FEN
[Event "casual Three-check game"]
[Site "https://lichess.org/ioBOHJSK"]
[Date "2023.09.27"]
[White "ThreeCheckIsTheBest"]
[Black "OpeningsBot"]
[Result "1-0"]
[GameId "ioBOHJSK"]
[UTCDate "2023.09.27"]
[UTCTime "17:18:10"]
[WhiteElo "2255"]
[BlackElo "1979"]
[BlackTitle "BOT"]
[Variant "Three-check"]
[TimeControl "600+0"]
[ECO "B23"]
[Opening "Sicilian Defense: Closed"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.63] } 1... e6 { [%eval 2.58] } 2. Nc3 { [%eval 3.12] } 2... c5 { [%eval 2.36] } { B23 Sicilian Defense: Closed } 3. Nf3 { [%eval 4.47] } 3... Nc6 { [%eval 5.45] } 4. e5 { [%eval 2.85] } 4... d5 { [%eval 4.13] } 5. Nb5 { [%eval 3.99] } 5... a6 { [%eval 2.08] } 6. Nd6+ { [%eval 4.08] } 6... Bxd6 { [%eval 3.78] } 7. exd6 { [%eval 4.16] } 7... Qxd6 { [%eval 6.0] } 8. d4 { [%eval 1.55] } 8... cxd4?? { (1.55 → 4.23) Blunder. Nf6 was best. } { [%eval 4.23] } (8... Nf6 9. c3) 9. Bd3 { [%eval 2.64] } 9... Qb4+ { [%eval 4.51] } 10. Bd2 { [%eval 2.77] } 10... Qe7 { [%eval 4.54] } 11. O-O { [%eval 4.38] } 11... Bd7 { [%eval 4.47] } 12. Re1 { [%eval 5.05] } 12... Nf6 { [%eval 10.35] } 13. Qe2?! { (10.35 → 6.83) Inaccuracy. Ng5 was best. } { [%eval 6.83] } (13. Ng5) 13... h6 { [%eval 5.13] } 14. c3 { [%eval 5.42] } 14... g5 { [%eval 6.69] } 15. cxd4? { (6.69 → 3.94) Mistake. Nxd4 was best. } { [%eval 3.94] } (15. Nxd4) 15... g4 { [%eval 12.18] } 16. Ne5?? { (12.18 → -3.42) Blunder. Nh4 was best. } { [%eval -3.42] } (16. Nh4) 16... Nxd4 { [%eval 1.38] } 17. Qe3 { [%eval 12.24] } 17... Nf3+ { [%eval 11.52] } 18. Nxf3 { [%eval 10.64] } 18... Ne4 { [%eval 16.58] } 19. Bxe4 { [%eval 16.22] } 19... Qd6 { [%eval 19.83] } 20. Qf4 { [%eval 20.57] } 20... Qxf4 { [%eval 22.76] } 21. Bxf4 { [%eval 35.9] } 21... dxe4 { [%eval 30.39] } 22. Ne5 { [%eval 46.01] } 22... Bc6?! { (46.01 → Mate in 7) Checkmate is now unavoidable. g3 was best. } { [%eval #7] } (22... g3 23. fxg3) 23. Rad1 { [%eval #6] } 23... g3 { [%eval #6] } 24. hxg3 { [%eval #5] } 24... e3 { [%eval #5] } 25. Rxe3 { [%eval #4] } 25... O-O { [%eval #4] } 26. Ng4 { [%eval #4] } 26... Rad8 { [%eval #4] } 27. Nf6+ { [%eval #3] } 27... Kh8 { [%eval #3] } 28. Red3 { [%eval #3] } 28... Rxd3 { [%eval #3] } 29. Rxd3 { [%eval #2] } 29... a5 { [%eval #2] } 30. Be5 { [%eval #1] } 30... Bb5 { [%eval #1] } 31. Nh5# { Game ends by variant rule. } 1-0
