FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/jBIxlYAq"]
[Date "2025.02.28"]
[White "YCCM-Abhi"]
[Black "samandar2047"]
[Result "0-1"]
[GameId "jBIxlYAq"]
[UTCDate "2025.02.28"]
[UTCTime "10:15:25"]
[WhiteElo "1413"]
[BlackElo "1241"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+47"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Nxb4?? { (0.99 → Mate in 14) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #14] } (3... Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxf7 Qxg2 7. Qxe8 Qxf2 8. Kxf2) 4. Qh5?? { (Mate in 14 → -0.49) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.49] } (4. Qf3 Nxa2 5. Qxb7 Nxc1 6. Rxa7 Rxa7 7. Qxc7 Qxc7 8. h4 Qxc2) 4... Nxa2 { [%eval -0.45] } 5. Qxf7?? { (-0.45 → Mate in 19) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-19] } (5. Rxa2 c5 6. Rxa7 Rxa7 7. Qxc5 Bxc5 8. Na3 Bxe3 9. dxe3 Rxa3) 5... Nxc1?? { (Mate in 19 → Mate in 12) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #12] } (5... Kxf7 6. Rxa2 Ba3 7. Rxa3 Qh4 8. Rxa7 Rxa7 9. c4 Qxf2 10. Kxf2) 6. Qxg7 { [%eval #12] } 6... Bxg7 { [%eval #11] } 7. Rxa7 { [%eval #11] } 7... Rxa7 { [%eval #10] } 8. Na3 { [%eval #10] } 8... Rxa3 { [%eval #9] } 9. c3 { [%eval #9] } 9... Rxc3 { [%eval #7] } 10. dxc3 { [%eval #7] } 10... Bxc3 { [%eval #6] } 11. g3 { [%eval #7] } 11... Bxe1 { [%eval #6] } 12. Ne2?? { (Mate in 6 → -5.37) Lost forced checkmate sequence. Nf3 was best. } { [%eval -5.37] } (12. Nf3 Bxf2 13. Rxc1 Bxg3 14. Rxc7 Bxh2 15. Nxh2 Qxc7 16. e4 Qxh2 17. e5 Qxe5#) 12... Bxf2?? { (-5.37 → -1.67) Blunder. Nxe2 was best. } { [%eval -1.67] } (12... Nxe2 13. Rxe1) 13. Nxc1?? { (-1.67 → -7.77) Blunder. Rxc1 was best. } { [%eval -7.77] } (13. Rxc1 Bxg3 14. Rxc7 Qxc7 15. hxg3 Qxg3 16. Nxg3 e5 17. e4 d5 18. exd5 Be6) 13... Bxg3 { [%eval -8.24] } 14. hxg3 { [%eval #-13] } 14... Nh6?? { (Mate in 13 → -2.04) Lost forced checkmate sequence. Qg5 was best. } { [%eval -2.04] } (14... Qg5 15. Rxh7 Qxe3 16. Rxd7 Qxc1 17. Rxc7 Qxc7 18. g4 Ke7 19. g5 Bd7 20. g6) 15. Rxh6 { [%eval -3.5] } 15... Qf6 { [%eval -3.46] } 16. Rxh7 { [%eval -3.97] } 16... Rxh7 { [%eval -5.09] } 17. e4 { [%eval -4.72] } 17... Qf4?? { (-4.72 → -1.75) Blunder. Qf8 was best. } { [%eval -1.75] } (17... Qf8 18. Ne2 b5 19. e5 Qf6 20. exf6 d5 21. Ng1 b4 22. g4 Kd8 23. g5) 18. gxf4 { [%eval -1.83] } 18... e5?! { (-1.83 → -0.93) Inaccuracy. c5 was best. } { [%eval -0.93] } (18... c5 19. Ne2) 19. fxe5 { [%eval -1.28] } 19... d5?? { (-1.28 → Mate in 5) Checkmate is now unavoidable. Kf7 was best. } { [%eval #5] } (19... Kf7 20. Ne2) 20. exd6 { [%eval #5] } 20... cxd6 { [%eval #4] } 21. e5 { [%eval #4] } 21... dxe5 { [%eval #3] } 22. Nb3 { [%eval #5] } 22... e4 { [%eval #4] } 23. Nc1 { [%eval #4] } 23... e3 { [%eval #3] } 24. Nb3 { [%eval #3] } 24... e2 { [%eval #2] } 25. Nd2?? { (Mate in 2 → Mate in 13) Lost forced checkmate sequence. Nc5 was best. } { [%eval #-13] } (25. Nc5 Rh6 26. Nxb7 Bxb7#) 25... e1=B { [%eval #-13] } 26. Nc4 { [%eval #-5] } 26... b6 { [%eval #-5] } 27. Nxb6 { [%eval #-4] } 27... Ke7 { [%eval #-4] } 28. Nxc8 { [%eval #-3] } 28... Rh5 { [%eval #-3] } 29. Nxe7 { [%eval #-2] } 29... Rf5 { [%eval #-2] } 30. Nxf5 { [%eval #-1] } 30... Bg3 { [%eval #-1] } 31. Nxg3# { Game ends by variant rule. } 0-1