- Blind mode tutorial
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[Event "rated Chess960 game"] [Site "https://lichess.org/izVexnsg"] [Date "2025.09.08"] [White "Ashotakoe"] [Black "Nadya_Alex"] [Result "0-1"] [GameId "izVexnsg"] [UTCDate "2025.09.08"] [UTCTime "11:35:38"] [WhiteElo "1730"] [BlackElo "1727"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+10"] [Variant "Chess960"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "rbqnnkbr/pppppppp/8/8/8/8/PPPPPPPP/RBQNNKBR w KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nf3 { [%eval -0.19] } 1... h6 { [%eval 0.1] } 2. d4 { [%eval 0.12] } 2... Bh7 { [%eval 0.16] } 3. c3 { [%eval -0.36] } 3... Nd6?? { (-0.36 → 1.37) Blunder. Bxb1 was best. } { [%eval 1.37] } (3... Bxb1 4. Qxb1) 4. Bxh7 { [%eval 1.52] } 4... Rxh7 { [%eval 1.57] } 5. Qc2 { [%eval 1.48] } 5... Kg8 { [%eval 1.54] } 6. e4 { [%eval 1.57] } 6... g6 { [%eval 1.9] } 7. e5 { [%eval 1.45] } 7... Nf5 { [%eval 1.67] } 8. Ne3 { [%eval 1.22] } 8... Nxe3+ { [%eval 1.31] } 9. fxe3 { [%eval 1.21] } 9... d6 { [%eval 1.39] } 10. O-O-O { [%eval 1.28] } 10... d5?! { (1.28 → 1.94) Inaccuracy. dxe5 was best. } { [%eval 1.94] } (10... dxe5 11. Nxe5) 11. e4 { [%eval 1.68] } 11... dxe4 { [%eval 1.9] } 12. Qxe4 { [%eval 2.11] } 12... e6?! { (2.11 → 3.41) Inaccuracy. c6 was best. } { [%eval 3.41] } (12... c6 13. Be3 Bc7 14. Kb1 Qe6 15. Qc2 Qf5 16. Qxf5 gxf5 17. Rhf1 Kf8 18. h3) 13. g4 { [%eval 3.11] } 13... Nc6 { [%eval 3.52] } 14. h4 { [%eval 2.89] } 14... Qd7 { [%eval 3.58] } 15. Be3 { [%eval 3.2] } 15... Ne7 { [%eval 3.41] } 16. Rhg1?! { (3.41 → 2.18) Inaccuracy. Qxb7 was best. } { [%eval 2.18] } (16. Qxb7 Qd5 17. Qxd5 Nxd5 18. Bd2 a5 19. a4 c6 20. Kc2 Bc7 21. c4 Nb4+) 16... Nd5 { [%eval 2.43] } 17. Bd2 { [%eval 2.47] } 17... a6 { [%eval 2.79] } 18. Rdf1 { [%eval 2.33] } 18... b5? { (2.33 → 4.05) Mistake. Ba7 was best. } { [%eval 4.05] } (18... Ba7 19. c4 Qc6 20. Qc2 Ne7 21. Bb4 Qe8 22. Kb1 Rd8 23. Rd1 Nc6 24. Bc3) 19. h5?! { (4.05 → 2.71) Inaccuracy. Bxh6 was best. } { [%eval 2.71] } (19. Bxh6) 19... g5 { [%eval 2.77] } 20. Bxg5 { [%eval 2.34] } 20... hxg5 { [%eval 2.29] } 21. Nxg5 { [%eval 1.93] } 21... Rg7 { [%eval 2.23] } 22. h6?? { (2.23 → -3.39) Blunder. Nh3 was best. } { [%eval -3.39] } (22. Nh3 Ba7 23. g5 b4 24. g6 fxg6 25. Rxg6 Kh8 26. Rfg1 Rxg6 27. Rxg6 bxc3) 22... Rxg5 { [%eval -3.34] } 23. h7+ { [%eval -3.64] } 23... Kh8 { [%eval -3.5] } 24. Qf3 { [%eval -3.93] } 24... Rg7 { [%eval -3.26] } 25. c4?! { (-3.26 → -4.92) Inaccuracy. g5 was best. } { [%eval -4.92] } (25. g5 Ba7 26. g6 Rxg6 27. Rg2 Qe7 28. Qe4 Rb8 29. Rxg6 fxg6 30. Qxg6) 25... bxc4 { [%eval -4.93] } 26. Kb1 { [%eval -5.64] } 26... c3 { [%eval -5.28] } 27. bxc3 { [%eval -5.73] } 27... c5 { [%eval -5.88] } 28. dxc5 { [%eval -7.71] } 28... Qc6 { [%eval -6.82] } 29. g5 { [%eval -7.11] } 29... Qxc5 { [%eval -7.73] } 30. g6 { [%eval -10.63] } 30... Nxc3+ { [%eval -8.66] } 31. Ka1? { (-8.66 → Mate in 15) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #-15] } (31. Qxc3 Qxc3 32. Rg3 Qxg3 33. Rf6 Bxe5 34. gxf7 Bxf6 35. Kc1 Rf8) 31... Bxe5?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. Ne4 was best. } { [%eval #4] } (31... Ne4 32. Rf2 Bxe5+ 33. Kb1 Rb8+ 34. Qb3 Nd2+ 35. Rxd2 Qxg1+ 36. Kc2 Rc8+ 37. Kd3) 32. gxf7?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Qxa8+ was best. } { [%eval #-3] } (32. Qxa8+ Bb8 33. Qxb8+ Qf8 34. Qxf8+ Rg8 35. hxg8=Q#) 32... Ne4+ { [%eval #-2] } 33. Kb1 { [%eval #-1] } 33... Nd2# { Black wins by checkmate. } 0-1