FEN
[Event "rated Three-check game"]
[Site "https://lichess.org/ihs3BQAV"]
[Date "2021.05.23"]
[White "TheFord"]
[Black "Chess_Basic"]
[Result "0-1"]
[GameId "ihs3BQAV"]
[UTCDate "2021.05.23"]
[UTCTime "21:47:58"]
[WhiteElo "2066"]
[BlackElo "2075"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+28"]
[Variant "Three-check"]
[TimeControl "120+0"]
[ECO "B00"]
[Opening "Nimzowitsch Defense: French Connection"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.4] } 1... e6 { [%eval 1.71] } 2. Nc3 { [%eval 2.33] } 2... Nc6 { [%eval 2.78] } { B00 Nimzowitsch Defense: French Connection } 3. Nf3 { [%eval 2.93] } 3... Nf6?! { (2.93 → 3.75) Inaccuracy. Bb4 was best. } { [%eval 3.75] } (3... Bb4 4. e5 d5 5. Be2 Nge7 6. O-O Bd7 7. d4 Ng6 8. Bd3) 4. Bb5 { [%eval 3.12] } 4... Bc5?! { (3.12 → 4.05) Inaccuracy. Nd4 was best. } { [%eval 4.05] } (4... Nd4 5. Nxd4 Bc5 6. Qe2 Bxd4 7. e5 O-O 8. exf6 Qxf6 9. O-O) 5. Qe2?? { (4.05 → 1.16) Blunder. d4 was best. } { [%eval 1.16] } (5. d4 Nxd4) 5... a6?! { (1.16 → 2.01) Inaccuracy. Ng4 was best. } { [%eval 2.01] } (5... Ng4 6. d4) 6. Ba4?? { (2.01 → -1.13) Blunder. Bxc6 was best. } { [%eval -1.13] } (6. Bxc6 bxc6 7. O-O a5 8. d3 d5 9. Bg5 h6 10. Bxf6 Qxf6 11. exd5 O-O 12. Ne4 Qe7) 6... b5 { [%eval -1.43] } 7. Bb3 { [%eval -1.08] } 7... Bb7 { [%eval -0.81] } 8. Nd5?? { (-0.81 → -4.80) Blunder. d3 was best. } { [%eval -4.8] } (8. d3 Ng4) 8... Ng4?? { (-4.80 → -0.27) Blunder. Bxf2+ was best. } { [%eval -0.27] } (8... Bxf2+ 9. Qxf2) 9. O-O?? { (-0.27 → -3.11) Blunder. d4 was best. } { [%eval -3.11] } (9. d4 Bb4+ 10. Nxb4 Nxb4 11. O-O c5 12. Bg5 Nxh2 13. Bxd8 Nxf3+ 14. Qxf3 Nc6 15. c3 Rxd8) 9... O-O { [%eval -4.01] } 10. d4 { [%eval -3.01] } 10... Nxd4?? { (-3.01 → 0.13) Blunder. Nxh2 was best. } { [%eval 0.13] } (10... Nxh2 11. Nxh2 Nxd4 12. Qh5 Bxd5 13. Be3 Bxe4 14. Rae1 d5 15. Ng4 Kh8 16. Ne5 Qf6 17. Nd7) 11. Nxd4 { [%eval 0.22] } 11... Nxh2?? { (0.22 → 2.11) Blunder. Qh4 was best. } { [%eval 2.11] } (11... Qh4 12. Bf4) 12. Qh5 { [%eval 2.43] } 12... Nf3+?? { (2.43 → 7.52) Blunder. Bxd5 was best. } { [%eval 7.52] } (12... Bxd5 13. Qxh2) 13. Nxf3 { [%eval 5.62] } 13... exd5?! { (5.62 → 8.21) Inaccuracy. Bxd5 was best. } { [%eval 8.21] } (13... Bxd5 14. Bxd5) 14. Bg5? { (8.21 → 4.44) Mistake. Be3 was best. } { [%eval 4.44] } (14. Be3 Bxe3) 14... Qe8 { [%eval 3.8] } 15. Be3 { [%eval 4.76] } 15... Bxe3 { [%eval 4.58] } 16. fxe3 { [%eval 4.37] } 16... Qe6?? { (4.37 → Mate in 7) Checkmate is now unavoidable. Qxe4 was best. } { [%eval #7] } (16... Qxe4 17. Rae1 Qg6 18. Qxg6 fxg6 19. e4 Rae8 20. Bxd5+ Bxd5 21. exd5 g5 22. Rxe8 Rxe8 23. Nxg5) 17. Ng5?! { (Mate in 7 → 19.47) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval 19.47] } (17. Qxh7+ Kxh7 18. Ng5+ Kg8 19. Nxe6 Rae8 20. Rf4 Rxe6 21. Rg4 Rg6 22. Rxg6 fxg6 23. Bxd5+) 17... Qg6 { [%eval #7] } 18. Qxg6?! { (Mate in 7 → 24.71) Lost forced checkmate sequence. Qxh7+ was best. } { [%eval 24.71] } (18. Qxh7+ Qxh7 19. Nxh7 Kxh7 20. Rf4 Kg8 21. Raf1 g5 22. Rf6 Kh8 23. Rh6+ Kg7 24. Rxf7+) 18... hxg6 { [%eval 53.71] } 19. Bxd5?? { (53.71 → 4.28) Blunder. Rf4 was best. } { [%eval 4.28] } (19. Rf4) 19... Bxd5 { [%eval 4.32] } 20. exd5 { [%eval 5.34] } 20... Rae8?! { (5.34 → 7.63) Inaccuracy. f6 was best. } { [%eval 7.63] } (20... f6 21. Nf3) 21. Rxf7?? { (7.63 → -0.75) Blunder. Nh7 was best. } { [%eval -0.75] } (21. Nh7) 21... Rxf7 { [%eval -0.85] } 22. Nxf7 { [%eval -0.94] } 22... Rxe3?? { (-0.94 → 7.25) Blunder. Kxf7 was best. } { [%eval 7.25] } (22... Kxf7 23. Rf1+ Kg8 24. Re1 g5 25. e4 d6 26. Kh2 Kh7 27. c3 Kg6 28. Kg1 g4 29. b3) 23. Nh6+?? { (7.25 → -4.59) Blunder. Rf1 was best. } { [%eval -4.59] } (23. Rf1 Re8 24. Ng5 a5 25. b3 b4 26. Kh2 d6 27. Kg1 Re5 28. Ne6 Rf5 29. Rxf5 gxf5) 23... Kh7?? { (-4.59 → Mate in 6) Checkmate is now unavoidable. gxh6 was best. } { [%eval #6] } (23... gxh6) 24. Rf1?! { (Mate in 6 → 29.42) Lost forced checkmate sequence. Nf7 was best. } { [%eval 29.42] } (24. Nf7 Rg3 25. Kf2 Rh3 26. gxh3 g5 27. Re1 Kg6 28. Re6+ dxe6 29. Ne5+) 24... Kxh6 { [%eval 34.33] } 25. Rf3?? { (34.33 → Mate in 2) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-2] } (25. Kf2) 25... Re1+ { [%eval #-1] } 26. Kf2 { [%eval #-1] } 26... Rf1+ { Game ends by variant rule. } 0-1
