FEN
[Event "rated blitz game"]
[Site "https://lichess.org/itD4uNZ1"]
[Date "2022.10.14"]
[Round "-"]
[White "magnusjnr"]
[Black "VadimRusanov"]
[Result "1-0"]
[GameId "itD4uNZ1"]
[UTCDate "2022.10.14"]
[UTCTime "09:54:02"]
[WhiteElo "803"]
[BlackElo "942"]
[WhiteRatingDiff "+15"]
[BlackRatingDiff "-8"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C44"]
[Opening "Scotch Game: Lolli Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.0] } 1... e5 { [%eval 0.12] } 2. d4 { [%eval -0.1] } 2... exd4 { [%eval 0.0] } 3. Nf3 { [%eval 0.0] } 3... Nc6 { [%eval 0.13] } 4. Nxd4 { [%eval 0.03] } 4... Nxd4?! { (0.03 → 0.64) Inaccuracy. Nf6 was best. } { [%eval 0.64] } (4... Nf6 5. Nc3 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 cxd5 9. O-O) 5. Qxd4 { [%eval 0.86] } { C44 Scotch Game: Lolli Variation } 5... Nf6? { (0.86 → 2.62) Mistake. Qf6 was best. } { [%eval 2.62] } (5... Qf6 6. Qc4 Bd6 7. Nc3 Ne7 8. Nb5 Nc6 9. Nxd6+ Qxd6 10. Bd2) 6. Bb5?? { (2.62 → 0.15) Blunder. e5 was best. } { [%eval 0.15] } (6. e5 c5 7. Qe3 Nd5 8. Qf3 Nc7 9. Bc4 d5 10. exd6 Ne6) 6... c6 { [%eval 0.26] } 7. e5 { [%eval 0.22] } 7... cxb5 { [%eval 0.72] } 8. exf6 { [%eval 0.95] } 8... Qxf6 { [%eval 0.9] } 9. Qxf6 { [%eval 1.04] } 9... gxf6 { [%eval 0.81] } 10. O-O?! { (0.81 → 0.11) Inaccuracy. Nc3 was best. } { [%eval 0.11] } (10. Nc3 Bb4) 10... d6?! { (0.11 → 0.79) Inaccuracy. b4 was best. } { [%eval 0.79] } (10... b4) 11. Nd2?! { (0.79 → -0.13) Inaccuracy. Nc3 was best. } { [%eval -0.13] } (11. Nc3) 11... a6 { [%eval 0.36] } 12. Ne4 { [%eval 0.26] } 12... Be7 { [%eval 0.36] } 13. Rd1 { [%eval 0.46] } 13... Bf5 { [%eval 0.49] } 14. Nxd6+ { [%eval 0.47] } 14... Bxd6 { [%eval 0.37] } 15. Rxd6 { [%eval 0.25] } 15... Bxc2?? { (0.25 → 2.13) Blunder. Rd8 was best. } { [%eval 2.13] } (15... Rd8 16. Rxd8+ Kxd8 17. c3 Be6 18. a3 Re8 19. Be3 Kc7 20. Rd1 Bb3 21. Rd2 f5 22. h3) 16. Bd2?! { (2.13 → 1.01) Inaccuracy. Bh6 was best. } { [%eval 1.01] } (16. Bh6 Ke7 17. Rd2 Bf5 18. Re1+ Be6 19. f4 f5 20. Bg5+ f6 21. Rde2 fxg5 22. Rxe6+ Kf7) 16... Rd8?? { (1.01 → Mate in 4) Checkmate is now unavoidable. O-O was best. } { [%eval #4] } (16... O-O 17. Rxf6 Rfe8 18. f3 Rad8 19. Ba5 Rd7 20. Rc1 Re2 21. Bc3 Bd3 22. a3 Bc4 23. h4) 17. Rxd8+?? { (Mate in 4 → 0.27) Lost forced checkmate sequence. Re1+ was best. } { [%eval 0.27] } (17. Re1+ Be4 18. Rxe4+ Kf8 19. Bh6+ Kg8 20. Rxd8#) 17... Kxd8 { [%eval 0.54] } 18. Bc3 { [%eval 0.15] } 18... Ke7 { [%eval 0.33] } 19. Re1+ { [%eval 0.25] } 19... Kd7 { [%eval 0.38] } 20. Bxf6 { [%eval 0.1] } 20... Re8 { [%eval 0.07] } 21. Rc1 { [%eval 0.0] } 21... Bf5?! { (0.00 → 0.60) Inaccuracy. b4 was best. } { [%eval 0.6] } (21... b4 22. h4 Re2 23. Kf1 Bd3 24. Rd1 Rd2+ 25. Ke1 Re2+) 22. f3 { [%eval 0.24] } 22... Ke6?! { (0.24 → 1.12) Inaccuracy. Re2 was best. } { [%eval 1.12] } (22... Re2 