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[Event "rated classical game"] [Site "https://lichess.org/jqeCE9o5"] [Date "2025.09.28"] [White "aiRini_h"] [Black "IckyDemon"] [Result "0-1"] [GameId "jqeCE9o5"] [UTCDate "2025.09.28"] [UTCTime "04:52:42"] [WhiteElo "1727"] [BlackElo "1695"] [WhiteRatingDiff "-19"] [BlackRatingDiff "+24"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.18] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... e6 { [%eval 0.1] } 3. e3 { [%eval 0.1] } 3... Bd6 { [%eval 0.21] } 4. Bg3 { [%eval 0.03] } 4... Nf6 { [%eval 0.14] } 5. Nd2 { [%eval 0.0] } 5... O-O { [%eval 0.07] } 6. Ngf3 { [%eval 0.0] } 6... c5 { [%eval 0.05] } 7. c3 { [%eval -0.04] } 7... Qc7 { [%eval 0.04] } 8. Bd3 { [%eval 0.0] } 8... Nbd7 { [%eval -0.12] } 9. Bxd6 { [%eval -0.13] } 9... Qxd6 { [%eval -0.11] } 10. O-O { [%eval -0.14] } 10... e5 { [%eval -0.13] } 11. dxe5 { [%eval -0.13] } 11... Nxe5 { [%eval -0.16] } 12. Nxe5 { [%eval -0.11] } 12... Qxe5 { [%eval -0.1] } 13. Nf3 { [%eval -0.16] } 13... Qc7 { [%eval 0.03] } 14. Qc2 { [%eval -0.08] } 14... g6 { [%eval 0.05] } 15. e4?! { (0.05 → -0.97) Inaccuracy. c4 was best. } { [%eval -0.97] } (15. c4) 15... c4 { [%eval -0.81] } 16. Be2 { [%eval -1.17] } 16... Nxe4 { [%eval -0.91] } 17. Nd4 { [%eval -0.92] } 17... Re8 { [%eval -0.94] } 18. Rfe1 { [%eval -0.98] } 18... Bd7 { [%eval -0.82] } 19. Rac1 { [%eval -1.22] } 19... Qf4 { [%eval -0.77] } 20. Bf3 { [%eval -0.81] } 20... Nf6 { [%eval -0.89] } 21. g3 { [%eval -0.77] } 21... Qd6 { [%eval -0.84] } 22. b3 { [%eval -1.01] } 22... b5 { [%eval -0.62] } 23. b4 { [%eval -0.73] } 23... a5 { [%eval -0.37] } 24. a3 { [%eval -0.31] } 24... axb4 { [%eval -0.31] } 25. axb4 { [%eval -0.08] } 25... Ng4?! { (-0.08 → 0.90) Inaccuracy. Re5 was best. } { [%eval 0.9] } (25... Re5 26. Rxe5 Qxe5 27. Qd2 Ne4 28. Bxe4 dxe4 29. Re1 Qd5 30. h4 h5 31. Qf4) 26. Bxg4 { [%eval 0.91] } 26... Bxg4 { [%eval 0.98] } 27. Nxb5 { [%eval 0.9] } 27... Qf6 { [%eval 0.91] } 28. Nc7?! { (0.91 → 0.00) Inaccuracy. Nd4 was best. } { [%eval 0.0] } (28. Nd4 Bh3) 28... Qf3 { [%eval 0.0] } 29. Re3?? { (0.00 → -7.36) Blunder. Qd2 was best. } { [%eval -7.36] } (29. Qd2) 29... Rxe3 { [%eval -7.36] } 30. fxe3 { [%eval -7.22] } 30... Qxe3+ { [%eval -6.91] } 31. Qf2?? { (-6.91 → Mate in 6) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-6] } (31. Kg2 Bf5 32. Qxf5 gxf5 33. Nxa8 Qxc1 34. Nc7 Qxc3 35. b5 Qb2+ 36. Kf3 Kh8) 31... Qxc1+ { [%eval #-5] } 32. Kg2 { [%eval #-3] } 32... Rd8?? { (Mate in 3 → -6.27) Lost forced checkmate sequence. Ra1 was best. } { [%eval -6.27] } (32... Ra1 33. Qe1 Qxe1 34. Nxd5 Qf1#) 33. h3 { [%eval -7.8] } 33... Bf5 { [%eval -7.17] } 34. b5? { (-7.17 → Mate in 5) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-5] } (34. Kh2 Be4 35. g4 Qxc3 36. h4 Qe5+ 37. Kh3 c3 38. Qb6 c2 39. Ne6 Qxe6) 34... Be4+ { [%eval #-4] } 35. Kh2 { [%eval #-1] } 35... Qh1# { Black wins by checkmate. } 0-1