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[Event "rated variant:antichess game"] [Site "https://lichess.org/jJbbGsoZ"] [Date "2022.05.04"] [Round "-"] [White "DmitryGTA12345"] [Black "menezeseric"] [Result "0-1"] [GameId "jJbbGsoZ"] [UTCDate "2022.05.04"] [UTCTime "17:34:00"] [WhiteElo "1346"] [BlackElo "1189"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+61"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Qh5?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxg2 { [%eval #-15] } 4. Qxf7 { [%eval #-12] } 4... Kxf7 { [%eval #-12] } 5. Bxg2 { [%eval #-11] } 5... Bh3 { [%eval #-12] } 6. Bxh3 { [%eval #-11] } 6... Ke6?? { (Mate in 11 → 2.21) Lost forced checkmate sequence. Nd7 was best. } { [%eval 2.21] } (6... Nd7 7. Bxd7 Rc8 8. Bxc8 c6 9. Bxb7 Nf6 10. Bxc6 Nd5 11. Bxd5 a5 12. Bxf7 e6 13. Bxe6) 7. Bxe6 { [%eval 2.02] } 7... Nd7 { [%eval 2.61] } 8. Bxg8 { [%eval 1.65] } 8... Rxg8 { [%eval 1.62] } 9. Nc3?? { (1.62 → Mate in 10) Checkmate is now unavoidable. d3 was best. } { [%eval #-10] } (9. d3) 9... b5 { [%eval #-10] } 10. Nxb5 { [%eval #-9] } 10... a5 { [%eval #-9] } 11. Nxc7 { [%eval #-8] } 11... a4 { [%eval #-8] } 12. Nxa8 { [%eval #-7] } 12... Nb6 { [%eval #-7] } 13. Nxb6 { [%eval #-6] } 13... e6 { [%eval #-6] } 14. Nxa4 { [%eval #-5] } 14... Bc5 { [%eval #-5] } 15. Nxc5 { [%eval #-4] } 15... h5 { [%eval #-4] } 16. Nxe6 { [%eval #-3] } 16... Rd8?? { (Mate in 3 → Mate in 18) Lost forced checkmate sequence. Rc8 was best. } { [%eval #18] } (16... Rc8 17. Nxg7 Rxc2 18. Nxh5 Rxb2 19. Bxb2#) 17. Nxg7?? { (Mate in 18 → Mate in 3) Lost forced checkmate sequence. Nxd8 was best. } { [%eval #-3] } (17. Nxd8 h4 18. Ne2 g6 19. b4 g5 20. Kf1 g4 21. f3 gxf3 22. Rg1 fxe2 23. Kxe2 h3) 17... Rxd2 { [%eval #-3] } 18. Nxh5 { [%eval #-1] } 18... Rxf2 { [%eval #-1] } 19. Kxf2# { Game ends by variant rule. } 0-1