FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/jRjg3Gw8"]
[Date "2024.12.24"]
[White "shivanshmishra10"]
[Black "ChessVikingTT"]
[Result "1-0"]
[GameId "jRjg3Gw8"]
[UTCDate "2024.12.24"]
[UTCTime "11:30:21"]
[WhiteElo "1409"]
[BlackElo "1305"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.33] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?! { (1.19 → 1.90) Inaccuracy. e6 was best. } { [%eval 1.9] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #19] } 3... Rxa6 { [%eval #17] } 4. Qh5 { [%eval #16] } 4... Rxa2 { [%eval #15] } 5. Qxf7?? { (Mate in 15 → 0.87) Lost forced checkmate sequence. Rxa2 was best. } { [%eval 0.87] } (5. Rxa2 c5 6. Qxh7 Rxh7 7. Ra8 Rxh2 8. Rxb8 Rxg2 9. Rxc8 Qxc8) 5... Kxf7?! { (0.87 → 1.92) Inaccuracy. Rxb2 was best. } { [%eval 1.92] } (5... Rxb2 6. Bxb2) 6. Rxa2 { [%eval 1.96] } 6... Ba6?? { (1.96 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (6... c5 7. Ra5) 7. Rxa6 { [%eval #12] } 7... Nxa6 { [%eval #11] } 8. b4 { [%eval #11] } 8... Nxb4 { [%eval #10] } 9. Nc3 { [%eval #10] } 9... Nxc2 { [%eval #9] } 10. Na4?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (10. e4 Nxe1 11. f4 Nxg2 12. Nf3 Nxf4 13. d3 Nxd3 14. Rd1 Nxc1 15. Rxd7 Qxd7) 10... Nxe3 { [%eval #-11] } 11. fxe3 { [%eval #-10] } 11... c5 { [%eval #-10] } 12. Nxc5 { [%eval #-9] } 12... Qa8?? { (Mate in 9 → -3.23) Lost forced checkmate sequence. Qa5 was best. } { [%eval -3.23] } (12... Qa5 13. Nxd7 Qxd2 14. Kxd2 Ke6 15. Nxf8 h5 16. Nxe6 Nh6 17. Nxg7 Ng4 18. Nxh5) 13. Nxd7 { [%eval -3.2] } 13... Qxg2 { [%eval -3.04] } 14. Nxf8 { [%eval -2.86] } 14... Qxg1 { [%eval -2.71] } 15. Nxh7?? { (-2.71 → Mate in 5) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-5] } (15. Rxg1 Kxf8 16. Rxg7 Kxg7 17. Ke2 h5 18. Kf3 Nh6 19. Ke2 Kg6 20. e4 Re8) 15... Qxe3?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #6] } (15... Qxh2 16. Rxh2 Rxh7 17. Rxh7 Ke8 18. Rxg7 e5 19. Rxg8 e4 20. Rxe8#) 16. dxe3 { [%eval #6] } 16... Rxh7 { [%eval #5] } 17. Rg1 { [%eval #5] } 17... Rxh2 { [%eval #4] } 18. Rxg7 { [%eval #4] } 18... Kxg7 { [%eval #3] } 19. Ke2 { [%eval #3] } 19... Rxe2 { [%eval #2] } 20. Ba3 { [%eval #2] } 20... Rxe3 { [%eval #1] } 21. Bxe7 { [%eval #1] } 21... Rxe7# { Game ends by variant rule. } 1-0

