FEN
[Event "casual bullet game"]
[Site "https://lichess.org/jDHQUbj3"]
[Date "2026.06.02"]
[Round "-"]
[White "Kingdon45"]
[Black "AberRob"]
[Result "0-1"]
[GameId "jDHQUbj3"]
[UTCDate "2026.06.02"]
[UTCTime "19:16:03"]
[WhiteElo "1281"]
[BlackElo "1278"]
[Variant "Standard"]
[TimeControl "60+1"]
[ECO "C25"]
[Opening "Vienna Game: Max Lange Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nc3 { [%eval 0.08] } 2... Nc6 { [%eval 0.07] } { C25 Vienna Game: Max Lange Defense } 3. Bc4 { [%eval 0.06] } 3... f5 { [%eval 0.57] } 4. exf5 { [%eval 0.32] } 4... Nf6 { [%eval 0.37] } 5. d3 { [%eval 0.0] } 5... d5 { [%eval 0.0] } 6. Bb5 { [%eval -0.03] } 6... a6 { [%eval 0.45] } 7. Bxc6+ { [%eval 0.42] } 7... bxc6 { [%eval 0.49] } 8. Nf3?! { (0.49 → -0.11) Inaccuracy. g4 was best. } { [%eval -0.11] } (8. g4 Bd6 9. g5 Ng8 10. Qh5+ Kf8 11. f4 Qe8 12. Qxe8+ Kxe8) 8... Bd6 { [%eval -0.18] } 9. O-O { [%eval -0.18] } 9... O-O { [%eval -0.21] } 10. h3?! { (-0.21 → -1.12) Inaccuracy. Re1 was best. } { [%eval -1.12] } (10. Re1 Re8 11. Nh4 Rb8 12. Na4 Bd7 13. b3 c5 14. Bg5 h6 15. Bxf6 Qxf6) 10... Bxf5 { [%eval -1.12] } 11. Re1 { [%eval -1.07] } 11... Qd7?? { (-1.07 → 1.16) Blunder. Nd7 was best. } { [%eval 1.16] } (11... Nd7 12. Bg5 Qe8 13. Bh4 Qf7 14. Bg3 Rab8 15. Rb1 Rbe8 16. Nh2 h6 17. Re2) 12. a4?? { (1.16 → -2.26) Blunder. Nxe5 was best. } { [%eval -2.26] } (12. Nxe5 Qe8 13. Bf4 Rb8 14. Rb1 Bxh3 15. gxh3 d4 16. Ng4 Qg6 17. Bxd6 cxd6) 12... Bxh3 { [%eval -1.71] } 13. gxh3?! { (-1.71 → -2.72) Inaccuracy. Nxe5 was best. } { [%eval -2.72] } (13. Nxe5 Bxe5 14. Rxe5 Bxg2 15. Kxg2 Ng4 16. Re2 Rf6 17. Bg5 Rg6 18. Re7 Qf5) 13... Qxh3 { [%eval -2.53] } 14. Nh2?? { (-2.53 → Mate in 15) Checkmate is now unavoidable. Ng5 was best. } { [%eval #-15] } (14. Ng5 Qh4 15. Qf3 Bc5 16. Kg2 Nh5 17. Rh1 Rxf3 18. Rxh4 Rxf2+ 19. Kh3 g6) 14... e4 { [%eval -9.89] } 15. dxe4? { (-9.89 → Mate in 4) Checkmate is now unavoidable. f4 was best. } { [%eval #-4] } (15. f4 exf3 16. Qe2 fxe2 17. Rxe2 Rae8 18. Bf4 Bxf4 19. Rg2 Bxh2+ 20. Rxh2 Qe3+) 15... Qxh2+?! { (Mate in 4 → -11.18) Lost forced checkmate sequence. Bxh2+ was best. } { [%eval -11.18] } (15... Bxh2+ 16. Kh1 Bg3+ 17. Kg1 Qh2+ 18. Kf1 Qxf2#) 16. Kf1 { [%eval -11.09] } 16... Nxe4 { [%eval -8.17] } 17. Nxe4 { [%eval -8.55] } 17... dxe4 { [%eval -7.73] } 18. Rxe4? { (-7.73 → Mate in 1) Checkmate is now unavoidable. Qd4 was best. } { [%eval #-1] } (18. Qd4 Bg3 19. Be3 Rad8 20. Qxd8 Rxd8 21. fxg3 Rf8+ 22. Bf4 Qxg3 23. Rxe4 Qf3+) 18... Qxf2# { Black wins by checkmate. } 0-1