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[Event "Rated Three-check game"] [Site "https://lichess.org/jkET8fbI"] [Date "2018.07.13"] [White "CastoSquisito"] [Black "DenchikOnop2003"] [Result "0-1"] [UTCDate "2018.07.13"] [UTCTime "10:32:06"] [WhiteElo "1608"] [BlackElo "1630"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+39"] [Variant "Three-check"] [TimeControl "15+1"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } e6 2. Nc3 Qf6?? { (0.40 → 2.38) Blunder. Nc6 was best. } (2... Nc6 3. Bb5 Bb4 4. Nf3 Nf6 5. e4 O-O 6. e5 Ng4 7. O-O) 3. Nh3?! { (2.38 → 1.17) Inaccuracy. Nf3 was best. } (3. Nf3 Nc6) 3... Nh6?! { (1.17 → 1.90) Inaccuracy. Nc6 was best. } (3... Nc6 4. Nb5) 4. Ne4 Qxf2+?? { (1.66 → 10.89) Blunder. Qg6 was best. } (4... Qg6 5. Ng3 e5 6. Be2 Qc6 7. O-O d5 8. d4 Bxh3 9. e4 Be6 10. Bxh6 Nd7 11. c4) 5. Nhxf2 f5? { (9.92 → Mate in 3) Checkmate is now unavoidable. Be7 was best. } (5... Be7 6. Qh5) 6. Nf6+?! { (Mate in 3 → 14.66) Lost forced checkmate sequence. Qh5+ was best. } (6. Qh5+ g6 7. Qxg6+ hxg6 8. Nd6+) 6... gxf6?! { (14.66 → Mate in 2) Checkmate is now unavoidable. Kd8 was best. } (6... Kd8 7. Nh5) 7. b3? { (Mate in 2 → 9.50) Lost forced checkmate sequence. Qh5+ was best. } (7. Qh5+ Nf7 8. Qxf7+) 7... Ng4? { (9.50 → Mate in 7) Checkmate is now unavoidable. Nf7 was best. } (7... Nf7 8. Qh5 Be7 9. Bb2 Rf8 10. e4 Nc6 11. O-O-O Kd8 12. Qxh7 a5 13. Kb1 Nd6 14. exf5) 8. Nxg4 fxg4 9. Bb2?! { (Mate in 6 → 12.65) Lost forced checkmate sequence. Qxg4 was best. } (9. Qxg4 Kd8 10. Bb2 Be7 11. Qg7 Re8 12. Bxf6 Bxf6 13. Qxf6+ Re7 14. Qxe7+) 9... f5 10. Qe2 Nc6 11. Qd3?! { (13.75 → 6.97) Inaccuracy. Bxh8 was best. } (11. Bxh8 Be7 12. Qf2 d6 13. h3 Bd7 14. hxg4 h5 15. Rxh5 O-O-O 16. Rh7 a6 17. gxf5 exf5) 11... d6?! { (6.97 → 12.13) Inaccuracy. Rg8 was best. } (11... Rg8 12. Qc4 b5 13. Qxb5 Rb8 14. Qc4 Rg6 15. O-O-O Nb4 16. Kb1 Nd5 17. e4 Rb4 18. exd5) 12. Qb5 Bd7 13. O-O-O a6 14. h3?? { (9.98 → -7.51) Blunder. Qxb7 was best. } (14. Qxb7 Ra7 15. Qxa7 Nxa7 16. Bxh8 d5 17. Kb1 Nb5 18. Bxb5 Bxb5 19. Be5 Kd7 20. d4 Bd6) 14... Nd4?? { (-7.51 → Mate in 2) Checkmate is now unavoidable. axb5 was best. } (14... axb5) 15. Qd3? { (Mate in 2 → 8.99) Lost forced checkmate sequence. Qxd7+ was best. } (15. Qxd7+ Kxd7 16. Bb5+) 15... Ne2+ 16. Qxe2 Bc6 17. hxg4 Be4?! { (17.40 → Mate in 2) Checkmate is now unavoidable. d5 was best. } (17... d5 18. Kb1) 18. Rh6 Bxh6 19. Qf3?? { (Mate in 2 → -3.96) Lost forced checkmate sequence. Qb5+ was best. } (19. Qb5+ Kd8 20. Bf6+) 19... Bxe3?? { (-3.96 → Mate in 5) Checkmate is now unavoidable. Bxf3 was best. } (19... Bxf3) 20. dxe3?? { (Mate in 5 → 3.48) Lost forced checkmate sequence. Qxe3 was best. } (20. Qxe3 O-O-O 21. Qa7 Kd7 22. Bb5+ axb5 23. Qa5 fxg4 24. Qxb5+) 20... Bxf3 21. gxf3 O-O-O? { (2.02 → 3.95) Mistake. Rg8 was best. } (21... Rg8 22. Bc4) 22. Bc3?? { (3.95 → -1.82) Blunder. Bxh8 was best. } (22. Bxh8 Rxh8 23. gxf5 exf5 24. Bd3 Kb8 25. Rg1 f4 26. exf4 h5 27. f5 h4 28. f6 h3) 22... c6?? { (-1.82 → 8.35) Blunder. Rhg8 was best. } (22... Rhg8) 23. Bb2?? { (8.35 → -0.96) Blunder. Bxh8 was best. } (23. Bxh8) 23... b6?? { (-0.96 → Mate in 5) Checkmate is now unavoidable. Rhf8 was best. } (23... Rhf8 24. gxf5 exf5 25. e4 Kb8 26. e5 Rfe8 27. Bc3 Ka8 28. Ba5 Rd7 29. f4 d5 30. Bh3) 24. Bg2?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bxa6+ was best. } (24. Bxa6+ Kb8 25. Be5 Ka7 26. Rd4 f4 27. Ra4 dxe5 28. Bf1+) 24... Kb7?? { (0.00 → 10.35) Blunder. Rhg8 was best. } (24... Rhg8 25. g5 Rd7 26. f4 d5 27. Be5 b5 28. b4 Kb7 29. Rh1 Ka8 30. Rh6 Rg6 31. Rh5) 25. Bh3?? { (10.35 → -0.77) Blunder. Bxh8 was best. } (25. Bxh8) 25... d5?? { (-0.77 → 8.52) Blunder. Rhg8 was best. } (25... Rhg8 26. Bf6) 26. gxf5?? { (8.52 → -1.02) Blunder. Bxh8 was best. } (26. Bxh8) 26... c5?? { (-1.02 → 15.69) Blunder. Rhg8 was best. } (26... Rhg8) 27. Bg2?? { (15.69 → -2.17) Blunder. Bxh8 was best. } (27. Bxh8) 27... d4?? { (-2.17 → 15.35) Blunder. Rhg8 was best. } (27... Rhg8) 28. f4+ Ka7 29. fxe6?? { (10.89 → 1.76) Blunder. exd4 was best. } (29. exd4) 29... d3?? { (1.76 → Mate in 5) Checkmate is now unavoidable. Rhg8 was best. } (29... Rhg8) 30. f5?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Rxd3 was best. } (30. Rxd3 Rxd3 31. cxd3 Rd8 32. Be5 Rd6 33. Bxd6 c4 34. Bb8+) 30... d2+ { Game ends by variant rule. } 0-1