23. a3 Bc2 24. Bc3 Bb3 25. h3 Ke6 26. Kh2 Kf5 27. Bd4 Bc2 28. Kg3 Kg6 29. h4) 23. Re1+ { [%eval 0.78] } 23... Kd7 { [%eval 0.62] } 24. Rd1+ { [%eval 0.94] } 24... Ke6 { [%eval 1.17] } 25. g4?? { (1.17 → -4.44) Blunder. Bc3 was best. } { [%eval -4.44] } (25. Bc3) 25... Bc2?? { (-4.44 → 0.13) Blunder. Kxf6 was best. } { [%eval 0.13] } (25... Kxf6) 26. Rc1 { [%eval 0.0] } 26... Kxf6 { [%eval 0.25] } 27. Rxc2 { [%eval 0.08] } 27... Ke5?? { (0.08 → 9.60) Blunder. h5 was best. } { [%eval 9.6] } (27... h5 28. Kf2 Rd8 29. gxh5 Rd5 30. Kg3 Rxh5 31. h4 Rd5 32. Kg4 Kg6 33. Kf4 Rd4+ 34. Ke5) 28. Rc5+?? { (9.60 → 0.11) Blunder. Re2+ was best. } { [%eval 0.11] } (28. Re2+ Kf4 29. Rxe8 Kxf3 30. g5 Kg4 31. Re7 Kxg5 32. Rxf7 h6 33. Kg2 Kg4 34. Rxb7 Kf4) 28... Kd6 { [%eval 0.5] } 29. b4 { [%eval 0.08] } 29... b6 { [%eval 0.0] } 30. Rf5 { [%eval 0.03] } 30... Re1+ { [%eval 0.0] } 31. Kf2 { [%eval 0.0] } 31... Rb1?? { (0.00 → 1.91) Blunder. Ra1 was best. } { [%eval 1.91] } (31... Ra1 32. Rf6+ Kd5 33. Rxb6 Rxa2+ 34. Kg3 Ra4 35. g5 Rxb4 36. Rxa6 Ra4 37. Rh6 b4 38. Rxh7) 32. Rxf7 { [%eval 1.85] } 32... Rxb4 { [%eval 0.79] } 33. Rxh7 { [%eval 1.3] } 33... Ra4?! { (1.30 → 2.27) Inaccuracy. Rb2+ was best. } { [%eval 2.27] } (33... Rb2+ 34. Kg3) 34. Rh6+ { [%eval 2.21] } 34... Kc5?? { (2.21 → 5.80) Blunder. Kd5 was best. } { [%eval 5.8] } (34... Kd5) 35. g5?? { (5.80 → 1.37) Blunder. Re6 was best. } { [%eval 1.37] } (35. Re6) 35... b4?? { (1.37 → 6.13) Blunder. Rxa2+ was best. } { [%eval 6.13] } (35... Rxa2+ 36. Kg3) 36. g6 { [%eval 5.66] } 36... Rxa2+ { [%eval 6.54] } 37. Kg3 { [%eval 5.48] } 37... b3?! { (5.48 → 9.65) Inaccuracy. Ra1 was best. } { [%eval 9.65] } (37... Ra1 38. Kg2) 38. g7 { [%eval 10.07] } 38... b2?! { (10.07 → Mate in 14) Checkmate is now unavoidable. Ra1 was best. } { [%eval #14] } (38... Ra1 39. Kg2 b2 40. g8=Q Rg1+ 41. Kxg1 b1=Q+ 42. Kg2 Qc2+ 43. Kg3 Kb5 44. Qe8+ Ka5 45. Qe5+) 39. g8=Q { [%eval #8] } 39... b1=Q { [%eval #12] } 40. Qc8+?! { (Mate in 12 → 10.76) Lost forced checkmate sequence. Qg5+ was best. } { [%eval 10.76] } (40. Qg5+ Kd4 41. Rd6+ Kc3 42. Qe5+ Kc2 43. Qe4+ Kc1 44. Rc6+ Kb2 45. Rxb6+ Kc3 46. Qxb1 Rg2+) 40... Kb5 { [%eval 10.48] } 41. Qb8?? { (10.48 → -6.69) Blunder. Rxb6+ was best. } { [%eval -6.69] } (41. Rxb6+ Kxb6 42. Qb8+ Kc5 43. Qxb1 Re2 44. h4 Re7 45. Qa1 Kb5 46. h5 a5 47. h6 a4) 41... a5?? { (-6.69 → Mate in 7) Checkmate is now unavoidable. Qg1+ was best. } { [%eval #7] } (41... Qg1+ 42. Kh3 Qg2+ 43. Kh4 Qxh2+ 44. Qxh2 Rxh2+ 45. Kg5 Rg2+ 46. Kh5 a5 47. Re6 a4 48. Re5+) 42. Qxb6+ { [%eval #7] } 42... Ka4 { [%eval #7] } 43. Qxb1 { [%eval #6] } 43... Ka3 { [%eval #3] } 44. Qc1+ { [%eval #5] } 44... Kb3 { [%eval #3] } 45. Rb6+ { [%eval #2] } 45... Ka4 { [%eval #2] } 46. Qc4+ { [%eval #1] } 46... Ka3 { [%eval #1] } 47. Qb3# { White wins by checkmate. } 1-0