. } (9... e4 10. dxe4 Rb8 11. e5 Rxb1 12. Rgxb1 Bd6 13. exd6 Bb7 14. Rxb7 Ke7 15. Rxa7 Kxd6 16. Rxd7) 10. Nxa3 e4 11. dxe4 d5 12. exd5 Bxh3 13. gxh3 Ke7?? { (0.36 → 10.76) Blunder. Rc8 was best. } (13... Rc8 14. Rxg7) 14. Rxg7 Ke6? { (7.92 → Mate in 8) Checkmate is now unavoidable. Nh6 was best. } (14... Nh6) 15. Rxh7 Rxh7 16. dxe6 fxe6 17. Nb5?? { (Mate in 6 → 0.08) Lost forced checkmate sequence. e4 was best. } (17. e4 Rxh3 18. Rb1 Rxa3 19. e5 Rxa2 20. Rb2 Rxb2 21. Kd1 Rxf2 22. Kc2 Rxc2#) 17... axb5?? { (0.08 → Mate in 5) Checkmate is now unavoidable. Rxh3 was best. } (17... Rxh3) 18. f4 Rxh3 19. Kd2?? { (Mate in 4 → -0.53) Lost forced checkmate sequence. Rb1 was best. } (19. Rb1 Rxe3 20. Rxb5 Rxe2 21. Rh5 Rxa2 22. Rf5 exf5#) 19... Rxe3 20. Kxe3 Rc8?? { (-0.07 → Mate in 4) Checkmate is now unavoidable. b4 was best. } (20... b4 21. Rg1 b3 22. axb3 e5 23. Rxg8 Rxg8 24. fxe5 Rc8 25. Ke2 Rc6 26. Ke3 Rc7 27. Ke2) 21. Rc1 Rxc1 22. f5 exf5 23. Ke4 fxe4 24. a4 bxa4# { Game ends by variant rule. } 1-0