FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/ikXVB7Pg"]
[Date "2026.05.03"]
[Round "-"]
[White "Sebi009"]
[Black "Gepno"]
[Result "0-1"]
[GameId "ikXVB7Pg"]
[UTCDate "2026.05.03"]
[UTCTime "17:14:59"]
[WhiteElo "1045"]
[BlackElo "807"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+36"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... c5?? { (1.68 → Mate in 3) Checkmate is now unavoidable. e6 was best. } { [%eval #3] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Bc4? { (Mate in 3 → 9.85) Lost forced checkmate sequence. Qh5 was best. } { [%eval 9.85] } (2. Qh5 g6 3. Qd5 Bh6 4. Qxd7#) 2... e6 { [%eval 8.53] } 3. Qf3?? { (8.53 → 2.19) Blunder. Nf3 was best. } { [%eval 2.19] } (3. Nf3 f6 4. d3 g6 5. Bf4 Qa5+ 6. b4 Qa4 7. Bb5 Nc6) 3... f6?! { (2.19 → 3.12) Inaccuracy. f5 was best. } { [%eval 3.12] } (3... f5) 4. Qh5+?? { (3.12 → -2.39) Blunder. Qg3 was best. } { [%eval -2.39] } (4. Qg3 d6 5. Qxg7 Nc6 6. d3 b5 7. Bh6 Nd4 8. Bd5 b4 9. Bc6+ Nxc6) 4... g6 { [%eval -2.07] } 5. Qf3?? { (-2.07 → -6.85) Blunder. Bb5 was best. } { [%eval -6.85] } (5. Bb5 Nc6) 5... Qa5?! { (-6.85 → -4.75) Inaccuracy. Bh6 was best. } { [%eval -4.75] } (5... Bh6 6. Qf4 d5 7. Bb5+ Nc6 8. Qg5 d4 9. d3 Bxg5 10. f3 Nh6 11. Na3) 6. c3 { [%eval -5.88] } 6... d5?? { (-5.88 → 4.68) Blunder. Bh6 was best. } { [%eval 4.68] } (6... Bh6 7. Qf4) 7. Bb5+ { [%eval 4.79] } 7... Qxb5 { [%eval 4.19] } 8. exd5?? { (4.19 → -2.20) Blunder. Qd1 was best. } { [%eval -2.2] } (8. Qd1 d4) 8... c4?? { (-2.20 → 9.18) Blunder. Bh6 was best. } { [%eval 9.18] } (8... Bh6 9. Kf1 Be3 10. Qxe3 Nd7 11. d4 Nh6 12. f3 b5 13. g4 Bb7 14. h4) 9. Qxb7 { [%eval 8.9] } 9... Bc5 { [%eval 11.37] } 10. d4 { [%eval 11.3] } 10... cxd3 { [%eval 13.05] } 11. Be3 { [%eval 13.0] } 11... Bxe3 { [%eval 17.59] } 12. Na3 { [%eval 16.88] } 12... Kf8?! { (16.88 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } { [%eval #7] } (12... Ne7 13. O-O-O) 13. Nb5?! { (Mate in 7 → 20.08) Lost forced checkmate sequence. O-O-O was best. } { [%eval 20.08] } (13. O-O-O Kg7 14. Rd8 Kh6 15. h4 Ne7 16. h5 g5 17. Nh3 g4 18. Ng5 g3) 13... Ne7 { [%eval 19.3] } 14. Ne2 { [%eval 19.25] } 14... Nd5 { [%eval 18.02] } 15. Nd6 { [%eval 15.35] } 15... e5 { [%eval 16.7] } 16. Nd4 { [%eval 14.01] } 16... exd4 { [%eval 25.8] } 17. Kf1 { [%eval 24.23] } 17... Kg7 { [%eval 23.69] } 18. Ke1 { [%eval 21.33] } 18... Rd8 { [%eval 20.63] } 19. Kd2 { [%eval 20.4] } 19... Rd7 { [%eval 21.35] } 20. Rhe1 { [%eval 20.17] } 20... Kh6?! { (20.17 → Mate in 5) Checkmate is now unavoidable. Re7 was best. } { [%eval #5] } (20... Re7 21. Kc2) 21. Re3 { [%eval #4] } 21... f5 { [%eval #2] } 22. Rh3+ { [%eval #1] } 22... Kg7 { [%eval #1] } 23. Ke3?! { (Mate in 1 → 15.57) Lost forced checkmate sequence. Rxh7# was best. } { [%eval 15.57] } (23. Rxh7#) 23... Re7+?! { (15.57 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #1] } (23... h5 24. Re1) 24. Kf4?! { (Mate in 1 → 17.01) Lost forced checkmate sequence. Rxh7# was best. } { [%eval 17.01] } (24. Rxh7#) 24... g5+?! { (17.01 → Mate in 1) Checkmate is now unavoidable. h5 was best. } { [%eval #1] } (24... h5 25. Ne8+) 25. Kf3?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Rxh7# was best. } { [%eval #-3] } (25. Rxh7#) 25... g4+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Kf8 was best. } { [%eval #1] } (25... Kf8 26. Kg3 Re2 27. Rh6 Rxf2#) 26. Kg3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxh7# was best. } { [%eval #-1] } (26. Rxh7#) 26... gxh3# { Game ends by variant rule. } 0-1
