FEN
[Event "Rated Antichess game"]
[Site "https://lichess.org/jautmuDE"]
[Date "2024.03.13"]
[White "awzaki"]
[Black "hkozmon7"]
[Result "1-0"]
[UTCDate "2024.03.13"]
[UTCTime "18:05:20"]
[WhiteElo "1150"]
[BlackElo "1324"]
[WhiteRatingDiff "+75"]
[BlackRatingDiff "-33"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.13) Lost forced checkmate sequence. b5 was best. } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 Qxd5 3. Ba6 Qxd2?? { (0.18 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } (3... Qxg2 4. Bxb7 Bxb7 5. Qe2 Qxg1 6. Rxg1 Bg2 7. Rxg2 g5 8. Rxg5) 4. Qxd2 bxa6 5. Qd8 Kxd8 6. Bh6?? { (Mate in 11 → 3.73) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Nf3 Bxf3 8. Nd2 Bxh1 9. Ne4 Bxe4 10. h4 Bxc2 11. Bh6 Nxh6 12. Rb1 Bxb1) 6... gxh6?? { (3.73 → Mate in 10) Checkmate is now unavoidable. Nxh6 was best. } (6... Nxh6) 7. Nc3?? { (Mate in 10 → 3.38) Lost forced checkmate sequence. g4 was best. } (7. g4 Bxg4 8. Nf3 Bxf3 9. h4 Bxh1 10. f3 Bxf3 11. Kd1 Bxd1 12. a3 Bxc2 13. Ra2 Bxb1) 7... Bh3 8. gxh3?? { (3.14 → 1.10) Blunder. Nxh3 was best. } (8. Nxh3 Kd7) 8... Nf6?? { (1.10 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } (8... Kd7 9. Rd1) 9. Nb5?? { (Mate in 10 → -1.71) Lost forced checkmate sequence. Nd5 was best. } (9. Nd5 Nxd5 10. f4 Nxf4 11. Rd1 Nxh3 12. Rxd8 Nxg1 13. Rxb8 Rxb8 14. Rxg1 Rxb2 15. a4 Rxc2) 9... axb5 10. c4?? { (-0.80 → -3.46) Blunder. h4 was best. } (10. h4 h5) 10... bxc4 11. b3?? { (-2.87 → -5.97) Blunder. Kd2 was best. } (11. Kd2 c3 12. Kxc3 Rg8 13. Ne2 e6 14. Kc2 Ba3 15. bxa3 h5 16. Rhb1 Na6 17. Rb4 Nxb4) 11... cxb3 12. axb3 Na6?? { (-8.01 → -2.61) Blunder. Nbd7 was best. } (12... Nbd7 13. Rxa7 Rxa7 14. h4 h5 15. Ne2 Nb6 16. Kd1 Bg7 17. Ng1 Ra5 18. Nh3 Bf8 19. b4) 13. Rxa6 Rb8?? { (-2.62 → Mate in 8) Checkmate is now unavoidable. Ng4 was best. } (13... Ng4 14. Rxh6) 14. Rxf6 exf6 15. Kd2 Rxb3 16. Kc3 Rxc3 17. Nf3 Rxf3 18. h4 Rxf2 19. Rf1 Rxh2 20. Rxf6 Rxh4 21. Rxh6 Rxh6# { Game ends by variant rule. } 1-0