- Blind mode tutorial
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[Event "rated variant:crazyhouse game"] [Site "https://lichess.org/iaIudwtW"] [Date "2020.09.10"] [Round "-"] [White "crazycrazy"] [Black "Rodion8848"] [Result "0-1"] [GameId "iaIudwtW"] [UTCDate "2020.09.10"] [UTCTime "16:07:42"] [WhiteElo "1892"] [BlackElo "1902"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+30"] [Variant "Crazyhouse"] [TimeControl "300+0"] [ECO "D02"] [Opening "Queen's Pawn Game: London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 0.7] } 1... Nf6 { [%eval 0.91] } 2. d4 { [%eval 0.74] } 2... d5 { [%eval 0.78] } 3. Bf4 { [%eval 0.83] } { D02 Queen's Pawn Game: London System } 3... c6? { (0.83 → 2.26) Mistake. Bf5 was best. } { [%eval 2.26] } (3... Bf5 4. e3 e6 5. Bd3 Bxd3 6. cxd3 Be7 7. O-O O-O 8. Ne5) 4. e3?! { (2.26 → 1.62) Inaccuracy. Nbd2 was best. } { [%eval 1.62] } (4. Nbd2 Bf5) 4... Bg4 { [%eval 2.42] } 5. Be2?! { (2.42 → 1.48) Inaccuracy. Nbd2 was best. } { [%eval 1.48] } (5. Nbd2 e6) 5... e6 { [%eval 1.9] } 6. Nbd2 { [%eval 1.71] } 6... Bxf3?? { (1.71 → 4.13) Blunder. Be7 was best. } { [%eval 4.13] } (6... Be7 7. h3) 7. Nxf3 { [%eval 4.06] } 7... Nbd7 { [%eval 4.75] } 8. O-O { [%eval 4.61] } 8... N@g6 { [%eval 4.82] } 9. B@e5 { [%eval 4.16] } 9... Ndxe5?! { (4.16 → 6.43) Inaccuracy. Rc8 was best. } { [%eval 6.43] } (9... Rc8 10. c4) 10. dxe5? { (6.43 → 3.52) Mistake. Nxe5 was best. } { [%eval 3.52] } (10. Nxe5) 10... Nd7?! { (3.52 → 5.35) Inaccuracy. Ne4 was best. } { [%eval 5.35] } (10... Ne4) 11. N@d6+?? { (5.35 → 2.44) Blunder. c4 was best. } { [%eval 2.44] } (11. c4) 11... Bxd6 { [%eval 2.06] } 12. exd6 { [%eval 1.97] } 12... N@e4?? { (1.97 → 4.76) Blunder. O-O was best. } { [%eval 4.76] } (12... O-O) 13. B@c7?? { (4.76 → -1.46) Blunder. c4 was best. } { [%eval -1.46] } (13. c4) 13... Qc8?? { (-1.46 → 2.10) Blunder. Qf6 was best. } { [%eval 2.1] } (13... Qf6) 14. Bd3?! { (2.10 → 0.98) Inaccuracy. c4 was best. } { [%eval 0.98] } (14. c4 O-O) 14... Nxf4?? { (0.98 → 4.18) Blunder. B@h5 was best. } { [%eval 4.18] } (14... B@h5) 15. exf4 { [%eval 3.73] } 15... Ndf6?? { (3.73 → 10.98) Blunder. B@f6 was best. } { [%eval 10.98] } (15... B@f6) 16. Ne5 { [%eval 7.86] } 16... B@b6 { [%eval 17.64] } 17. Bxe4 { [%eval 12.09] } 17... dxe4?! { (12.09 → Mate in 8) Checkmate is now unavoidable. Bxc7 was best. } { [%eval #8] } (17... Bxc7 18. Nxf7) 18. d7+ { [%eval #7] } 18... Nxd7 { [%eval #7] } 19. Qxd7+?! { (Mate in 7 → 30.09) Lost forced checkmate sequence. N@d6+ was best. } { [%eval 30.09] } (19. N@d6+ Kf8 20. Nxc8 Bxf2+ 21. Rxf2 B@e7 22. Qxd7 Rxc8 23. Qxe7+ Kxe7 24. Q@d7+ Kf8 25. Qxf7#) 19... Qxd7 { [%eval 26.39] } 20. Nxd7 { [%eval 14.98] } 20... Bxc7 { [%eval 14.31] } 21. N@f6+ { [%eval 9.95] } 21... gxf6 { [%eval 33.34] } 22. Nxf6+ { [%eval 35.8] } 22... Ke7 { [%eval 33.1] } 23. Q@d7+ { [%eval 24.89] } 23... Kxf6 { [%eval 25.1] } 24. Qxc7?? { (25.10 → Mate in 4) Checkmate is now unavoidable. N@g4+ was best. } { [%eval #-4] } (24. N@g4+ Kg7) 24... N@f3+?? { (Mate in 4 → 27.37) Lost forced checkmate sequence. N@h3+ was best. } { [%eval 27.37] } (24... N@h3+ 25. gxh3 N@e2+ 26. Kh1 P@g2+ 27. Kxg2 B@f3#) 25. Kh1 { [%eval 16.41] } 25... Q@h5?! { (16.41 → Mate in 12) Checkmate is now unavoidable. Rae8 was best. } { [%eval #12] } (25... Rae8 26. N@g4+) 26. P@g5+ { [%eval #12] } 26... Kg6 { [%eval #3] } 27. N@e7+ { [%eval #5] } 27... Kg7 { [%eval #5] } 28. B@f6+?? { (Mate in 5 → 0.55) Lost forced checkmate sequence. B@h6+ was best. } { [%eval 0.55] } (28. B@h6+ Qxh6 29. gxh6+ Kxh6 30. N@g4+ Kh5 31. Q@h6+ Kxg4 32. h3#) 28... Kf8 { [%eval 0.0] } 29. N@d7+?? { (0.00 → -22.39) Blunder. f5 was best. } { [%eval -22.39] } (29. f5 B@h3 30. Rg1 Nxg1 31. N@d7+ Ke8 32. Rxg1 Bxg2+ 33. Rxg2 R@a1+ 34. B@g1 Rxg1+ 35. Rxg1 B@f3+) 29... Ke8 { [%eval -18.49] } 30. f5?! { (-18.49 → Mate in 9) Checkmate is now unavoidable. h3 was best. } { [%eval #-9] } (30. h3 P@e2) 30... Nxh2?! { (Mate in 9 → -31.55) Lost forced checkmate sequence. P@h3 was best. } { [%eval -31.55] } (30... P@h3 31. Rg1 hxg2+ 32. Rxg2 P@h3 33. Qg3 hxg2+ 34. Qxg2 B@h3 35. Qg1 B@g2+ 36. Qxg2 Bxg2+ 37. Kxg2) 31. Qxh2?! { (-31.55 → Mate in 4) Checkmate is now unavoidable. fxe6 was best. } { [%eval #-4] } (31. fxe6) 31... Qxh2+ { [%eval #-3] } 32. Kxh2 { [%eval #-3] } 32... N@g4+ { [%eval #-2] } 33. Kg3 { [%eval #-2] } 33... Q@h2+ { [%eval #-1] } 34. Kxg4 { [%eval #-1] } 34... B@h5# { Black wins by checkmate. } 0-1