FEN
[Event "rated rapid game"]
[Site "https://lichess.org/js62GCJA"]
[Date "2026.06.10"]
[Round "-"]
[White "SashaPradhap-CT"]
[Black "Raute50"]
[Result "0-1"]
[GameId "js62GCJA"]
[UTCDate "2026.06.10"]
[UTCTime "15:08:00"]
[WhiteElo "946"]
[BlackElo "980"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+91"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.22] } 4. Nc3 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... O-O { [%eval 0.14] } 6. d3 { [%eval 0.14] } 6... d6 { [%eval 0.1] } 7. Bg5 { [%eval 0.12] } 7... Bg4?! { (0.12 → 0.84) Inaccuracy. h6 was best. } { [%eval 0.84] } (7... h6 8. Bh4 Bg4 9. h3 Be6 10. Kh1 Nd4 11. Bxe6 fxe6 12. Na4) 8. Bxf6? { (0.84 → -0.28) Mistake. Nd5 was best. } { [%eval -0.28] } (8. Nd5 Nd4 9. Qd2 c6 10. Nxf6+ gxf6 11. Bh4 Bxf3 12. Qh6 Qd7) 8... gxf6 { [%eval 0.18] } 9. h3 { [%eval 0.3] } 9... Bxf3 { [%eval 0.3] } 10. Qxf3 { [%eval 0.24] } 10... Nd4 { [%eval 0.35] } 11. Qg4+?! { (0.35 → -0.29) Inaccuracy. Qd1 was best. } { [%eval -0.29] } (11. Qd1 c6 12. Na4 b5 13. Nxc5 bxc4 14. Na4 Kh8 15. Nc3 f5 16. Ne2 Nxe2+) 11... Kh8 { [%eval -0.18] } 12. Rae1?! { (-0.18 → -1.13) Inaccuracy. Qd1 was best. } { [%eval -1.13] } (12. Qd1 c6 13. Na4 b5 14. Nxc5 bxc4 15. c3 dxc5 16. cxd4 cxd4 17. Rc1 cxd3) 12... Rg8 { [%eval -0.77] } 13. Qh5?! { (-0.77 → -1.34) Inaccuracy. Qd1 was best. } { [%eval -1.34] } (13. Qd1 Qd7 14. Kh2 b5 15. Bb3 Rg6 16. Ne2 Nf3+ 17. gxf3 Rh6 18. Ng1 Rg8) 13... Qd7?? { (-1.34 → 0.67) Blunder. Rg5 was best. } { [%eval 0.67] } (13... Rg5 14. Qxf7 Nf3+ 15. Kh1 Nxe1 16. Rxe1 Rg7 17. Qh5 c6 18. Qf5 b5 19. Bb3) 14. Qh4?? { (0.67 → -7.34) Blunder. Nd5 was best. } { [%eval -7.34] } (14. Nd5 Rg5 15. Nxf6 Rxh5 16. Nxd7 Nxc2 17. Rc1 Nd4 18. Kh2 Kg7 19. f4 Ne2) 14... b5?? { (-7.34 → -0.14) Blunder. Nf3+ was best. } { [%eval -0.14] } (14... Nf3+ 15. Kh1 Nxh4 16. f4 Nxg2 17. f5 Nxe1 18. b4 Bd4 19. Bd5 Bxc3 20. Rg1) 15. Qxf6+ { [%eval -0.2] } 15... Rg7 { [%eval -0.28] } 16. Qh6?? { (-0.28 → -4.50) Blunder. Bb3 was best. } { [%eval -4.5] } (16. Bb3 a5 17. a4 Rg8 18. Kh1 Nxb3 19. cxb3 bxa4 20. bxa4 c6 21. Re2 Qe6) 16... bxc4 { [%eval -4.37] } 17. dxc4 { [%eval -5.07] } 17... c6 { [%eval -4.21] } 18. Re3 { [%eval -4.68] } 