FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ifzu8WdJ"]
[Date "2026.06.03"]
[Round "-"]
[White "kepler63"]
[Black "loopyloopez"]
[Result "0-1"]
[GameId "ifzu8WdJ"]
[UTCDate "2026.06.03"]
[UTCTime "00:49:00"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "-242"]
[BlackRatingDiff "+246"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Nc3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval #-15] } 4. Bxd2 { [%eval #-14] } 4... Bg4 { [%eval #-14] } 5. Qxg4 { [%eval #-14] } 5... f5?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (5... g5 6. Qxg5 Bh6 7. Qxh6 Nxh6 8. Bxh6 b5 9. Nxb5 a5 10. Nxc7 Rg8 11. Nxa8) 6. Qxf5?? { (Mate in 12 → 5.38) Lost forced checkmate sequence. Qxg7 was best. } { [%eval 5.38] } (6. Qxg7 Bxg7 7. Nb1 Bxb2 8. Nh3 Bxa1 9. g4 fxg4 10. Bc4 gxh3 11. Bxg8 Rxg8) 6... e6?? { (5.38 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (6... h6) 7. Qxe6?? { (Mate in 14 → 4.07) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 4.07] } (7. Qxh7 Rxh7 8. Nd5 exd5 9. Bb4 Bxb4 10. Kd2 Bxd2 11. f4 Bxf4 12. g3 Bxg3) 7... Nc6?? { (4.07 → Mate in 13) Checkmate is now unavoidable. Bd6 was best. } { [%eval #13] } (7... Bd6 8. Qxg8 Rxg8 9. Ba6 Nxa6 10. Bh6 Bxh2 11. Rxh2 gxh6 12. Rxh6 Rxg2 13. Rxa6) 8. Qxe8 { [%eval #13] } 8... Rxe8 { [%eval #13] } 9. Bb5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-11] } (9. Ba6 bxa6 10. b4 Rxe1 11. Rxe1 Bxb4 12. Bg5 Bxc3 13. a4 Bxe1 14. c4 Bxf2) 9... Rxe1 { [%eval #-11] } 10. Rxe1 { [%eval #-8] } 10... b6 { [%eval #-8] } 11. Bxc6 { [%eval #-7] } 11... Be7?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (11... b5 12. Bxb5 Ba3 13. bxa3 Ne7 14. Rxe7 c5 15. Rxa7 Re8 16. Rxg7 h5 17. Bxe8) 12. Rxe7 { [%eval #10] } 12... Nxe7 { [%eval #9] } 13. Be4?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-6] } (13. Nf3 Nxc6 14. Bh6 gxh6 15. Ne5 Nxe5 16. g4 Nxg4 17. h4 Nxf2 18. a4 Nxh1) 13... Nf5 { [%eval #-6] } 14. Bxf5 { [%eval #-5] } 14... Re8 { [%eval #-5] } 15. Bxh7 { [%eval #-4] } 15... Re2?? { (Mate in 4 → 5.37) Lost forced checkmate sequence. b5 was best. } { [%eval 5.37] } (15... b5 16. Nxb5 Re6 17. Nxa7 Rc6 18. Nxc6 g6 19. Bxg6#) 16. Ngxe2?? { (5.37 → Mate in 4) Checkmate is now unavoidable. Ncxe2 was best. } { [%eval #-4] } (16. Ncxe2 g6) 16... c5?? { (Mate in 4 → 8.92) Lost forced checkmate sequence. b5 was best. } { [%eval 8.92] } (16... b5 17. Nxb5 a6 18. Nxc7 a5 19. Bxa5 g6 20. Bxg6#) 17. Nf4?? { (8.92 → Mate in 4) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-4] } (17. Bh6) 17... b5 { [%eval #-4] } 18. Nxb5 { [%eval #-3] } 18... a5 { [%eval #-4] } 19. Bxa5 { [%eval #-3] } 19... c4?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. g6 was best. } { [%eval #15] } (19... g6 20. Bxg6 c4 21. Be8 c3 22. bxc3#) 20. Bd3 { [%eval #16] } 20... cxd3 { [%eval #16] } 21. cxd3?? { (Mate in 16 → Mate in 1) Lost forced checkmate sequence. Nxd3 was best. } { [%eval #-1] } (21. Nxd3 g6 22. g3 g5 23. Nc5 g4 24. f4 gxf3 25. Re1 f2 26. Rg1 fxg1=N) 21... g5?? { (Mate in 1 → 3.76) Lost forced checkmate sequence. g6 was best. } { [%eval 3.76] } (21... g6 22. Nxg6#) 22. g3?? { (3.76 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (22. g4 gxf4 23. Rg1 f3 24. Rg2 fxg2 25. f4 g1=K 26. d4 Kxh2 27. f5 Kg2) 22... gxf4 { [%eval #-1] } 23. gxf4# { Game ends by variant rule. } 0-1