FEN
[Event "rated rapid game"]
[Site "https://lichess.org/ihmOBuAi"]
[Date "2026.06.11"]
[Round "-"]
[White "gouravojha"]
[Black "rhsnsn"]
[Result "0-1"]
[GameId "ihmOBuAi"]
[UTCDate "2026.06.11"]
[UTCTime "18:23:39"]
[WhiteElo "1577"]
[BlackElo "1579"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+53"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.13] } 4... Nf6 { [%eval 0.2] } 5. d3 { [%eval 0.13] } 5... O-O { [%eval 0.17] } 6. Bg5 { [%eval 0.11] } 6... h6 { [%eval 0.21] } 7. Bxf6 { [%eval -0.27] } 7... Qxf6 { [%eval -0.29] } 8. Nc3 { [%eval -0.44] } 8... Nd4?! { (-0.44 → 0.57) Inaccuracy. Ne7 was best. } { [%eval 0.57] } (8... Ne7 9. Na4 Bd6 10. Nc3 c6 11. d4 Ng6 12. Bb3 exd4 13. Qxd4 Qe7 14. Rad1) 9. Nxd4 { [%eval 0.7] } 9... Bxd4 { [%eval 0.68] } 10. Nd5 { [%eval 0.53] } 10... Qd6 { [%eval 0.63] } 11. c3 { [%eval 0.59] } 11... Bb6 { [%eval 0.58] } 12. Qg4 { [%eval 0.39] } 12... g6?? { (0.39 → 2.14) Blunder. c6 was best. } { [%eval 2.14] } (12... c6 13. Nxb6 axb6 14. Bb3 Qe7 15. f4 exf4 16. Qxf4 d6 17. Rae1 Be6 18. e5) 13. Rad1 { [%eval 1.77] } 13... c6 { [%eval 1.89] } 14. Ne3?? { (1.89 → -0.52) Blunder. Nxb6 was best. } { [%eval -0.52] } (14. Nxb6 axb6 15. Qg3 Qf6 16. f4 exf4 17. Rxf4 Qg5 18. Qf3 Qc5+ 19. Kh1 d5) 14... Qe7?? { (-0.52 → Mate in 6) Checkmate is now unavoidable. Qf6 was best. } { [%eval #6] } (14... Qf6 15. Qg3 Qg5 16. Qxg5 hxg5 17. Bb3 a5 18. a4 d6 19. d4 exd4 20. Nc4) 15. Qh3?? { (Mate in 6 → -3.30) Lost forced checkmate sequence. Qxg6+ was best. } { [%eval -3.3] } (15. Qxg6+ Kh8 16. Qxh6+ Kg8 17. Nf5 Qf6 18. Qxf6 Bxf2+ 19. Rxf2 d5 20. Qg7#) 15... h5?? { (-3.30 → -0.45) Blunder. d5 was best. } { [%eval -0.45] } (15... d5 16. Qxh6 dxc4 17. Nxc4 Bd8 18. d4 exd4 19. Rxd4 Qg5 20. Qxg5 Bxg5 21. Nd6) 16. Qg3 { [%eval -0.37] } 16... Bd8?? { (-0.37 → 4.33) Blunder. Kh8 was best. } { [%eval 4.33] } (16... Kh8 17. d4 d6 18. h4 a5 19. a4 Bd7 20. dxe5 dxe5 21. Rd2 Rad8 22. Rfd1) 17. Nf5?? { (4.33 → -1.11) Blunder. Qxg6+ was best. } { [%eval -1.11] } (17. Qxg6+ Kh8 18. Qxh5+ Kg8 19. Qg6+ Kh8 20. Qh6+ Kg8 21. f4 d5 22. exd5 exf4) 17... Qf6 { [%eval -1.14] } 18. f4?! { (-1.14 → -2.13) Inaccuracy. Ne3 was best. } { [%eval -2.13] } (18. Ne3 h4 19. Qf3 Qxf3 20. gxf3 b5 21. Bb3 a5 22. Bc2 d6 23. d4 Bh3) 18... exf4?? { (-2.13 → 0.97) Blunder. h4 was best. } { [%eval 0.97] } (18... h4 19. Nxh4 d5 20. exd5 Qxh4 21. fxe5 Qxg3 22. hxg3 cxd5 23. Bxd5 Kg7 24. d4) 19. Rxf4 { [%eval 1.03] } 19... Kh7? { (1.03 → 2.34) Mistake. Qg5 was best. } { [%eval 2.34] } (19... Qg5 20. Nd6 Qxg3 21. hxg3 Bc7 22. Rf6 Kg7 23. Rdf1 Bxd6 24. Rxd6 b5 25. Bb3) 20. Nh4? { (2.34 → 0.69) Mistake. Nd6 was best. } { [%eval 0.69] } (20. Nd6 h4 21. Rxf6 hxg3 22. Rxf7+ Rxf7 