lichess.org

FEN
[Event "Rated Classical game"] [Site "https://lichess.org/iaLJwOp1"] [Date "2021.03.31"] [White "lc91"] [Black "FaKeOo"] [Result "1-0"] [UTCDate "2021.03.31"] [UTCTime "17:01:47"] [WhiteElo "1869"] [BlackElo "1890"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-19"] [Variant "Standard"] [TimeControl "2700+45"] [ECO "D90"] [Opening "Grünfeld Defense: Three Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.19] } 2. c4 { [%eval 0.14] } 2... g6 { [%eval 0.28] } 3. Nc3 { [%eval 0.17] } 3... d5 { [%eval 0.25] } 4. Nf3 { [%eval 0.22] } 4... Bg7 { [%eval 0.27] } { D90 Grünfeld Defense: Three Knights Variation } 5. g3 { [%eval -0.17] } 5... O-O { [%eval 0.31] } 6. Bg2 { [%eval 0.0] } 6... c6 { [%eval 0.2] } 7. cxd5 { [%eval 0.08] } 7... Nxd5 { [%eval 0.52] } 8. e4 { [%eval 0.03] } 8... Nxc3 { [%eval 0.0] } 9. bxc3 { [%eval 0.07] } 9... c5 { [%eval 0.09] } 10. O-O { [%eval 0.15] } 10... Nc6 { [%eval -0.05] } 11. Be3 { [%eval 0.01] } 11... Bg4 { [%eval 0.0] } 12. e5 { [%eval -0.12] } 12... cxd4 { [%eval -0.11] } 13. cxd4 { [%eval -0.05] } 13... e6?! { (-0.05 → 0.62) Inaccuracy. Qd7 was best. } { [%eval 0.62] } (13... Qd7 14. Rc1) 14. h3 { [%eval 0.61] } 14... Bxf3 { [%eval 0.47] } 15. Bxf3 { [%eval 0.54] } 15... Qd7 { [%eval 0.57] } 16. Qa4?! { (0.57 → 0.05) Inaccuracy. Rc1 was best. } { [%eval 0.05] } (16. Rc1 Rac8 17. Bxc6 Rxc6 18. Qa4 Rd6 19. Qxd7 Rxd7 20. Kg2 f6 21. f4 h6 22. a4 g5) 16... Rfd8?! { (0.05 → 1.00) Inaccuracy. Nxe5 was best. } { [%eval 1.0] } (16... Nxe5 17. Qxd7 Nxd7 18. a4 Rad8 19. Bxb7 Nb6 20. a5 Nc4 21. Ra4 Nxe3 22. fxe3 Rd7 23. a6) 17. Rfd1?? { (1.00 → -2.50) Blunder. Bxc6 was best. } { [%eval -2.5] } (17. Bxc6) 17... Ne7?? { (-2.50 → 0.47) Blunder. Nxe5 was best. } { [%eval 0.47] } (17... Nxe5 18. Qxd7 Nxf3+ 19. Kg2 Rxd7 20. Kxf3 Rad8 21. Bg5 Rc8 22. Be3 Rc4 23. Rdc1 Rxc1 24. Rxc1) 18. Qb3 { [%eval 0.45] } 18... Nd5 { [%eval 0.73] } 19. Bg5 { [%eval 0.55] } 19... Rdc8 { [%eval 0.61] } 20. Rac1 { [%eval 0.58] } 20... h6 { [%eval 0.46] } 21. Bd2 { [%eval 0.33] } 21... Rd8 { [%eval 0.51] } 22. Ba5 { [%eval 0.42] } 22... b6 { [%eval 0.2] } 23. Bb4 { [%eval 0.12] } 23... Bf8 { [%eval 0.0] } 24. Bxf8 { [%eval 0.0] } 24... Kxf8 { [%eval -0.05] } 25. h4 { [%eval 0.0] } 25... h5 { [%eval 0.0] } 26. Bxd5 { [%eval 0.0] } 26... Qxd5 { [%eval 0.0] } 27. Qe3 { [%eval 0.0] } 27... Kg7 { [%eval 0.0] } 28. Qg5 { [%eval -0.46] } 28... Rac8 { [%eval -0.49] } 29. Rxc8 { [%eval -0.62] } 29... Rxc8 { [%eval -0.62] } 30. Qd2?! { (-0.62 → -1.66) Inaccuracy. Rd3 was best. } { [%eval -1.66] } (30. Rd3 Rc4 31. Qf4 b5 32. Rf3 Qd7 33. Rd3 b4 34. Qf6+ Kg8 35. d5 exd5 36. Qd6 Qf5) 30... Rc4?! { (-1.66 → -1.02) Inaccuracy. a5 was best. } { [%eval -1.02] } (30... a5 31. a3 Kg8 32. Kh2 Rc4 33. Qf4 Rc3 34. a4 Rc4 35. Rd3 Rxa4 36. Rf3 Qd7 37. Rd3) 31. Qe3?! { (-1.02 → -1.98) Inaccuracy. Qf4 was best. } { [%eval -1.98] } (31. Qf4) 31... b5 { [%eval -1.75] } 32. Qf4?! { (-1.75 → -2.74) Inaccuracy. a3 was best. } { [%eval -2.74] } (32. a3) 32... a5?! { (-2.74 → -1.99) Inaccuracy. b4 was best. } { [%eval -1.99] } (32... b4 33. g4) 33. g4 { [%eval -2.52] } 33... hxg4 { [%eval -2.45] } 34. Qxg4?? { (-2.45 → -5.17) Blunder. Qf6+ was best. } { [%eval -5.17] } (34. Qf6+ Kg8) 34... Rc8?? { (-5.17 → -1.47) Blunder. Qxe5 was best. } { [%eval -1.47] } (34... Qxe5) 35. Qg5?? { (-1.47 → -4.54) Blunder. h5 was best. } { [%eval -4.54] } (35. h5) 35... Rh8?? { (-4.54 → -0.59) Blunder. Qf3 was best. } { [%eval -0.59] } (35... Qf3 36. Re1) 36. Qf6+ { [%eval -0.93] } 36... Kg8 { [%eval -0.79] } 37. Rc1 { [%eval -0.63] } 37... Qd7 { [%eval -0.59] } 38. Rc3 { [%eval -0.71] } 38... Rh5 { [%eval -0.54] } 39. Rf3 { [%eval -0.52] } 39... Kf8?? { (-0.52 → 5.41) Blunder. Rh6 was best. } { [%eval 5.41] } (39... Rh6 40. Kh2) 40. Qf4?? { (5.41 → -3.00) Blunder. d5 was best. } { [%eval -3.0] } (40. d5 Qe7 41. Qxg6 Rf5 42. Qh6+ Ke8 43. Rc3 Qd8 44. d6 Kd7 45. Rc7+ Qxc7 46. dxc7 Kxc7) 40... Qd8?? { (-3.00 → Mate in 1) Checkmate is now unavoidable. Qe7 was best. } { [%eval #1] } (40... Qe7) 41. Qxf7# { White wins by checkmate. } 1-0
Reconnecting