lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/jfXC6qrg"] [Date "2022.07.19"] [White "kley2"] [Black "rishisenthil0409"] [Result "0-1"] [UTCDate "2022.07.19"] [UTCTime "13:59:45"] [WhiteElo "1444"] [BlackElo "1259"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+67"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 e6?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (Mate in 16 → Mate in 19) Lost forced checkmate sequence. b4 was best. } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Qxd2 Bxh1 6. Qxd7 Nxd7) 2... Bxa3 3. bxa3 Qh4 4. gxh4 g5 5. hxg5 Nf6 6. gxf6 Ke7?? { (-4.10 → 0.40) Blunder. Kf8 was best. } (6... Kf8 7. h3 a5 8. f4 e5 9. fxe5 Na6 10. Nf3 Kg7 11. fxg7 a4 12. gxh8=Q f6 13. Qxc8) 7. fxe7 Rf8?! { (0.54 → 1.34) Inaccuracy. h5 was best. } (7... h5 8. e8=Q) 8. exf8=K?? { (1.34 → Mate in 9) Checkmate is now unavoidable. exf8=B was best. } (8. exf8=B c6 9. Bd6 b6 10. Bxb8 Rxb8 11. h4 Bb7 12. h5 a5 13. Bg2 Bc8 14. Bxc6 dxc6) 8... a6?? { (Mate in 9 → 0.92) Lost forced checkmate sequence. d5 was best. } (8... d5 9. Kxf7 Nd7 10. Kxe6 Nc5 11. Kxd5 Bf5 12. Kxc5 Bxc2 13. Qxc2 a5 14. Qxh7 a4 15. Qxc7) 9. Kxf7 b6?? { (0.97 → 3.00) Blunder. a5 was best. } (9... a5 10. Kxe6) 10. Kxe6 dxe6 11. c3 e5 12. f4?? { (2.46 → -1.01) Blunder. c4 was best. } (12. c4 e4 13. h3 Bxh3 14. Nxh3 Nd7 15. c5 bxc5 16. Rg1 e3 17. fxe3 Nf8 18. e4 c4) 12... exf4 13. e3?? { (0.40 → Mate in 8) Checkmate is now unavoidable. h4 was best. } (13. h4 Nc6 14. Bh3 Bxh3 15. Rxh3 f3 16. exf3 a5 17. Qa4 Nd4 18. cxd4 Rd8 19. Qxa5 Rxd4) 13... fxe3 14. dxe3 Bh3 15. Nxh3 Nd7?? { (Mate in 6 → 5.09) Lost forced checkmate sequence. h5 was best. } (15... h5 16. Qxh5 b5 17. Bxb5 axb5 18. Qxb5 Rxa3 19. Qxb8 Rxc3 20. Qxc7 Rxc1 21. Rxc1#) 16. Bxa6 Rxa6 17. Qxd7 Rxa3 18. Qxh7?? { (5.42 → 1.96) Blunder. Qxc7 was best. } (18. Qxc7 Rxc3 19. Qxc3 b5 20. Qc4 bxc4 21. Rg1 h5 22. a4 c3 23. Bb2 cxb2 24. Rg6 bxa1=K) 18... Rxa2?? { (1.96 → Mate in 11) Checkmate is now unavoidable. Rxc3 was best. } (18... Rxc3 19. Qxc7) 19. Qxc7 Rxa1 20. Qxb6 Rxc1 21. Ke2 Rxc3 22. Kf1?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. e4 was best. } (22. e4 Rxh3 23. Ra1 Rxh2 24. Qg1 Rxe2 25. Rb1 Rxe4 26. Rb4 Rxb4 27. Qd4 Rxd4#) 22... Rxe3 23. Qxe3# { Game ends by variant rule. } 0-1