FEN
[Event "casual blitz game"]
[Site "https://lichess.org/ioUHfh5i"]
[Date "2026.05.28"]
[Round "-"]
[White "AnatolySB"]
[Black "lichess AI level 1"]
[Result "1/2-1/2"]
[GameId "ioUHfh5i"]
[UTCDate "2026.05.28"]
[UTCTime "12:51:26"]
[WhiteElo "1318"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Qe7 { [%eval -0.12] } 3. Bb5?! { (-0.12 → -0.74) Inaccuracy. Bc4 was best. } { [%eval -0.74] } (3. Bc4 Nc6 4. d3 Nf6 5. Qd1 Na5 6. Nc3 c6 7. Nge2 Nxe4) 3... g6 { [%eval -0.25] } 4. Qg5?? { (-0.25 → -6.63) Blunder. Qe2 was best. } { [%eval -6.63] } (4. Qe2 Bg7 5. d3 c6 6. Bc4 Nf6 7. Nf3 d5 8. Bb3 dxe4) 4... Qxg5 { [%eval -6.52] } 5. Nf3 { [%eval -7.67] } 5... Qf6 { [%eval -5.93] } 6. h4 { [%eval -6.16] } 6... Ne7 { [%eval -5.93] } 7. Ng5 { [%eval -6.79] } 7... h5 { [%eval -5.72] } 8. d3 { [%eval -5.79] } 8... c6 { [%eval -5.94] } 9. Ba4 { [%eval -6.03] } 9... b6 { [%eval -5.13] } 10. Nf3 { [%eval -6.11] } 10... b5 { [%eval -5.77] } 11. Bb3 { [%eval -5.67] } 11... d6 { [%eval -5.51] } 12. Bg5 { [%eval -5.65] } 12... Ng8?! { (-5.65 → -4.01) Inaccuracy. Qg7 was best. } { [%eval -4.01] } (12... Qg7 13. a4 bxa4 14. Rxa4 f6 15. Be3 Na6 16. d4 Nc7 17. Nbd2 exd4 18. Bxd4) 13. Bxf6 { [%eval -3.92] } 13... Bh3?? { (-3.92 → 4.09) Blunder. Nxf6 was best. } { [%eval 4.09] } (13... Nxf6 14. Ng5 Be6 15. Bxe6 fxe6 16. Nxe6 Na6 17. f4 exf4 18. Nc3 Ng4 19. Ne2) 14. gxh3?? { (4.09 → 0.31) Blunder. Bxh8 was best. } { [%eval 0.31] } (14. Bxh8 Bxg2 15. Bxf7+ Kxf7 16. Ng5+ Ke7 17. Rg1 Nh6 18. Rxg2 Nd7 19. a4 b4) 14... Bg7?? { (0.31 → 6.42) Blunder. Nxf6 was best. } { [%eval 6.42] } (14... Nxf6 15. Ng5 d5 16. f4 exf4 17. exd5 Nxd5 18. Nc3 Bb4 19. Kd2 O-O 20. Rhf1) 15. Bxg7 { [%eval 6.58] } 15... Nd7 { [%eval 8.44] } 16. Bxh8 { [%eval 8.46] } 16... Nh6 { [%eval 8.84] } 17. Ng5 { [%eval 8.48] } 17... Rc8 { [%eval 9.05] } 18. Bxf7+ { [%eval 7.01] } 18... Kd8 { [%eval 9.57] } 19. Bxg6 { [%eval 8.7] } 19... a5 { [%eval 10.01] } 20. Nc3 { [%eval 8.66] } 20... Kc7 { [%eval 9.68] } 21. Ne6+ { [%eval 9.74] } 21... Kb8 { [%eval 9.72] } 22. O-O { [%eval 7.98] } 22... Rg8 { [%eval 7.81] } 23. Bg7 { [%eval 7.95] } 23... a4 { [%eval 9.03] } 24. f4 { [%eval 8.99] } 24... Kc8 { [%eval 9.34] } 25. fxe5 { [%eval 8.75] } 25... Kb7 { [%eval 9.58] } 26. Rf8 { [%eval 8.09] } 26... Nxe5 { [%eval 9.56] } 27. Bxh6 { [%eval 8.43] } 27... Nxg6? { (8.43 → Mate in 10) Checkmate is now unavoidable. Rxg6+ was best. } { [%eval #10] } (27... Rxg6+ 28. Bg5 Rxe6 29. Kf2 b4 30. Nxa4 c5 31. Ke2 Kc6 32. Raf1 Nd7 33. Rc8+) 28. Rxg8 { [%eval 12.0] } 28... b4 { [%eval 13.76] } 29. Nxa4 { [%eval 11.58] } 29... b3?! { (11.58 → Mate in 6) Checkmate is now unavoidable. Ne5 was best. } { [%eval #6] } (29... Ne5 30. Kf2 c5 31. Bf4 Kc6 32. Rg7 Ng4+ 33. Ke2 Kb5 34. hxg4 hxg4 35. b3) 30. cxb3 { [%eval #7] } 30... d5 { [%eval #5] } 31. Rxg6 { [%eval #4] } 31... Kb8 { [%eval #3] } 32. Rg7 { [%eval #2] } 32... Kc8 { [%eval #2] } 33. Nc7 { [%eval #4] } 33... Kd8 { [%eval #2] } 34. Nb6 { [%eval #1] } 34... dxe4 { [%eval #1] } 35. dxe4 { [%eval #1] } 35... c5 { [%eval #1] } 36. b4 { [%eval #1] } 36... cxb4 { [%eval #1] } 37. a3 { [%eval #1] } 37... bxa3 { [%eval #1] } 38. bxa3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bg5# was best. } { [%eval 0.0] } { Draw by stalemate. } (38. Bg5#) 1/2-1/2