FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/ibDisE8U"]
[Date "2026.05.04"]
[Round "-"]
[White "chess-ishitha"]
[Black "I_Love_Hollow_Knight"]
[Result "1-0"]
[GameId "ibDisE8U"]
[UTCDate "2026.05.04"]
[UTCTime "22:38:22"]
[WhiteElo "1142"]
[BlackElo "1258"]
[WhiteRatingDiff "+117"]
[BlackRatingDiff "-259"]
[Variant "Antichess"]
[TimeControl "600+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... Qb6?? { (Mate in 22 → Mate in 20) Lost forced checkmate sequence. g5 was best. } { [%eval #20] } (2... g5 3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3) 3. cxb6 { [%eval #18] } 3... axb6 { [%eval #17] } 4. Qxd7 { [%eval #17] } 4... Kxd7 { [%eval #14] } 5. Bh6 { [%eval #17] } 5... gxh6 { [%eval #14] } 6. e4?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-12] } (6. Nh3 Rxa2 7. Rxa2 f6 8. Ra6 bxa6 9. Ng5 hxg5 10. f4 gxf4) 6... Rxa2 { [%eval #-12] } 7. Rxa2 { [%eval #-11] } 7... f5?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (7... b5 8. Bxb5 Ke8 9. Bxe8 h5 10. Bxf7 Nh6 11. Bxh5 Nf7 12. Bxf7 Rg8 13. Bxg8) 8. exf5 { [%eval -0.44] } 8... e6?? { (-0.44 → Mate in 10) Checkmate is now unavoidable. b5 was best. } { [%eval #10] } (8... b5 9. Bxb5 Bg7 10. Bxd7 Bxb2 11. Rxb2 Bxd7 12. Rxb7 Bxf5 13. Rxe7 Bxc2 14. Rxh7) 9. fxe6 { [%eval #10] } 9... Kxe6 { [%eval #9] } 10. Ba6 { [%eval #9] } 10... bxa6 { [%eval #8] } 11. Rxa6 { [%eval #8] } 11... Nxa6 { [%eval #7] } 12. Ke2?? { (Mate in 7 → 2.52) Lost forced checkmate sequence. b4 was best. } { [%eval 2.52] } (12. b4 Bxb4 13. h4 Bxe1 14. g4 Bxf2 15. Nh3 Bxh4 16. Re1 Bxe1 17. Nc3 Bxc3) 12... Nb8?? { (2.52 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #8] } (12... Ba3 13. bxa3 h5 14. Nh3 Nh6 15. g4 Nxg4 16. Rc1 Nxf2 17. Kxf2 h4 18. Nd2) 13. Kd3?? { (Mate in 8 → 1.81) Lost forced checkmate sequence. b4 was best. } { [%eval 1.81] } (13. b4 Bxb4 14. Ke1 Bxe1 15. Nf3 Bxf2 16. Ne5 Kxe5 17. g4 Bxg4 18. Re1 Bxe1) 13... Ba3 { [%eval 2.42] } 14. bxa3 { [%eval 2.25] } 14... Ne7?? { (2.25 → 6.61) Blunder. h5 was best. } { [%eval 6.61] } (14... h5 15. g4) 15. Kd4?? { (6.61 → 0.00) Blunder. f4 was best. } { [%eval 0.0] } (15. f4 Ke5 16. fxe5 Bh3 17. Nxh3 Na6 18. Kc3 Nb8 19. Nd2 Na6 20. Kb4 Nxb4) 15... Ke5 { [%eval 0.0] } 16. Kxe5 { [%eval -0.25] } 16... Nd5 { [%eval 0.07] } 17. Kxd5 { [%eval 0.0] } 17... Nc6 { [%eval -0.28] } 18. Kxc6 { [%eval 0.0] } 18... h5 { [%eval 0.0] } 19. Kxb6 { [%eval 0.13] } 19... Bb7 { [%eval 0.0] } 20. Kxb7 { [%eval 0.0] } 20... Rc8 { [%eval 0.0] } 21. Kxc8 { [%eval 0.0] } 21... h4 { [%eval -0.16] } 22. g4 { [%eval -0.14] } 22... hxg3 { [%eval -0.13] } 23. fxg3 { [%eval 0.0] } 23... h5 { [%eval -0.06] } 24. g4 { [%eval 0.0] } 24... hxg4 { [%eval 0.0] } 25. Nf3 { [%eval 0.0] } 25... gxf3 { [%eval 0.0] } 26. Re1 { [%eval -0.48] } 26... f2 { [%eval -2.05] } 27. Nd2?? { (-2.05 → Mate in 10) Checkmate is now unavoidable. Re4 was best. } { [%eval #-10] } (27. Re4 f1=K 28. Rb4 Kf2 29. h4 Kf3 30. Rg4 Kxg4 31. a4 Kxh4 32. Nd2 Kg5) 27... fxe1=B?? { (Mate in 10 → Mate in 5) Lost forced checkmate sequence. fxe1=K was best. } { [%eval #5] } (27... fxe1=K 28. a4 Kxd2 29. Kc7 Kxc2 30. Kd8 Kd3 31. h4 Kd4 32. a5 Ke5 33. h5) 28. c3 { [%eval #5] } 28... Bxd2 { [%eval #4] } 29. a4 { [%eval #4] } { Black resigns. } 1-0