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[Event "rated Antichess game"] [Site "https://lichess.org/jMdgGHjJ"] [Date "2020.11.09"] [White "indole"] [Black "lapista59"] [Result "1-0"] [GameId "jMdgGHjJ"] [UTCDate "2020.11.09"] [UTCTime "14:13:37"] [WhiteElo "1737"] [BlackElo "1546"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "360+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval -0.09] } 1... b6 { [%eval -0.25] } 2. b3 { [%eval 0.13] } 2... e6?? { (0.13 → 17.45) Blunder. Na6 was best. } { [%eval 17.45] } (2... Na6 3. Bh3 Nb4 4. Bxd7 Qxd7 5. Nh3 Qxh3 6. g4 Bxg4 7. a3) 3. b4 { [%eval #16] } 3... Bxb4 { [%eval 18.69] } 4. Bh3?? { (18.69 → -5.63) Blunder. Bg2 was best. } { [%eval -5.63] } (4. Bg2 Bxd2 5. Bxa8 Bxe1 6. Qxd7 Bxf2 7. Qxc8 Qxc8 8. Bb7 Qxb7) 4... Bxd2 { [%eval -4.56] } 5. Bxe6 { [%eval -4.39] } 5... fxe6 { [%eval -4.77] } 6. Qxd2?? { (-4.77 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2) 6... Qh4?? { (Mate in 13 → -3.38) Lost forced checkmate sequence. g5 was best. } { [%eval -3.38] } (6... g5 7. Qxd7 Qxd7 8. Bxg5 Nf6 9. Bxf6 a5 10. Bxh8 Qd1 11. Kxd1 e5 12. Bxe5 Kf7 13. Bxc7) 7. gxh4 { [%eval -4.01] } 7... g5?? { (-4.01 → -1.30) Blunder. c5 was best. } { [%eval -1.3] } (7... c5 8. Qxd7 Bxd7 9. Bh6 Nxh6 10. h5 c4 11. c3 Nc6 12. Kd2 g6 13. hxg6 hxg6 14. Kd3) 8. Qxg5 { [%eval -1.75] } 8... Nh6?? { (-1.75 → 2.40) Blunder. Kf7 was best. } { [%eval 2.4] } (8... Kf7 9. Qxg8) 9. Qxh6 { [%eval 1.83] } 9... Rg8?! { (1.83 → 2.50) Inaccuracy. Rf8 was best. } { [%eval 2.5] } (9... Rf8) 10. Qxh7?? { (2.50 → -1.27) Blunder. Qxe6 was best. } { [%eval -1.27] } (10. Qxe6) 10... Rxg1 { [%eval -2.5] } 11. Qxd7 { [%eval -1.66] } 11... Rxe1?? { (-1.66 → 1.11) Blunder. Bxd7 was best. } { [%eval 1.11] } (11... Bxd7 12. Rxg1) 12. Qxc7 { [%eval 1.01] } 12... Rxc1 { [%eval 1.0] } 13. Qxb6?! { (1.00 → 0.17) Inaccuracy. Qxc8 was best. } { [%eval 0.17] } (13. Qxc8) 13... axb6 { [%eval 0.5] } 14. Rxc1 { [%eval 0.43] } 14... Rxa2 { [%eval 0.09] } 15. Rxa2 { [%eval 0.0] } 15... Ba6 { [%eval -0.14] } 16. Rxa6 { [%eval -0.2] } 16... Nxa6 { [%eval -0.1] } 17. Nd2 { [%eval -0.09] } 17... Kf7 { [%eval 0.0] } 18. h5 { [%eval -0.35] } 18... Kg6?? { (-0.35 → 4.69) Blunder. b5 was best. } { [%eval 4.69] } (18... b5 19. Re1) 19. hxg6 { [%eval 4.05] } 19... Nc7? { (4.05 → 7.89) Mistake. b5 