FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/jkuz9O4m"]
[Date "2024.11.26"]
[Round "-"]
[White "Shaker91"]
[Black "Baaaaaska"]
[Result "0-1"]
[GameId "jkuz9O4m"]
[UTCDate "2024.11.26"]
[UTCTime "13:45:44"]
[WhiteElo "1579"]
[BlackElo "1500"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+303"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.07] } 2... gxh4 { [%eval 0.0] } 3. Rxh4 { [%eval -0.27] } 3... b6 { [%eval 0.21] } 4. Rxh7 { [%eval 0.15] } 4... Rxh7 { [%eval 0.13] } 5. Bh3 { [%eval 0.02] } 5... Rxh3 { [%eval 0.0] } 6. Nxh3 { [%eval -0.32] } 6... Ba6?? { (-0.32 → 3.07) Blunder. e6 was best. } { [%eval 3.07] } (6... e6 7. c4) 7. c4?? { (3.07 → 1.14) Blunder. d3 was best. } { [%eval 1.14] } (7. d3) 7... Bxc4 { [%eval 1.55] } 8. Ng5?? { (1.55 → -0.76) Blunder. Kf1 was best. } { [%eval -0.76] } (8. Kf1 Bxa2) 8... Bxa2?? { (-0.76 → 1.58) Blunder. Bxe2 was best. } { [%eval 1.58] } (8... Bxe2 9. Nxf7 Kxf7 10. Kxe2 e6 11. b4 Bxb4 12. Qh1 Bxd2 13. Qxa8 Bxc1 14. Qxb8) 9. Rxa2? { (1.58 → -0.08) Mistake. Nxf7 was best. } { [%eval -0.08] } (9. Nxf7 Kxf7) 9... Na6? { (-0.08 → 1.40) Mistake. b5 was best. } { [%eval 1.4] } (9... b5) 10. Rxa6 { [%eval 1.0] } 10... e6?? { (1.00 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } { [%eval #10] } (10... Rc8 11. Rxb6) 11. Rxb6?? { (Mate in 10 → -0.30) Lost forced checkmate sequence. Nxf7 was best. } { [%eval -0.3] } (11. Nxf7 Kxf7 12. Rxa7 Rxa7 13. Qa4 Rxa4 14. d4 Rxd4 15. e4 Rxe4 16. Ke2 Rxe2) 11... Qxg5?! { (-0.30 → 0.45) Inaccuracy. cxb6 was best. } { [%eval 0.45] } (11... cxb6) 12. Rxe6 { [%eval 0.0] } 12... Qxg3?? { (0.00 → Mate in 9) Checkmate is now unavoidable. dxe6 was best. } { [%eval #9] } (12... dxe6 13. b4) 13. fxg3 { [%eval #9] } 13... dxe6 { [%eval #8] } 14. b4 { [%eval #8] } 14... Bxb4 { [%eval #7] } 15. Nc3?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Qc2 was best. } { [%eval #-8] } (15. Qc2 Bxd2 16. Qxc7 Bxc1 17. Qxa7 Rxa7 18. e3 Bxe3 19. Kf2 Bxf2 20. Nc3 Bxg3) 15... Bxc3 { [%eval #-8] } 16. dxc3 { [%eval #-7] } 16... Nh6 { [%eval #-7] } 17. Bxh6 { [%eval #-6] } 17... Kd7 { [%eval #-6] } 18. Qxd7 { [%eval #-5] } 18... f5 { [%eval #-5] } 19. Qxc7 { [%eval #-4] } 19... Rb8 { [%eval #-4] } 20. Qxb8 { [%eval #-3] } 20... f4?? { (Mate in 3 → Mate in 9) Lost forced checkmate sequence. e5 was best. } { [%eval #9] } (20... e5 21. Qxe5 a6 22. Qxf5 a5 23. Qxa5#) 21. Qxa7 { [%eval #9] } 21... fxg3 { [%eval #8] } 22. Kf2?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (22. e4 g2 23. Qa5 e5 24. Qxe5 g1=N 25. Ke2 Nxe2 26. Qd5 Nxc3 27. e5 Nxd5) 22... gxf2 { [%eval 0.0] } 23. Qxf2 { [%eval 0.0] } 23... e5 { [%eval 0.0] } 24. Bg7 { [%eval 0.0] } 24... e4 { [%eval 0.0] } 25. Qf1 { [%eval 0.0] } 25... e3 { [%eval 0.0] } 26. Qf2 { [%eval 0.0] } 26... exf2 { [%eval 0.0] } 27. Bd4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-5] } (27. Bh6 f1=K 28. c4 Kxe2 29. Bd2 Kxd2 30. c5 Kc3 31. c6 Kb4 32. c7 Kb5) 27... f1=R { [%eval #-5] } 28. Bf2 { [%eval #-4] } 28... Rxf2 { [%eval #-4] } 29. c4 { [%eval #-3] } 29... Rxe2 { [%eval #-3] } 30. c5 { [%eval #-2] } 30... Rd2 { [%eval #-2] } 31. c6 { [%eval #-1] } 31... Rd7 { [%eval #-1] } 32. cxd7# { Game ends by variant rule. } 0-1