- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Live Chess"] [Site "Chess.com"] [Date "2020.10.20"] [Round "-"] [White "PabloArangoR"] [Black "bakl1ava"] [Result "0-1"] [GameId "jp5WiLY1"] [WhiteElo "1389"] [BlackElo "1398"] [Variant "Standard"] [TimeControl "-"] [ECO "A43"] [Opening "Benoni Defense: French Benoni"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.0] } 1... e6 { [%eval 0.13] } 2. d4 { [%eval 0.0] } 2... c5?! { (0.00 → 0.75) Inaccuracy. d5 was best. } { [%eval 0.75] } (2... d5 3. Nc3 Nf6 4. e5 Nfd7 5. f4 c5 6. Nf3 Nc6 7. Be3) 3. d5 { [%eval 0.52] } { A43 Benoni Defense: French Benoni } 3... exd5 { [%eval 0.98] } 4. exd5 { [%eval 0.64] } 4... Nf6 { [%eval 0.94] } 5. Nc3 { [%eval 0.55] } 5... d6 { [%eval 0.66] } 6. Nf3 { [%eval 0.29] } 6... Be7 { [%eval 0.44] } 7. Bb5+ { [%eval 0.21] } 7... Bd7 { [%eval 0.59] } 8. O-O { [%eval 0.13] } 8... Bxb5 { [%eval 0.27] } 9. Nxb5 { [%eval 0.39] } 9... O-O { [%eval 0.76] } 10. c4 { [%eval 0.7] } 10... Nbd7 { [%eval 0.77] } 11. Ng5?! { (0.77 → 0.00) Inaccuracy. Re1 was best. } { [%eval 0.0] } (11. Re1 a6) 11... h6 { [%eval 0.21] } 12. Nf3 { [%eval 0.13] } 12... Re8 { [%eval 0.33] } 13. Bxh6?? { (0.33 → -3.48) Blunder. Nc3 was best. } { [%eval -3.48] } (13. Nc3 a6) 13... gxh6 { [%eval -3.25] } 14. Qd2 { [%eval -3.33] } 14... Kg7?? { (-3.33 → -0.02) Blunder. a6 was best. } { [%eval -0.02] } (14... a6 15. Nc3 Bf8 16. Rfe1 Rxe1+ 17. Rxe1 b5 18. b3 bxc4 19. bxc4 Bg7 20. Ne2 Ng4 21. Ng3) 15. Nh4 { [%eval 0.0] } 15... Ne4 { [%eval 0.0] } 16. Nf5+ { [%eval -0.13] } 16... Kg6?? { (-0.13 → Mate in 7) Checkmate is now unavoidable. Kg8 was best. } { [%eval #7] } (16... Kg8 17. Qxh6 Bf8 18. Qf4 Qf6 19. Nc7 Re5 20. Nxa8 Qxf5 21. Qxf5 Rxf5 22. b3 b5 23. cxb5) 17. Qxh6+ { [%eval #6] } 17... Kxf5 { [%eval #6] } 18. f4?? { (Mate in 6 → -5.84) Lost forced checkmate sequence. g4+ was best. } { [%eval -5.84] } (18. g4+ Kxg4 19. f3+ Kf5 20. fxe4+ Kxe4 21. Qf4+ Kd3 22. Rf3+ Kc2 23. Qc1#) 18... Rh8 { [%eval -5.4] } 19. Qg7 { [%eval -5.22] } 19... Qg8?? { (-5.22 → Mate in 1) Checkmate is now unavoidable. Ndf6 was best. } { [%eval #1] } (19... Ndf6) 20. Nd4+ { [%eval #1] } 20... cxd4 { [%eval #1] } 21. Qxd4?? { (Mate in 1 → -15.83) Lost forced checkmate sequence. g4# was best. } { [%eval -15.83] } (21. g4#) 21... Qh7 { [%eval -13.02] } 22. h3 { [%eval -12.64] } 22... Bf6 { [%eval -8.26] } 23. Qd3 { [%eval -12.69] } 23... Rag8 { [%eval -12.41] } 24. g4+?! { (-12.41 → Mate in 12) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-12] } (24. Rf3 Bxb2 25. Re1 Nc5 26. Qc2 Bd4+ 27. Kf1 Re8 28. Rc1 Kg6 29. Rd1 Kh6 30. Qc1 Qg7) 24... Rxg4+ { [%eval #-12] } 25. hxg4+ { [%eval #-12] } 25... Kxg4 { [%eval -30.58] } 26. Qd1+?! { (-30.58 → Mate in 3) Checkmate is now unavoidable. Qf3+ was best. } { [%eval #-3] } (26. Qf3+ Kf5) 26... Kf5 { [%eval #-2] } 27. Rf3 { [%eval #-1] } 27... Bxb2 { [%eval #-5] } 28. Qe2 { [%eval #-1] } 28... Qh1# { Black wins by checkmate. } 0-1