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[Event "rated Antichess game"] [Site "https://lichess.org/je0SD4n9"] [Date "2025.10.09"] [White "ABO_YAZAN12"] [Black "Yuvavenger"] [Result "1-0"] [GameId "je0SD4n9"] [UTCDate "2025.10.09"] [UTCTime "12:02:29"] [WhiteElo "1215"] [BlackElo "1575"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d5?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. e4 { [%eval #13] } 4... dxe4 { [%eval #12] } 5. Qg4 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Kd1 { [%eval #11] } 6... Bxd1 { [%eval #10] } 7. a3 { [%eval #11] } 7... Bxc2 { [%eval #10] } 8. Ra2 { [%eval #10] } 8... Bxb1 { [%eval #9] } 9. Ne2 { [%eval #9] } 9... Bxa2 { [%eval #8] } 10. b3 { [%eval #9] } 10... Bxb3 { [%eval #8] } 11. a4 { [%eval #8] } 11... Bxa4 { [%eval #7] } 12. d3 { [%eval #7] } 12... exd3 { [%eval #6] } 13. Bd2 { [%eval #6] } 13... dxe2 { [%eval #5] } 14. Rf1 { [%eval #5] } 14... exf1=N { [%eval #4] } 15. h3?? { (Mate in 4 → -4.91) Lost forced checkmate sequence. Bc1 was best. } { [%eval -4.91] } (15. Bc1 Nxh2 16. g4 Nxg4 17. Bb2 Nxf2 18. Bxg7 Bxg7#) 15... Nxd2 { [%eval -4.19] } 16. g4?? { (-4.19 → Mate in 19) Checkmate is now unavoidable. f3 was best. } { [%eval #-19] } (16. f3 Nxf3) 16... f5?? { (Mate in 19 → -5.92) Lost forced checkmate sequence. Nc4 was best. } { [%eval -5.92] } (16... Nc4 17. h4 f5 18. gxf5 h5 19. f3 Rh7 20. f6 gxf6 21. f4 Nb2 22. f5) 17. gxf5 { [%eval -5.14] } 17... Qg6?? { (-5.14 → Mate in 3) Checkmate is now unavoidable. Nc4 was best. } { [%eval #3] } (17... Nc4 18. f6) 18. fxg6 { [%eval #3] } 18... hxg6 { [%eval #2] } 19. f3?? { (Mate in 2 → -7.15) Lost forced checkmate sequence. h4 was best. } { [%eval -7.15] } (19. h4 Rxh4 20. f4 Rxf4#) 19... Rxh3 { [%eval -0.67] } 20. f4 { [%eval -0.98] } 20... g5 { [%eval -5.03] } 21. fxg5 { [%eval -3.14] } 21... e5 { [%eval -4.02] } 22. g6 { [%eval -1.38] } 22... Rh7 { [%eval -4.48] } 23. gxh7 { [%eval -5.37] } 23... e4?? { (-5.37 → -0.71) Blunder. Na6 was best. } { [%eval -0.71] } (23... Na6 24. hxg8=B) 24. hxg8=Q?? { (-0.71 → Mate in 8) Checkmate is now unavoidable. hxg8=N was best. } { [%eval #-8] } (24. hxg8=N Be7) 24... g6 { [%eval #-9] } 25. Qxf8 { [%eval #-7] } 25... Nd7 { [%eval #-7] } 26. Qxa8 { [%eval #-6] } 26... Nc4 { [%eval #-6] } 27. Qxa7 { [%eval #-5] } 27... Bc2 { [%eval #-5] } 28. Qxc7 { [%eval #-4] } 28... e3 { [%eval #-5] } 29. Qxc4 { [%eval #-4] } 29... g5 { [%eval #-4] } 30. Qxc2 { [%eval #-3] } 30... e2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Nc5 was best. } { [%eval #4] } (30... Nc5 31. Qxc5 g4 32. Qxe3 g3 33. Qxg3#) 31. Qxe2 { [%eval #4] } 31... Ne5 { [%eval #3] } 32. Qxe5 { [%eval #3] } 32... g4 { [%eval #2] } 33. Qf6 { [%eval #2] } 33... g3 { [%eval #1] } 34. Qf2 { [%eval #1] } 34... gxf2# { Game ends by variant rule. } 1-0