FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ikSPirZK"]
[Date "2023.10.09"]
[Round "-"]
[White "sademirel"]
[Black "sahRIs"]
[Result "1-0"]
[GameId "ikSPirZK"]
[UTCDate "2023.10.09"]
[UTCTime "10:08:19"]
[WhiteElo "1609"]
[BlackElo "1621"]
[WhiteRatingDiff "+174"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.56) Inaccuracy. e6 was best. } { [%eval 0.56] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. b4?! { (0.56 → -0.38) Inaccuracy. a4 was best. } { [%eval -0.38] } (2. a4 bxa4 3. Rxa4 c5 4. Rxa7 Rxa7 5. b4 cxb4 6. Ba3 Rxa3) 2... c5 { [%eval -0.61] } 3. bxc5 { [%eval -0.02] } 3... Qb6?? { (-0.02 → Mate in 16) Checkmate is now unavoidable. a5 was best. } { [%eval #16] } (3... a5 4. c6) 4. cxb6 { [%eval #18] } 4... axb6 { [%eval #15] } 5. c4 { [%eval #17] } 5... Rxa2 { [%eval #14] } 6. Rxa2 { [%eval #14] } 6... bxc4 { [%eval #13] } 7. Qb3 { [%eval #13] } 7... cxb3 { [%eval #12] } 8. e4 { [%eval #12] } 8... bxa2 { [%eval #11] } 9. f3?? { (Mate in 11 → -2.99) Lost forced checkmate sequence. d4 was best. } { [%eval -2.99] } (9. d4 axb1=Q 10. e5 Qxc1 11. Kd1 Qxd1 12. d5 Qxf1 13. Ne2 Qxh1 14. Nd4 Qxh2 15. Nb3 Qxe5) 9... axb1=N { [%eval -2.45] } 10. Kf2?? { (-2.45 → Mate in 11) Checkmate is now unavoidable. Bc4 was best. } { [%eval #-11] } (10. Bc4) 10... Nxd2 { [%eval #-11] } 11. Bxd2 { [%eval #-10] } 11... b5 { [%eval #-11] } 12. Bxb5 { [%eval #-10] } 12... Nc6?? { (Mate in 10 → 2.36) Lost forced checkmate sequence. d6 was best. } { [%eval 2.36] } (12... d6 13. Bxe8 Nf6 14. Bxf7 Nxe4 15. fxe4 Be6 16. Bxe6 Nd7 17. Bxd7 g5 18. Bxg5 e6 19. Bxe6) 13. Bxc6 { [%eval 2.5] } 13... dxc6 { [%eval 2.4] } 14. Bh6 { [%eval 2.85] } 14... Nxh6?? { (2.85 → Mate in 8) Checkmate is now unavoidable. gxh6 was best. } { [%eval #8] } (14... gxh6 15. h3) 15. g4 { [%eval #8] } 15... Bxg4 { [%eval #7] } 16. fxg4 { [%eval #7] } 16... Nxg4 { [%eval #6] } 17. h3?? { (Mate in 6 → -1.80) Lost forced checkmate sequence. h4 was best. } { [%eval -1.8] } (17. h4 Nxf2 18. Rh2 Nxe4 19. Rd2 Nxd2 20. Nf3 Nxf3 21. h5 g5 22. hxg6 hxg6#) 17... Nxf2 { [%eval -1.66] } 18. Ne2?? { (-1.66 → Mate in 9) Checkmate is now unavoidable. h4 was best. } { [%eval #-9] } (18. h4) 18... Nxe4?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nxh3 was best. } { [%eval #4] } (18... Nxh3 19. Rxh3 f5 20. exf5 g6 21. Rxh7 Rxh7 22. fxg6 Bh6 23. gxh7 Bf4 24. Nxf4 e6 25. Nxe6) 19. Ng3 { [%eval #4] } 19... Nxg3 { [%eval #3] } 20. h4 { [%eval #3] } 20... Nxh1 { [%eval #2] } 21. h5 { [%eval #2] } 21... g6 { [%eval #1] } 22. hxg6 { [%eval #1] } 22... hxg6# { Game ends by variant rule. } 1-0