- Blind mode tutorial
lichess.org
Donate
FEN
[Event "≤2000 Bullet Arena"] [Site "https://lichess.org/jb9trkC5"] [Date "2025.07.17"] [Round "-"] [White "kamlesh16th"] [Black "Trophy_Predator"] [Result "1-0"] [GameId "jb9trkC5"] [UTCDate "2025.07.17"] [UTCTime "07:30:07"] [WhiteElo "1931"] [BlackElo "1922"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-16"] [Variant "Standard"] [TimeControl "60+1"] [ECO "C21"] [Opening "Danish Gambit Declined: Sörensen Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval -0.02] } 3. c3 { [%eval -0.28] } 3... d5 { [%eval 0.0] } { C21 Danish Gambit Declined: Sörensen Defense } 4. exd5 { [%eval 0.0] } 4... Qxd5 { [%eval 0.0] } 5. Nf3 { [%eval -0.11] } 5... Qd8?! { (-0.11 → 0.66) Inaccuracy. Bg4 was best. } { [%eval 0.66] } (5... Bg4 6. Be2 d3 7. Bxd3 Nc6 8. Qe2+ Be7 9. Be4 Qe6 10. h3) 6. cxd4 { [%eval 0.21] } 6... Bg4?! { (0.21 → 0.92) Inaccuracy. Bd6 was best. } { [%eval 0.92] } (6... Bd6 7. Bc4 Nf6 8. O-O O-O 9. Nc3 Nc6 10. Bg5 h6 11. Bh4) 7. Be2 { [%eval 0.56] } 7... Bxf3?! { (0.56 → 1.22) Inaccuracy. Bd6 was best. } { [%eval 1.22] } (7... Bd6) 8. Bxf3 { [%eval 1.42] } 8... c6 { [%eval 1.62] } 9. O-O { [%eval 1.83] } 9... Nf6 { [%eval 2.21] } 10. Re1+ { [%eval 2.53] } 10... Be7 { [%eval 2.29] } 11. Bg5?! { (2.29 → 1.21) Inaccuracy. Qe2 was best. } { [%eval 1.21] } (11. Qe2 Nbd7 12. Nc3 Nb6 13. h4 Qd7 14. a4 h6 15. Bf4 Kf8 16. h5 Bb4) 11... O-O { [%eval 1.29] } 12. Nc3 { [%eval 0.74] } 12... h6 { [%eval 0.77] } 13. Bh4 { [%eval 0.77] } 13... g5? { (0.77 → 2.05) Mistake. Nbd7 was best. } { [%eval 2.05] } (13... Nbd7 14. Qb3 Nb6 15. Rad1 Re8 16. a4 Qd7 17. h3 Nbd5 18. Bg3 Rad8 19. Nxd5) 14. Bg3 { [%eval 2.02] } 14... g4? { (2.02 → 3.97) Mistake. Bd6 was best. } { [%eval 3.97] } (14... Bd6 15. Be5) 15. Bxg4 { [%eval 3.73] } 15... Nxg4?! { (3.73 → 5.04) Inaccuracy. Re8 was best. } { [%eval 5.04] } (15... Re8 16. Be5 Nbd7 17. Bxd7 Qxd7 18. Re3 Kf8 19. Qc2 Rad8 20. h3 c5 21. Rd1) 16. Qxg4+ { [%eval 4.99] } 16... Kh7 { [%eval 6.01] } 17. Qf5+ { [%eval 5.02] } 17... Kg7?! { (5.02 → 6.50) Inaccuracy. Kh8 was best. } { [%eval 6.5] } (17... Kh8 18. Be5+ f6 19. Bf4 Rf7 20. Rad1 Nd7 21. d5 Bf8 22. dxc6 bxc6 23. Ne4) 18. Be5+ { [%eval 6.27] } 18... f6 { [%eval 6.25] } 19. Bf4 { [%eval 6.22] } 19... Nd7 { [%eval 6.77] } 20. Qh5 { [%eval 6.22] } 20... Kg8?? { (6.22 → Mate in 9) Checkmate is now unavoidable. Rh8 was best. } { [%eval #9] } (20... Rh8 21. Qg4+ Kf7 22. Re3 h5 23. Qe6+ Kf8 24. Rae1 h4 25. Qxe7+ Qxe7 26. Rxe7) 21. Re3?? { (Mate in 9 → 6.80) Lost forced checkmate sequence. Qg6+ was best. } { [%eval 6.8] } (21. Qg6+ Kh8 22. Qxh6+ Kg8 23. Qg6+ Kh8 24. Re3 f5 25. Rg3 Rf7 26. Qxf7 Bg5) 21... Rf7 { [%eval 7.24] } 22. Qxh6?! { (7.24 → 4.53) Inaccuracy. Rg3+ was best. } { [%eval 4.53] } (22. Rg3+ Rg7 23. Rxg7+ Kxg7 24. Re1 Qe8 25. Qxh6+ Kg8 26. Re3 Nb6 27. Rh3 Kf7) 22... Rh7 { [%eval 4.99] } 23. Rg3+ { [%eval 4.15] } 23... Kh8 { [%eval 4.0] } 24. Qg6 { [%eval 4.11] } 24... Qf8 { [%eval 4.64] } 25. Re1 { [%eval 4.31] } 25... Bb4 { [%eval 4.28] } 26. h3 { [%eval 4.37] } 26... Qf7 { [%eval 4.29] } 27. Qf5 { [%eval 4.33] } 27... Bxc3 { [%eval 4.13] } 28. Re6?? { (4.13 → -2.33) Blunder. bxc3 was best. } { [%eval -2.33] } (28. bxc3 Qxa2 29. Bd6 Qd5 30. Qf4 Rg8 31. Kh2 Rhg7 32. Rxg7 Rxg7 33. Re8+ Kh7) 28... Bxd4 { [%eval -2.26] } 29. Qe4? { (-2.26 → -4.10) Mistake. Rd6 was best. } { [%eval -4.1] } (29. Rd6 c5) 29... Be5 { [%eval -3.3] } 30. Bxe5?! { (-3.30 → -4.63) Inaccuracy. Rxe5 was best. } { [%eval -4.63] } (30. Rxe5 Nxe5 31. Bxe5 fxe5 32. a4 Rf8 33. Rf3 Qg7 34. Rg3 Qf6 35. Rf3 Qe7) 30... Nxe5?? { (-4.63 → -2.01) Blunder. Qxe6 was best. } { [%eval -2.01] } (30... Qxe6 31. Bxf6+ Qxf6 32. Rf3 Qg7 33. Qc2 Ne5 34. Re3) 31. Rf3?? { (-2.01 → -5.65) Blunder. Rd6 was best. } { [%eval -5.65] } (31. Rd6 Rf8 32. Qf4 c5 33. Qf5 Rg7 34. Rxg7 Kxg7 35. f4 Qg6 36. fxe5 Qxf5) 31... Re8?? { (-5.65 → 1.15) Blunder. Qxe6 was best. } { [%eval 1.15] } (31... Qxe6 32. Rg3 Qe7 33. b4 Re8 34. Qf4 b5 35. Qf5 Rf8 36. Kh2 c5 37. bxc5) 32. Rexf6?? { (1.15 → -3.77) Blunder. Rfxf6 was best. } { [%eval -3.77] } (32. Rfxf6) 32... Qg7?? { (-3.77 → 0.21) Blunder. Nxf3+ was best. } { [%eval 0.21] } (32... Nxf3+ 33. Qxf3 Qe7 34. b4 Qe1+ 35. Kh2 Qe5+ 36. Kg1 Kg8 37. Rf5 Qe6 38. b5) 33. Rg3?? { (0.21 → -5.05) Blunder. R3f5 was best. } { [%eval -5.05] } (33. R3f5 Rg8) 33... Qxf6 { [%eval -5.25] } 34. f4 { [%eval -5.25] } 34... Rhe7 { [%eval -5.04] } 35. fxe5 { [%eval -5.24] } 35... Rxe5?! { (-5.24 → -3.55) Inaccuracy. Qxe5 was best. } { [%eval -3.55] } (35... Qxe5 36. Qd3 Rg7 37. Rf3 Qe2 38. Qxe2 Rxe2 39. Rf4 Re8 40. Rc4 c5 41. a4) 36. Qf3?! { (-3.55 → -5.44) Inaccuracy. Qg4 was best. } { [%eval -5.44] } (36. Qg4 c5 37. Kh1 Qh6 38. Kh2 a5 39. Qc4 b5 40. Qf7 Rf8 41. Qd7 Qf6) 36... Qxf3 { [%eval -5.65] } 37. Rxf3 { [%eval -5.65] } 37... Re1+ { [%eval -5.6] } 38. Kh2 { [%eval -5.55] } 38... R1e2 { [%eval -5.7] } 39. Rf7 { [%eval -5.97] } 39... Rxb2 { [%eval -5.42] } 40. h4 { [%eval -5.91] } 40... Re5 { [%eval -5.41] } 41. Kh3 { [%eval -5.36] } 41... Rxa2 { [%eval -4.6] } 42. g4?? { (-4.60 → Mate in 2) Checkmate is now unavoidable. Rxb7 was best. } { [%eval #-2] } (42. Rxb7 Re3+ 43. Kg4 Rxg2+ 44. Kf4 Ra3 45. Rc7 Rf2+ 46. Kg5 Ra4 47. Kh6 Rxh4+) 42... Ree2?? { (Mate in 2 → -5.38) Lost forced checkmate sequence. Re3+ was best. } { [%eval -5.38] } (42... Re3+ 43. Rf3 Rxf3#) 43. h5?! { (-5.38 → -7.31) Inaccuracy. g5 was best. } { [%eval -7.31] } (43. g5 Ra4) 43... Ra3+?! { (-7.31 → -4.72) Inaccuracy. Rh2+ was best. } { [%eval -4.72] } (43... Rh2+ 44. Kg3 Rag2+ 45. Kf4 Rf2+ 46. Kg3 Rhg2+ 47. Kh3 Rxf7 48. Kxg2 Kg7 49. Kg3) 44. Kh4 { [%eval -4.66] } 44... Rh2+ { [%eval -3.87] } 45. Kg5 { [%eval -3.85] } 45... Ra5+?! { (-3.85 → -2.82) Inaccuracy. Kg8 was best. } { [%eval -2.82] } (45... Kg8 46. Rxb7 Rg2 47. Kh6 Rag3 48. Rxa7 Rxg4 49. Rc7 R4g3 50. Rc8+ Kf7 51. Rc7+) 46. Kg6 { [%eval -2.34] } 46... Rh4?? { (-2.34 → Mate in 1) Checkmate is now unavoidable. Kg8 was best. } { [%eval #1] } (46... Kg8) 47. Rf8# { White wins by checkmate. } 1-0