was best. } { [%eval 7.89] } (19... b5 20. Rd1) 20. g7 { [%eval 3.78] } 20... Na6? { (3.78 → 7.77) Mistake. b5 was best. } { [%eval 7.77] } (20... b5 21. Rg1) 21. Rh1?? { (7.77 → 3.00) Blunder. h4 was best. } { [%eval 3.0] } (21. h4 Nb8) 21... Nb8? { (3.00 → 4.83) Mistake. e5 was best. } { [%eval 4.83] } (21... e5) 22. Nb3 { [%eval 4.84] } 22... b5?? { (4.84 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (22... Nd7 23. h4 e5 24. e4 Nc5 25. Nxc5 bxc5 26. h5 c4 27. h6 c3 28. f4 exf4 29. h7) 23. c4?? { (Mate in 10 → 2.84) Lost forced checkmate sequence. e4 was best. } { [%eval 2.84] } (23. e4 e5 24. Rb1 b4 25. Rb2 Nc6 26. c3 bxc3 27. g8=Q cxb2 28. Nc1 bxc1=R 29. f4 exf4) 23... bxc4 { [%eval 3.34] } 24. Rd1? { (3.34 → 1.81) Mistake. Nc1 was best. } { [%eval 1.81] } (24. Nc1) 24... cxb3 { [%eval 1.84] } 25. Rd5?? { (1.84 → -0.88) Blunder. e4 was best. } { [%eval -0.88] } (25. e4 Na6) 25... exd5 { [%eval -0.19] } 26. e4?? { (-0.19 → Mate in 21) Checkmate is now unavoidable. f4 was best. } { [%eval #-21] } (26. f4 d4) 26... dxe4 { [%eval #-21] } 27. f3 { [%eval #-20] } 27... exf3 { [%eval #-20] } 28. h4 { [%eval #-19] } 28... f2 { [%eval #-19] } 29. h5 { [%eval #-18] } 29... f1=R { [%eval #-18] } 30. h6 { [%eval #-21] } 30... b2?? { (Mate in 21 → -0.69) Lost forced checkmate sequence. Rg1 was best. } { [%eval -0.69] } (30... Rg1 31. g8=Q Rxg8 32. h7 Rg7 33. h8=K Nd7 34. Kxg7 Nf8 35. Kxf8 b2 36. Ke7 b1=R 37. Kf6) 31. g8=B?? { (-0.69 → Mate in 10) Checkmate is now unavoidable. g8=K was best. } { [%eval #-10] } (31. g8=K Rb1 32. Kf7 Nc6 33. Kg6 Rd1 34. h7 Nd4 35. Kg5 b1=R 36. Kh6 Rg1 37. h8=N Rge1) 31... Rf7?? { (Mate in 10 → -0.69) Lost forced checkmate sequence. Re1 was best. } { [%eval -0.69] } (31... Re1 32. Be6 Rxe6 33. h7 Nd7 34. h8=K Re4 35. Kh7 b1=Q 36. Kg8 Nf8 37. Kxf8 Re7 38. Kxe7) 32. Bxf7 { [%eval -0.86] } 32... Nd7?! { (-0.86 → 0.00) Inaccuracy. Nc6 was best. } { [%eval 0.0] } (32... Nc6 33. h7 b1=R 34. h8=K Na5 35. Bc4 Nxc4 36. Kg8 Re1 37. Kg7 Re4 38. Kg6 Re2 39. Kg5) 33. h7 { [%eval 0.0] } 33... b1=B?? { (0.00 → Mate in 2) Checkmate is now unavoidable. b1=R was best. } { [%eval #2] } (33... b1=R 34. Bc4 Rb2 35. Bd5 Rb4 36. Bg8 Rb5 37. Ba2 Rb7 38. Bg8 Rb5) 34. Bd5 { [%eval #2] } 34... Bxh7 { [%eval #1] } 35. Be4 { [%eval #1] } 35... Bxe4# { Game ends by variant rule. } 1-0