23. Bxf7 b6 24. Bc4 b5 25. Bb3 Bc7) 20... Qg7 { [%eval 0.75] } 21. Nf3?! { (0.75 → 0.03) Inaccuracy. Rff1 was best. } { [%eval 0.03] } (21. Rff1 d6 22. Nf3 Be7 23. Ng5+ Bxg5 24. Qxg5 Bg4 25. Rde1 Rae8 26. d4 f6) 21... h4?? { (0.03 → 2.32) Blunder. g5 was best. } { [%eval 2.32] } (21... g5 22. Rxf7 Rxf7 23. Bxf7 Qxf7 24. Nxg5+ Bxg5 25. Qxg5 Qg6 26. Qh4) 22. Nxh4? { (2.32 → 0.67) Mistake. Ng5+ was best. } { [%eval 0.67] } (22. Ng5+ Kg8 23. Qxh4 b5 24. Bb3 a5 25. a3 a4 26. Ba2 b4 27. cxb4 d5) 22... Bc7?? { (0.67 → 4.58) Blunder. d5 was best. } { [%eval 4.58] } (22... d5 23. Bb3 Qh6 24. Rdf1 Be6 25. Nf3 g5 26. Rg4 f6 27. Kh1 Bxg4 28. Qxg4) 23. Qh3?! { (4.58 → 3.24) Inaccuracy. Nxg6 was best. } { [%eval 3.24] } (23. Nxg6 Qxg6 24. Rh4+ Kg7 25. Qxc7 d5 26. exd5 Bf5 27. Qe5+ f6 28. Qf4 b5) 23... d5?? { (3.24 → Mate in 3) Checkmate is now unavoidable. Qh6 was best. } { [%eval #3] } (23... Qh6 24. Rxf7+ Rxf7 25. Bxf7 Bb6+ 26. d4 Bd8 27. Bxg6+ Kg8 28. Qf5 Bxh4 29. Qf7+) 24. Nf5+ { [%eval #2] } 24... Kg8 { [%eval #1] } 25. Rg4?? { (Mate in 1 → -1.80) Lost forced checkmate sequence. Ne7# was best. } { [%eval -1.8] } (25. Ne7#) 25... Bxf5 { [%eval -1.64] } 26. exf5 { [%eval -1.64] } 26... dxc4 { [%eval -1.55] } 27. f6?? { (-1.55 → -5.16) Blunder. Rf1 was best. } { [%eval -5.16] } (27. Rf1 Bd8 28. d4 g5 29. Qe3 f6 30. h4 Rf7 31. Qe6 Kf8 32. Qd6+ Be7) 27... Qxf6 { [%eval -4.79] } 28. Rf1 { [%eval -4.8] } 28... Qe6 { [%eval -4.69] } 29. dxc4 { [%eval -5.07] } 29... Rae8 { [%eval -4.96] } 30. Qh4 { [%eval -5.48] } 30... Qe2 { [%eval -5.42] } 31. h3 { [%eval -5.61] } 31... Bb6+ { [%eval -5.39] } 32. Kh2?? { (-5.39 → Mate in 9) Checkmate is now unavoidable. Rd4 was best. } { [%eval #-9] } (32. Rd4 Re6 33. Qf4 Qxc4 34. Kh2 Bxd4 35. cxd4 Qb4 36. Qf2 Qe7 37. Qf4 b5) 32... Qxf1 { [%eval #-8] } 33. Qh6 { [%eval #-3] } 33... Bc7+ { [%eval #-4] } 34. Rg3 { [%eval #-3] } 34... Bxg3+ { [%eval #-4] } 35. Kxg3 { [%eval #-4] } 35... Re3+?? { (Mate in 4 → -6.02) Lost forced checkmate sequence. Re2 was best. } { [%eval -6.02] } (35... Re2 36. Kh4 Rxg2 37. Qxg6+ fxg6 38. a3 Qxc4#) 36. Kh2?? { (-6.02 → Mate in 9) Checkmate is now unavoidable. Qxe3 was best. } { [%eval #-9] } (36. Qxe3 Qxc4 37. b3 Qe6 38. Kf2 Qf6+ 39. Kg1 Rd8 40. Qe1 g5 41. a4 Kf8) 36... Qe1? { (Mate in 9 → -8.36) Lost forced checkmate sequence. Rfe8 was best. } { [%eval -8.36] } (36... Rfe8 37. Qg5 Re2 38. h4 Rxg2+ 39. Qxg2 Qf4+ 40. Kh1 Re1+ 41. Qg1 Qf3+ 42. Kh2) 37. h4? { (-8.36 → Mate in 2) Checkmate is now unavoidable. Qf4 was best. } { [%eval #-2] } (37. Qf4 Re6 38. Qd4 Rfe8 39. c5 Qe5+ 40. Qxe5 Rxe5 41. b4 Kg7 42. c4 Kf6) 37... Qg3+ { [%eval #-1] } 38. Kg1 { [%eval #-1] } 38... Re1# { Black wins by checkmate. } 0-1