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[Event "casual variant:atomic game"] [Site "https://lichess.org/jQsMOfSl"] [Date "2020.09.15"] [Round "-"] [White "Iubar"] [Black "DanDan2016"] [Result "1-0"] [GameId "jQsMOfSl"] [UTCDate "2020.09.15"] [UTCTime "17:58:34"] [WhiteElo "2039"] [BlackElo "2128"] [Variant "Atomic"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3 { [%eval 1.86] } 1... h6 { [%eval 2.25] } 2. e4 { [%eval 2.07] } 2... e6 { [%eval 1.93] } 3. Na3?! { (1.93 → 1.28) Inaccuracy. c3 was best. } { [%eval 1.28] } (3. c3 d5 4. d4 Na6 5. f3 Nb4 6. cxb4 e5 7. dxe5 f5) 3... Qf6 { [%eval 1.22] } 4. Qf3 { [%eval 1.19] } 4... Qf4 { [%eval 0.93] } 5. Qxf4 { [%eval 0.79] } 5... b5?! { (0.79 → 1.37) Inaccuracy. a6 was best. } { [%eval 1.37] } (5... a6 6. d4 f5 7. f4 d5 8. Be2 c5 9. c3 b5 10. exf5) 6. d4 { [%eval 1.22] } 6... d5 { [%eval 1.36] } 7. e5?! { (1.36 → 0.74) Inaccuracy. f4 was best. } { [%eval 0.74] } (7. f4 f5) 7... g5?! { (0.74 → 1.55) Inaccuracy. a6 was best. } { [%eval 1.55] } (7... a6 8. f3) 8. g3 { [%eval 1.12] } 8... f5 { [%eval 1.25] } 9. exf6 { [%eval 0.89] } 9... Bd6 { [%eval 1.44] } 10. f4 { [%eval 0.99] } 10... Ne7 { [%eval 1.06] } 11. Bd3 { [%eval 0.72] } 11... O-O { [%eval 0.92] } 12. O-O { [%eval 0.91] } 12... Kh8 { [%eval 1.01] } 13. Kh1 { [%eval 0.96] } 13... Bb7 { [%eval 0.69] } 14. f5 { [%eval 1.03] } 14... Nxf5?! { (1.03 → 1.67) Inaccuracy. c5 was best. } { [%eval 1.67] } (14... c5 15. fxe6) 15. Rf7 { [%eval 1.58] } 15... Rxf7 { [%eval 1.5] } 16. Bf4 { [%eval 1.4] } 16... Na6?! { (1.40 → 2.41) Inaccuracy. Be5 was best. } { [%eval 2.41] } (16... Be5 17. Rf1 Nd7 18. Bf5 Re8 19. Bg6 Rf8 20. Bf7 Bxf4 21. Bxe6 Rf2 22. Rxf2 c5 23. Kg1) 17. Nxb5 { [%eval 2.41] } 17... Rf8 { [%eval 2.41] } 18. Rf1 { [%eval 1.82] } 18... h5?! { (1.82 → 2.54) Inaccuracy. c5 was best. } { [%eval 2.54] } (18... c5) 19. Be5+ { [%eval 2.48] } 19... Bxe5 { [%eval 2.32] } 20. Rf7 { [%eval 2.41] } 20... Rxf7 { [%eval 2.36] } 21. Nf4 { [%eval 2.14] } 21... c5?! { (2.14 → 3.41) Inaccuracy. gxf4 was best. } { [%eval 3.41] } (21... gxf4) 22. Ng6+ { [%eval 3.38] } 22... Kg7 { [%eval 3.33] } 23. dxc5 { [%eval 3.22] } 23... d4+ { [%eval 3.22] } 24. Kg1 { [%eval 3.01] } 24... e5 { [%eval 2.77] } 25. Nxe5?! { (2.77 → 2.07) Inaccuracy. b4 was best. } { [%eval 2.07] } (25. b4 Bf3 26. Nxe5 Bc6 27. b5 Kf6 28. h4 Ke7 29. b6 Bh1 30. b7 Bxb7 31. Bg6 a6) 25... g4?? { (2.07 → 4.59) Blunder. a5 was best. } { [%eval 4.59] } (25... a5 26. a4 g4 27. b4 axb4 28. h4 gxh3 29. Bg6 Kf6 30. Bf5 Ba6 31. c4 dxc3 32. Bd3) 26. h4 { [%eval 3.88] } 26... gxh3 { [%eval 4.28] } 27. b4 { [%eval 2.69] } 27... Bg2?? { (2.69 → 6.25) Blunder. Bf3 was best. } { [%eval 6.25] } (27... Bf3 28. b5) 28. b5 { [%eval 4.69] } 28... h4?! { (4.69 → 6.22) Inaccuracy. Kf6 was best. } { [%eval 6.22] } (28... Kf6 29. a4) 29. gxh4?? { (6.22 → 2.25) Blunder. a4 was best. } { [%eval 2.25] } (29. a4) 29... Bf1 { [%eval 2.37] } 30. b6 { [%eval 1.86] } 30... axb6 { [%eval 1.86] } 31. a4?? { (1.86 → 0.00) Blunder. Kf2 was best. } { [%eval 0.0] } (31. Kf2 Kf6 32. Ke1 Bg2 33. a4 Bb7 34. a5 Ke5 35. Bf5 Kd6 36. c4 dxc3 37. Kd2 Kc5) 31... Bg2?? { (0.00 → 1.86) Blunder. Bxd3 was best. } { [%eval 1.86] } (31... Bxd3 32. Kf2 d3 33. Ke1 dxc2 34. a5 Kg6 35. a6 Kf5 36. a7 Ke4 37. a8=Q+ Ke3 38. Kf2) 32. a5 { [%eval 1.86] } 32... Bc6?! { (1.86 → 2.69) Inaccuracy. Bb7 was best. } { [%eval 2.69] } (32... Bb7 33. Kf2 Kf6 34. Ke1 Ke5 35. Bf5 d3 36. cxd3 Bc8 37. Kd2 Kd4 38. Bd3 Ba6 39. Ke3) 33. a6 { [%eval 2.71] } 33... Kf6 { [%eval 2.82] } 34. a7 { [%eval 2.94] } 34... Ba8?? { (2.94 → Mate in 14) Checkmate is now unavoidable. Kg5 was best. } { [%eval #14] } (34... Kg5) 35. Kf1 { [%eval #13] } 35... Bg2+ { [%eval #12] } 36. Ke1 { [%eval #11] } 36... Ba8 { [%eval #10] } 37. Kd1 { [%eval #13] } 37... Bf3+ { [%eval #12] } 38. Ke1 { [%eval #11] } 38... Ba8 { [%eval #10] } 39. Be4 { [%eval #9] } 39... d3 { [%eval #7] } 40. c4 { [%eval #9] } 40... d2+ { [%eval #9] } 41. Kd1 { [%eval #8] } 41... Ke5 { [%eval #8] } 42. Bxa8 { [%eval #7] } 42... Kd4 { [%eval #7] } 43. a8=Q { [%eval #6] } 43... Kd3 { [%eval #6] } 44. Qf3+ { [%eval #5] } 44... Kc2 { [%eval #5] } 45. Qc3 { [%eval #4] } 45... Kc1 { [%eval #3] } 46. Ke2+ { [%eval #2] } 46... Kd1 { [%eval #2] } 47. Kf3 { [%eval #1] } 47... Ke2 { [%eval #1] } 48. Qxd2# { Game ends by variant rule. } 1-0