- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/jMQ1JSXi"] [Date "2021.07.13"] [Round "-"] [White "Raphaelrhf"] [Black "FindiksBack"] [Result "1-0"] [GameId "jMQ1JSXi"] [UTCDate "2021.07.13"] [UTCTime "03:52:29"] [WhiteElo "925"] [BlackElo "1016"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A40"] [Opening "Englund Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... e5?? { (0.00 → 1.74) Blunder. e6 was best. } { [%eval 1.74] } { A40 Englund Gambit } (1... e6 2. c4 d5 3. Nf3 Nf6 4. cxd5 exd5 5. Bf4 c5 6. Nc3) 2. c3?? { (1.74 → -0.01) Blunder. dxe5 was best. } { [%eval -0.01] } (2. dxe5 Nc6 3. Nf3 d6 4. Bg5 f6 5. exf6 Nxf6 6. Nc3 h6) 2... Nc6 { [%eval 0.05] } 3. Nf3 { [%eval 0.0] } 3... exd4 { [%eval 0.4] } 4. cxd4 { [%eval 0.59] } 4... Bd6?! { (0.59 → 1.45) Inaccuracy. Nf6 was best. } { [%eval 1.45] } (4... Nf6 5. Nc3 Bb4 6. Bg5 h6 7. Bxf6 Qxf6 8. e3 O-O 9. Bd3) 5. e4 { [%eval 0.94] } 5... Nf6 { [%eval 0.9] } 6. Nc3 { [%eval 0.79] } 6... Be7?? { (0.79 → 5.25) Blunder. Bb4 was best. } { [%eval 5.25] } (6... Bb4 7. e5 Ne4 8. Qc2 d5 9. exd6 Nxd6 10. Bd3 O-O 11. O-O) 7. d5 { [%eval 5.3] } 7... Nb4 { [%eval 5.29] } 8. Ne5?? { (5.29 → 1.72) Blunder. a3 was best. } { [%eval 1.72] } (8. a3 Na6 9. e5 Ng4 10. h3 Nh6 11. Bxh6 gxh6 12. Qd2 Bf8 13. Bxa6 bxa6 14. O-O Bg7) 8... O-O { [%eval 1.96] } 9. Qd4?? { (1.96 → -12.15) Blunder. a3 was best. } { [%eval -12.15] } (9. a3 d6 10. Nf3 Na6 11. Bxa6 bxa6 12. Nd4 Nd7 13. O-O Bf6 14. Be3 Ne5 15. h3 Nc4) 9... Nc2+ { [%eval -12.15] } 10. Ke2 { [%eval -12.37] } 10... Nxd4+ { [%eval -12.36] } 11. Ke3 { [%eval -16.41] } 11... c5 { [%eval -13.61] } 12. Nxf7 { [%eval -18.38] } 12... Rxf7 { [%eval -17.46] } 13. Bd2?! { (-17.46 → Mate in 5) Checkmate is now unavoidable. Be2 was best. } { [%eval #-5] } (13. Be2 Nc2+) 13... Nc2+?! { (Mate in 5 → -19.00) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -19.0] } (13... Ng4+ 14. Kd3 c4+ 15. Kxc4 Ne5+ 16. Kxd4 Qb6+ 17. Kxe5 d6#) 14. Kd3 { [%eval -20.22] } 14... Nxa1 { [%eval -20.26] } 15. Nb5 { [%eval -28.0] } 15... a6 { [%eval -22.96] } 16. Nd6 { [%eval -26.04] } 16... Bxd6 { [%eval -25.48] } 17. e5 { [%eval -26.95] } 17... Bxe5 { [%eval -26.92] } 18. Bf4 { [%eval -33.93] } 18... Bxf4 { [%eval #-5] } 19. f3 { [%eval #-3] } 19... Re7 { [%eval #-4] } 20. g3 { [%eval #-3] } 20... Bg5 { [%eval #-4] } 21. f4 { [%eval #-4] } 21... Bh6 { [%eval #-9] } 22. g4 { [%eval #-4] } 22... g5 { [%eval #-8] } 23. h3 { [%eval #-4] } 23... gxf4?! { (Mate in 4 → -34.54) Lost forced checkmate sequence. Qa5 was best. } { [%eval -34.54] } (23... Qa5 24. Bg2 Qb5+ 25. Kc3 Qb4+ 26. Kd3 Qd4#) 24. Be2?! { (-34.54 → Mate in 4) Checkmate is now unavoidable. b4 was best. } { [%eval #-4] } (24. b4 Re3+) 24... f3 { [%eval #-5] } 25. g5 { [%eval #-5] } 25... Rxe2 { [%eval #-5] } 26. Rg1 { [%eval #-5] } 26... Bxg5 { [%eval #-6] } 27. h4 { [%eval #-4] } 27... Kh8 { [%eval #-4] } 28. Kc3 { [%eval #-3] } 28... Nh5 { [%eval #-3] } 29. Re1 { [%eval #-2] } 29... Nc2 { [%eval #-5] } 30. Kb3 { [%eval #-3] } 30... Nd4+ { [%eval #-3] } 31. Ka3 { [%eval #-1] } 31... Rxe1 { [%eval #-2] } 32. Ka4 { [%eval #-2] } 32... Rh1 { [%eval #-2] } 33. Ka3 { [%eval #-1] } { White wins on time. } 1-0