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[Event "Rated Antichess game"] [Site "https://lichess.org/jjXLixgj"] [Date "2019.08.03"] [White "lp24"] [Black "Darthpooh"] [Result "1-0"] [UTCDate "2019.08.03"] [UTCTime "01:39:11"] [WhiteElo "1849"] [BlackElo "1847"] [WhiteRatingDiff "+50"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. c3 Bxc3 6. dxc3?? { (1.23 → -4.80) Blunder. Nxc3 was best. } (6. Nxc3 Qg5) 6... g5?? { (-4.80 → 0.41) Blunder. Nc6 was best. } (6... Nc6 7. Qxd7) 7. Qxd7 Nxd7?? { (0.48 → 2.34) Blunder. Kxd7 was best. } (7... Kxd7 8. h4) 8. Nd2?? { (2.34 → -0.90) Blunder. h4 was best. } (8. h4) 8... Ne7?! { (-0.90 → 0.15) Inaccuracy. g4 was best. } (8... g4 9. g3) 9. Rb1?! { (0.15 → -0.91) Inaccuracy. c4 was best. } (9. c4 c5) 9... Qb8? { (-0.91 → 0.45) Mistake. Rb8 was best. } (9... Rb8) 10. Rxb8 Nxb8 11. Ne2?! { (0.50 → -0.56) Inaccuracy. Ba3 was best. } (11. Ba3 g4) 11... Nec6 12. f4?? { (-0.40 → Mate in 12) Checkmate is now unavoidable. g3 was best. } (12. g3 a5 13. c4 Kd7 14. c5 Ra7 15. Kd1 a4 16. Re1 Ra6 17. Kc2 Rb6 18. cxb6 cxb6) 12... gxf4 13. Nxf4 f5 14. Nxe6 a5?? { (Mate in 9 → -1.74) Lost forced checkmate sequence. Ne5 was best. } (14... Ne5 15. Nxc7 Kd8 16. Nxa8 Nc4 17. Nxc4 a5 18. Nxa5 f4 19. exf4 Nc6 20. Nxc6 Rf8 21. Nxd8) 15. Nxc7 Kd8 16. Nxa8 Kc7?? { (-1.88 → 3.48) Blunder. Ke7 was best. } (16... Ke7 17. Kf2) 17. Nxc7 Na6?? { (2.39 → 5.69) Blunder. Rd8 was best. } (17... Rd8 18. c4 Rxd2 19. Kxd2 f4 20. exf4 Na6 21. Nxa6 Nb4 22. Nxb4 axb4 23. Ba3 bxa3 24. Rb1) 18. Nxa6 f4 19. exf4 Nb4?? { (5.69 → Mate in 40) Checkmate is now unavoidable. Rd8 was best. } (19... Rd8) 20. cxb4 axb4 21. Nxb4 h6?! { (47.32 → Mate in 12) Checkmate is now unavoidable. Rd8 was best. } (21... Rd8 22. h3 Rxd2 23. Bxd2 h5 24. a4 h4 25. g3 hxg3 26. a5 g2 27. Rh2 g1=K 28. Ke2) 22. f5 Rh7 23. Ba3 Rh8 24. Ke2 Rh7 25. Ne4 Rb7 26. Bb2 Rxb4 27. Ng5 Rxb2 28. Rd1 Rxe2 29. Rc1 Rxg2 30. Rd1 hxg5 31. Rd4 Rxh2 32. Rf4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rd6 was best. } (32. Rd6 Rxa2 33. Ra6 Rxa6 34. f6 Rxf6#) 32... Rxa2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. gxf4 was best. } (32... gxf4 33. f6 Rxa2 34. f7 f3 35. f8=B Ra3 36. Bxa3 f2 37. Bb2 f1=B 38. Ba1 Be2 39. Bc3) 33. Rf2 Rxf2 34. f6 Rxf6# { Game ends by variant rule. } 1-0