FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/itU5ONIl"]
[Date "2022.08.12"]
[White "PGiraud"]
[Black "chorapopi"]
[Result "1-0"]
[GameId "itU5ONIl"]
[UTCDate "2022.08.12"]
[UTCTime "22:24:32"]
[WhiteElo "1055"]
[BlackElo "1433"]
[WhiteRatingDiff "+65"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5?? { (0.00 → 2.11) Blunder. Nh6 was best. } { [%eval 2.11] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Bh3?? { (2.11 → Mate in 15) Checkmate is now unavoidable. b3 was best. } { [%eval #-15] } (2. b3 Nh6 3. g4 Nxg4 4. d3 Nxh2 5. Bxg5 Nxf1 6. Rxh7 Rxh7) 2... f5?? { (Mate in 15 → 1.21) Lost forced checkmate sequence. g4 was best. } { [%eval 1.21] } (2... g4 3. Bxg4 Bg7 4. Bxd7 Bxb2 5. Bxb2 Qxd7 6. Bxh8 Qxd2 7. Kxd2 e5 8. Bxe5 a5 9. Bxc7) 3. Bxf5 { [%eval 0.53] } 3... d6?? { (0.53 → 3.66) Blunder. Nf6 was best. } { [%eval 3.66] } (3... Nf6) 4. Bxh7 { [%eval 3.24] } 4... Rxh7 { [%eval 3.09] } 5. Nh3?? { (3.09 → 0.85) Blunder. g4 was best. } { [%eval 0.85] } (5. g4 Bxg4) 5... Rxh3 { [%eval 1.03] } 6. f4? { (1.03 → -0.36) Mistake. Na3 was best. } { [%eval -0.36] } (6. Na3) 6... gxf4 { [%eval -0.2] } 7. gxf4 { [%eval -0.23] } 7... Rxh2 { [%eval -0.32] } 8. Rxh2 { [%eval -0.61] } 8... Bh6?? { (-0.61 → Mate in 15) Checkmate is now unavoidable. Bh3 was best. } { [%eval #15] } (8... Bh3 9. Rxh3 Bh6 10. Rxh6 Nxh6 11. f5 Nxf5 12. d4 Nxd4 13. Qxd4 Nd7 14. Qxa7 Rxa7 15. Nc3) 9. Rxh6 { [%eval #15] } 9... Nxh6 { [%eval #14] } 10. f5?? { (Mate in 14 → 0.46) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.46] } (10. Kf2 Nd7 11. f5 Nxf5 12. Kg3 Nxg3 13. e4 Nxe4 14. Qg1 Nxd2 15. Qxa7 Rxa7 16. Bxd2 Rxa2) 10... Nxf5 { [%eval 0.79] } 11. d4 { [%eval 0.92] } 11... Nxd4 { [%eval 1.13] } 12. Qxd4 { [%eval 0.55] } 12... Be6?? { (0.55 → Mate in 8) Checkmate is now unavoidable. b6 was best. } { [%eval #8] } (12... b6) 13. Qxd6 { [%eval #21] } 13... Bxa2 { [%eval #20] } 14. Qxe7?? { (Mate in 20 → Mate in 14) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-14] } (14. Qxc7 Qxc7 15. Rxa2 Qxc2 16. Rxa7 Rxa7 17. Be3 Qxb1 18. Bxa7 Qxb2 19. Bxb8 Qxe2 20. Kxe2 e5) 14... Qxe7?? { (Mate in 14 → -2.33) Lost forced checkmate sequence. Kxe7 was best. } { [%eval -2.33] } (14... Kxe7 15. Rxa2 Qd1 16. Kxd1 Ke6 17. Rxa7 Rxa7 18. e4 Ra3 19. bxa3 Na6 20. e5 Kxe5 21. Bf4) 15. Rxa2 { [%eval -2.46] } 15... Qxe2 { [%eval -2.3] } 16. Rxa7?? { (-2.30 → Mate in 11) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-11] } (16. Kxe2 Kd7) 16... Rxa7 { [%eval #-11] } 17. Kxe2 { [%eval #-10] } 17... Ra3 { [%eval #-10] } 18. Nxa3 { [%eval #-4] } 18... b5 { [%eval #-4] } 19. Nxb5 { [%eval #-3] } 19... Nd7 { [%eval #-3] } 20. Nxc7 { [%eval #-2] } 20... Nb8?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Ne5 was best. } { [%eval #7] } (20... Ne5 21. Nxe8 Nf3 22. Kxf3#) 21. Nxe8 { [%eval #7] } 21... Nd7 { [%eval #6] } 22. Nf6 { [%eval #12] } 22... Nxf6 { [%eval #11] } 23. Bg5?! { (Mate in 11 → 152.65) Lost forced checkmate sequence. Bf4 was best. } { [%eval 152.65] } (23. Bf4 Nh7 24. Bg3 Nf6 25. Bc7 Ng8 26. b4 Nf6 27. Kd2 Ng8 28. Kd3 Ne7 29. Be5 Ng8) 23... Ng8?! { (152.65 → Mate in 17) Checkmate is now unavoidable. Nd7 was best. } { [%eval #17] } (23... Nd7 24. Bf6) 24. Bf6?? { (Mate in 17 → 3.68) Lost forced checkmate sequence. Bh6 was best. } { [%eval 3.68] } (24. Bh6 Nxh6 25. Kd3 Ng8 26. c4 Ne7 27. c5 Ng6 28. Kc4 Nf8 29. Kd4 Nh7 30. Kd5 Nf8) 24... Nxf6 { [%eval #24] } 25. Kf2?? { (Mate in 24 → Mate in 11) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-11] } (25. Kd2 Nd7 26. c4 Nf6 27. c5 Ne8 28. c6 Nd6 29. c7 Nf5 30. Ke3 Nxe3 31. c8=K Nf5) 25... Nd7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Ne4 was best. } { [%eval 0.0] } (25... Ne4 26. Kg3 Nxg3 27. c3 Nh5 28. c4 Nf6 29. c5 Ng4 30. c6 Nf6 31. c7 Ne4 32. b3) 26. c4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-10] } (26. Ke1 Nf8 27. Ke2 Ne6 28. b3 Ng5 29. Kd2 Ne6 30. Ke2) 26... Nb8?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Nf6 was best. } { [%eval #4] } (26... Nf6 27. c5 Ng4 28. Ke3 Nxe3 29. c6 Nc2 30. b3 Na3 31. b4 Nc4 32. b5 Nb6 33. c7) 27. b3 { [%eval #11] } 27... Nd7 { [%eval #3] } 28. c5 { [%eval #3] } 28... Nxc5 { [%eval #2] } 29. Ke2 { [%eval #2] } 29... Nxb3 { [%eval #1] } 30. Kd2 { [%eval #1] } 30... Nxd2# { Game ends by variant rule. } 1-0
