- Blind mode tutorial
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[Event "casual correspondence game"] [Site "https://lichess.org/jY7ljFI6"] [Date "2021.03.13"] [Round "-"] [White "GaggiX"] [Black "RustBasicEngine"] [Result "1/2-1/2"] [GameId "jY7ljFI6"] [UTCDate "2021.03.13"] [UTCTime "08:18:22"] [WhiteElo "1500"] [BlackElo "1500"] [BlackTitle "BOT"] [Variant "Standard"] [TimeControl "-"] [ECO "A45"] [Opening "Paleface Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.19] } 2. f3?! { (0.19 → -0.86) Inaccuracy. c4 was best. } { [%eval -0.86] } { A45 Paleface Attack } (2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3 Bf5) 2... Nc6?? { (-0.86 → 0.98) Blunder. d5 was best. } { [%eval 0.98] } (2... d5 3. Nc3 c5 4. e4 Nc6 5. exd5 Nxd5 6. dxc5 e6 7. Ne4) 3. e3? { (0.98 → -0.48) Mistake. e4 was best. } { [%eval -0.48] } (3. e4 d5 4. e5 Ng8 5. c3 Bf5 6. Bd3 Bxd3 7. Qxd3 e6) 3... e6?! { (-0.48 → 0.43) Inaccuracy. d5 was best. } { [%eval 0.43] } (3... d5 4. Bb5 Bd7 5. Ne2 a6 6. Bxc6 Bxc6 7. b3 e6 8. Qd2) 4. e4 { [%eval 0.29] } 4... d5?! { (0.29 → 0.92) Inaccuracy. Na5 was best. } { [%eval 0.92] } (4... Na5 5. Bg5 h6 6. Be3 d5 7. Qd2 c6 8. Nc3 b5 9. e5) 5. c3?? { (0.92 → -1.45) Blunder. e5 was best. } { [%eval -1.45] } (5. e5 Nd7 6. f4 Na5 7. c3 c5 8. Nf3 Be7 9. Bd3 Qb6) 5... dxe4 { [%eval -0.89] } 6. fxe4 { [%eval -0.82] } 6... Nxe4 { [%eval -0.69] } 7. Nd2?? { (-0.69 → -4.47) Blunder. Nf3 was best. } { [%eval -4.47] } (7. Nf3 Nf6) 7... Qh4+ { [%eval -4.02] } 8. g3 { [%eval -3.64] } 8... Nxg3 { [%eval -4.05] } 9. Ndf3?! { (-4.05 → -5.76) Inaccuracy. Ngf3 was best. } { [%eval -5.76] } (9. Ngf3 Qh5 10. Rg1 Nxf1 11. Nxf1 f6 12. Bf4 e5 13. dxe5 Bg4 14. Ng3 Qf7 15. exf6 Qxf6) 9... Qe4+ { [%eval -5.74] } 10. Ne2 { [%eval -7.4] } 10... Nxh1 { [%eval -7.55] } 11. Bg2 { [%eval -7.6] } 11... Bd6 { [%eval -6.87] } 12. Bxh1 { [%eval -7.58] } 12... Bxh2 { [%eval -5.8] } 13. Kd2 { [%eval -5.96] } 13... Bf4+ { [%eval -6.25] } 14. Nxf4 { [%eval -6.19] } 14... Qxf4+ { [%eval -6.45] } 15. Ke1 { [%eval -6.79] } 15... Qg4 { [%eval -6.25] } 16. Ke2 { [%eval -7.5] } 16... O-O { [%eval -6.54] } 17. Bg5 { [%eval -8.12] } 17... e5 { [%eval -8.19] } 18. Qg1 { [%eval -8.27] } 18... e4 { [%eval -8.2] } 19. Qg2 { [%eval -13.48] } 19... exf3+ { [%eval -13.33] } 20. Qxf3 { [%eval -13.25] } 20... Nxd4+ { [%eval -10.54] } 21. Ke3 { [%eval -20.63] } 21... Nxf3 { [%eval -25.36] } 22. Bxf3 { [%eval -22.13] } 22... Qxg5+ { [%eval -19.24] } 23. Kf2 { [%eval -27.42] } 23... Qd2+ { [%eval -19.09] } 24. Be2 { [%eval -33.47] } 24... Qxb2 { [%eval -144.03] } 25. Rd1?! { (-144.03 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (25. a4 Re8) 25... Qxa2?! { (Mate in 8 → -84.98) Lost forced checkmate sequence. Re8 was best. } { [%eval -84.98] } (25... Re8 26. Re1 Qxc3 27. Rd1 Qe3+ 28. Kg2 Qxe2+ 29. Kh1 Qxd1+ 30. Kh2 Re2+ 31. Kg3 Qg1+ 32. Kf3) 26. Rd3 { [%eval -65.01] } 26... Re8 { [%eval #-6] } 27. Re3 { [%eval #-6] } 27... Rxe3 { [%eval #-8] } 28. Kxe3 { [%eval #-10] } 28... Qc2 { [%eval #-7] } 29. Bd3 { [%eval #-7] } 29... Qxc3 { [%eval #-6] } 30. Ke4 { [%eval #-5] } 30... Bg4 { [%eval #-5] } 31. Ke3 { [%eval #-5] } 31... Qc5+ { [%eval #-6] } 32. Kd2 { [%eval #-3] } 32... Rd8 { [%eval #-2] } 33. Ke1 { [%eval #-2] } 33... Qe3+ { [%eval #-1] } 34. Be2 { [%eval #-1] } 34... Qg1+ { [%eval #-1] } 35. Bf1 { [%eval #-1] } 35... Qe3+ { [%eval #-1] } 36. Be2 { [%eval #-1] } 36... Qg1+ { [%eval #-1] } 37. Bf1 { [%eval #-1] } 37... Qe3+?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rd1# was best. } { [%eval 0.0] } (37... Rd1#) 38. Be2 { [%eval #-1] } { The game is a draw. } 1/2-1/2