FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/j3KTdcEb"]
[Date "2019.08.30"]
[Round "-"]
[White "lucianocalmeida"]
[Black "ZRIADENEC"]
[Result "1-0"]
[GameId "j3KTdcEb"]
[UTCDate "2019.08.30"]
[UTCTime "06:55:14"]
[WhiteElo "1209"]
[BlackElo "1500"]
[WhiteRatingDiff "+118"]
[BlackRatingDiff "-323"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5) 1... a6?? { (-1.80 → 1.46) Blunder. c5 was best. } { [%eval 1.46] } (1... c5 2. b4 cxb4 3. Ba3 bxa3 4. Nxa3 Nh6 5. Nb1 Ng4 6. hxg4 Rg8 7. Rxh7 f5 8. gxf5) 2. e4?? { (1.46 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (2. e3 c6 3. Bxa6 bxa6 4. Qh5 Qa5 5. Qxh7 Qxa2 6. Rxa2 Rxh7 7. Rxa6 Rxa6 8. h4 Rxh4) 2... d5 { [%eval #-16] } 3. exd5 { [%eval #-15] } 3... Qxd5 { [%eval #-15] } 4. Bxa6 { [%eval #-14] } 4... Rxa6?? { (Mate in 14 → 2.66) Lost forced checkmate sequence. Bxh3 was best. } { [%eval 2.66] } (4... Bxh3 5. Bxb7 Qxa2 6. Rxa2 Rxa2 7. Rxh3 Rxb2 8. Bxb2 e5 9. Bxe5 g5 10. Bxh8 Bd6 11. Rxh7) 5. Qg4?? { (2.66 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (5. a4 Bxh3) 5... Bxg4 { [%eval #-14] } 6. hxg4 { [%eval #-13] } 6... Qxd2 { [%eval #-12] } 7. Kxd2 { [%eval #-12] } 7... Rxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... g5?? { (Mate in 11 → 5.69) Lost forced checkmate sequence. f5 was best. } { [%eval 5.69] } (8... f5 9. Rxh7 Rxh7 10. gxf5 e6 11. fxe6 Kf7 12. exf7 Nc6 13. fxg8=Q g5 14. Qxh7 g4 15. Qxc7) 9. Rxh7 { [%eval 3.65] } 9... Rxh7 { [%eval 4.43] } 10. Ra6 { [%eval 5.29] } 10... Nxa6?? { (5.29 → Mate in 8) Checkmate is now unavoidable. bxa6 was best. } { [%eval #8] } (10... bxa6 11. f4) 11. b4?? { (Mate in 8 → -0.69) Lost forced checkmate sequence. f4 was best. } { [%eval -0.69] } (11. f4 gxf4 12. g3 fxg3 13. Nh3 Rxh3 14. b4 Nxb4 15. Ke1 Nxc2 16. Nd2 Nxe1 17. Nf3 Nxf3) 11... Nxb4 { [%eval -1.2] } 12. Kd3?? { (-1.20 → Mate in 9) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-9] } (12. Ke1) 12... Nxd3?? { (Mate in 9 → -6.27) Lost forced checkmate sequence. Nxc2 was best. } { [%eval -6.27] } (12... Nxc2 13. Kxc2 e5 14. Bxg5 Nf6 15. Bxf6 Rh6 16. Bxe5 Bb4 17. Bxc7 Kd8 18. Bxd8 Rf6 19. Bxf6) 13. cxd3?? { (-6.27 → Mate in 8) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-8] } (13. Bxg5 Nxf2 14. Bxe7 Nxg4 15. Bxf8 Kxf8 16. g3 N8h6 17. c4 c5 18. Nc3 Ke7 19. Nb5 f5) 13... e6 { [%eval #-8] } 14. Bxg5 { [%eval #-7] } 14... Nf6 { [%eval #-7] } 15. Bxf6 { [%eval #-6] } 15... Rh3 { [%eval #-6] } 16. Nxh3 { [%eval #-5] } 16... Bg7 { [%eval #-6] } 17. Bxg7 { [%eval #-5] } 17... Kf8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. e5 was best. } { [%eval 0.0] } (17... e5 18. Bxe5 Ke7 19. Bxc7 f5 20. gxf5 Ke6 21. fxe6 b6 22. Bxb6#) 18. Bxf8 { [%eval 0.07] } 18... f5?? { (0.07 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (18... c5) 19. gxf5 { [%eval #16] } 19... exf5 { [%eval #16] } 20. g4 { [%eval #21] } 20... fxg4 { [%eval #20] } 21. Bd6?? { (Mate in 20 → Mate in 24) Lost forced checkmate sequence. f4 was best. } { [%eval #-24] } (21. f4 gxh3 22. Bd6 cxd6 23. f5 h2 24. f6 h1=N 25. f7 Ng3 26. Nd2 Ne4 27. dxe4 d5) 21... cxd6?? { (Mate in 24 → Mate in 20) Lost forced checkmate sequence. gxh3 was best. } { [%eval #20] } (21... gxh3 22. Bxc7 b6 23. Bxb6 h2 24. Ba5 h1=K 25. f4 Kg2 26. Na3 Kh3 27. f5 Kh4 28. f6) 22. f3?? { (Mate in 20 → 3.12) Lost forced checkmate sequence. f4 was best. } { [%eval 3.12] } (22. f4 gxh3 23. f5 h2 24. f6 h1=N 25. f7 Ng3 26. Nd2 Ne4 27. dxe4 d5 28. exd5 b5) 22... gxh3 { [%eval 2.46] } 23. Nd2?? { (2.46 → 0.11) Blunder. f4 was best. } { [%eval 0.11] } (23. f4 h2 24. f5 d5 25. f6 d4 26. f7 h1=B 27. f8=R Bd5 28. Rc8 Bc4 29. dxc4 b5) 23... b5?! { (0.11 → 1.19) Inaccuracy. h2 was best. } { [%eval 1.19] } (23... h2 24. Nf1) 24. Nb3?? { (1.19 → -1.34) Blunder. Nf1 was best. } { [%eval -1.34] } (24. Nf1 b4 25. f4 b3 26. f5 h2 27. Nxh2 b2 28. f6 d5 29. f7 d4 30. Nf1 b1=K) 24... d5?! { (-1.34 → -0.56) Inaccuracy. h2 was best. } { [%eval -0.56] } (24... h2 25. Nd2 b4 26. Nf1 h1=K 27. Nd2 d5 28. d4 Kg1 29. Nb3 Kf1 30. Nc5 Ke1 31. Nb7) 25. Na5 { [%eval -0.57] } 25... b4 { [%eval -0.67] } 26. Nc4?? { (-0.67 → Mate in 10) Checkmate is now unavoidable. Nb7 was best. } { [%eval #-10] } (26. Nb7 h2 27. f4 h1=R 28. f5 Ra1 29. Nd6 b3 30. f6 b2 31. f7 d4 32. f8=K b1=K) 26... dxc4 { [%eval #-10] } 27. dxc4 { [%eval #-9] } 27... b3 { [%eval #-9] } 28. c5 { [%eval #-8] } 28... b2 { [%eval #-8] } 29. c6 { [%eval #-7] } 29... h2 { [%eval #-7] } 30. f4 { [%eval #-5] } 30... b1=K?? { (Mate in 5 → -1.86) Lost forced checkmate sequence. b1=R was best. } { [%eval -1.86] } (30... b1=R 31. f5 Rg1 32. c7 Rg6 33. fxg6 h1=Q 34. g7 Qh8 35. gxh8=Q#) 31. f5 { [%eval -1.97] } 31... h1=Q?? { (-1.97 → 0.00) Blunder. h1=R was best. } { [%eval 0.0] } (31... h1=R 32. c7 Rh8 33. f6 Rc8 34. f7 Rxc7 35. f8=K Rc1 36. Kg7 Kc2 37. Kf6 Kc3 38. Kf5) 32. f6 { [%eval 0.0] } 32... Qxc6 { [%eval 0.0] } 33. f7 { [%eval 0.0] } 33... Qe8?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Kc2 was best. } { [%eval #6] } (33... Kc2 34. f8=K Qh1 35. Kg7 Qh7 36. Kxh7 Kd3 37. Kg6 Kd4 38. Kf7 Kc4 39. Kf6 Kd3 40. Ke6) 34. fxe8=K?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. fxe8=Q was best. } { [%eval 0.0] } (34. fxe8=Q Kb2 35. Qd7 Ka1 36. Qe7 Kb1 37. Qd6 Ka1 38. Qc5 Ka2 39. Qa3 Kxa3#) 34... Kc2 { [%eval 0.0] } 35. Kf7 { [%eval 0.0] } 35... Kd3 { [%eval 0.0] } 36. Kf6 { [%eval 0.0] } 36... Kd4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kc4 was best. } { [%eval #1] } (36... Kc4 37. Ke7 Kd4 38. Kd7 Ke4 39. Kc7 Kd4 40. Kd7) 37. Ke5 { [%eval #1] } 37... Kxe5# { Game ends by variant rule. } 1-0