18... Nxc2 { [%eval -4.53] } 19. Rf3 { [%eval -4.78] } 19... d5?! { (-4.78 → -3.37) Inaccuracy. Rg6 was best. } { [%eval -3.37] } (19... Rg6 20. Qh4 Rag8 21. Kh1 Nd4 22. Rg3 Qd8 23. Qxd8 Rxd8 24. Rxg6 hxg6 25. Na4) 20. exd5 { [%eval -3.79] } 20... cxd5 { [%eval -3.65] } 21. cxd5 { [%eval -3.62] } 21... Qe7 { [%eval -3.38] } 22. d6 { [%eval -3.76] } 22... Qe8?? { (-3.76 → -1.62) Blunder. Qxd6 was best. } { [%eval -1.62] } (22... Qxd6 23. Qxd6 Bxd6 24. Nb5 Nd4 25. Nxd4 exd4 26. Rd1 Be5 27. Rf5 f6 28. f4) 23. Rd3? { (-1.62 → -3.54) Mistake. Qf6 was best. } { [%eval -3.54] } (23. Qf6 Qe6 24. Ne4 Bb6 25. Qxe6 fxe6 26. Kh1 Nd4 27. Rd3 Rc8 28. Rc3 Rd8) 23... Nd4 { [%eval -2.85] } 24. Nb5?? { (-2.85 → -5.71) Blunder. Ne4 was best. } { [%eval -5.71] } (24. Ne4 Bb6 25. Re1 Rg6 26. Qh4 f5 27. Ng5 h6 28. Rg3 e4) 24... Qe6?? { (-5.71 → -2.72) Blunder. Qxb5 was best. } { [%eval -2.72] } (24... Qxb5 25. Rfd1 Qc6 26. g3 Rg6 27. Qh5 Bxd6 28. Rxd4 exd4 29. Rxd4 Rf8 30. Rd5) 25. Qe3?? { (-2.72 → -5.57) Blunder. Qxe6 was best. } { [%eval -5.57] } (25. Qxe6 fxe6 26. Re1 Rb8 27. Rxe5 Rxb5 28. Rxd4 Bxd4 29. Rxb5 Rf7 30. g4 Rxf2) 25... Qd5? { (-5.57 → -3.41) Mistake. Qg6 was best. } { [%eval -3.41] } (25... Qg6 26. g3 Nxb5 27. Qxc5 Qxd3 28. Qxe5 Rg8 29. d7 Qxd7 30. Re1 Qd6 31. Kf1) 26. Nc7?? { (-3.41 → Mate in 1) Checkmate is now unavoidable. g3 was best. } { [%eval #-1] } (26. g3 Rb8 27. a4 a6 28. b4 Bb6 29. Nc7 Qxd6 30. Nxa6 Re8 31. Kh2 Ba7) 26... Qc6?? { (Mate in 1 → -3.99) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -3.99] } (26... Qxg2#) 27. Nxa8?? { (-3.99 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (27. g4 Rag8 28. Qxe5 Nf3+ 29. Rxf3 Qxf3 30. Kh2 Bxf2 31. Ne8 Qg3+ 32. Qxg3 Bxg3+) 27... Qxa8?? { (Mate in 1 → -1.76) Lost forced checkmate sequence. Qxg2# was best. } { [%eval -1.76] } (27... Qxg2#) 28. Qg5?? { (-1.76 → -7.46) Blunder. g4 was best. } { [%eval -7.46] } (28. g4 f6 29. Rc1 Bxd6 30. Rc4 Qd5 31. b3 Rg8 32. f3 Qf7 33. f4 Qe7) 28... Rxg5 { [%eval -7.2] } 29. h4? { (-7.20 → Mate in 1) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-1] } (29. Rg3 Rxg3 30. fxg3 Nf5+ 31. Kh2 Nxd6 32. g4 e4 33. Rd1 Qd8 34. b3 Qa5) 29... Qxg2# { Black wins by checkmate. } 0-1