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[Event "rated Antichess game"] [Site "https://lichess.org/ig6bf8MO"] [Date "2025.10.23"] [White "EzequielGiauffret"] [Black "Grigory_Gribozhuy"] [Result "0-1"] [GameId "ig6bf8MO"] [UTCDate "2025.10.23"] [UTCTime "11:46:36"] [WhiteElo "1068"] [BlackElo "1167"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. c4?? { (0.60 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2 { [%eval #-14] } 4. Bxg2 { [%eval #-13] } 4... Nc6?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b6 was best. } { [%eval #13] } (4... b6 5. Bxa8 Nc6 6. Bxc6 h6 7. Bxe8 Nf6 8. Bxf7 b5 9. cxb5 Nd5 10. Bxd5) 5. Bxc6 { [%eval #13] } 5... bxc6 { [%eval #12] } 6. Nf3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-12] } (6. Nh3 Bxh3 7. Qg4 Bxg4 8. f3 Bxf3 9. Nc3 Bxh1 10. Ne4 Bxe4 11. Rb1 Bxb1) 6... e5 { [%eval #-12] } 7. Nxe5 { [%eval #-12] } 7... Bg4?? { (Mate in 12 → 2.20) Lost forced checkmate sequence. Be6 was best. } { [%eval 2.2] } (7... Be6 8. Nxc6 Bxc4 9. Nxa7 Bxa2 10. Rxa2 Rxa7 11. Rxa7 Nf6 12. Rxc7 Ng4 13. Rxf7) 8. Nxf7?? { (2.20 → Mate in 11) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #-11] } (8. Nxg4 Ba3 9. Nxa3 Kd7 10. c5 Ke7 11. Nf6 Nxf6 12. Qg4 Nxg4 13. h3 Nxf2) 8... Kxf7 { [%eval #-11] } 9. Qxg4 { [%eval #-10] } 9... g5 { [%eval #-10] } 10. Qxg5 { [%eval #-9] } 10... Bh6?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Ba3 was best. } { [%eval #11] } (10... Ba3 11. bxa3 Nh6 12. Qxh6 Rhg8 13. Qxc6 Rab8 14. Qxc7 Rxb1 15. Qxf7 Rxa1 16. Qxg8) 11. Qxg8 { [%eval #11] } 11... Kxg8 { [%eval #9] } 12. f4?? { (Mate in 9 → 6.08) Lost forced checkmate sequence. d4 was best. } { [%eval 6.08] } (12. d4 Bxc1 13. f3 Bxb2 14. Kd1 Bxa1 15. Re1 Bxd4 16. Re5 Bxe5 17. c5 Bxh2) 12... Bxf4 { [%eval 5.25] } 13. d3?? { (5.25 → Mate in 8) Checkmate is now unavoidable. h4 was best. } { [%eval #-8] } (13. h4) 13... Bxh2 { [%eval #-8] } 14. Rxh2 { [%eval #-7] } 14... Rb8?? { (Mate in 7 → Mate in 14) Lost forced checkmate sequence. h6 was best. } { [%eval #14] } (14... h6 15. Bxh6 Rxh6 16. Rxh6 Kg7 17. Rxc6 a5 18. Rxc7 a4 19. Rxg7 a3 20. Nxa3) 15. Rxh7 { [%eval #14] } 15... Rxb2 { [%eval #15] } 16. Bxb2 { [%eval 8.25] } 16... Kxh7? { (8.25 → Mate in 10) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #10] } (16... Rxh7 17. Bh8) 17. Bxh8 { [%eval #11] } 17... Kxh8 { [%eval #19] } 18. c5 { [%eval #22] } 18... a5 { [%eval #16] } 19. d4 { [%eval #13] } 19... Kg7 { [%eval #12] } 20. d5 { [%eval #12] } 20... cxd5 { [%eval #11] } 21. Ke2 { [%eval #11] } 21... Kf6 { [%eval #11] } 22. Ke3?? { (Mate in 11 → 5.99) Lost forced checkmate sequence. Nd2 was best. } { [%eval 5.99] } (22. Nd2 Ke6 23. Rb1 a4 24. a3 c6 25. Rb2 Kd6 26. cxd6 d4 27. Rb5 cxb5) 22... d4 { [%eval 5.55] } 23. Kxd4 { [%eval 5.0] } 23... Ke5?? { (5.00 → Mate in 9) Checkmate is now unavoidable. a4 was best. } { [%eval #9] } (23... a4 24. Nd2) 24. Kxe5 { [%eval #9] } 24... c6 { [%eval #8] } 25. Nc3?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-1] } (25. Nd2 a4 26. Ne4 a3 27. Kd5 cxd5 28. c6 dxe4 29. Rd1 e3 30. c7 e2) 25... a4 { [%eval #-1] } 26. Nxa4# { Game ends by variant rule. } 0-1