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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/iZrsNxmf"] [Date "2024.11.28"] [Round "-"] [White "Peanutbutter12345"] [Black "Timur_Rumit"] [Result "0-1"] [GameId "iZrsNxmf"] [UTCDate "2024.11.28"] [UTCTime "11:41:38"] [WhiteElo "2336"] [BlackElo "1890"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.44] } 2. Nh3?! { (0.44 → -0.24) Inaccuracy. c4 was best. } { [%eval -0.24] } (2. c4 d5 3. cxd5 Qxd5 4. Bh3 Qxh1 5. Bxc8 Qxg1 6. Qa4 Qxf2) 2... g5 { [%eval -0.2] } 3. Nxg5 { [%eval -0.22] } 3... e6?? { (-0.22 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (3... Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6 7. Rg1 Rxh2 8. Bg2) 4. Nxh7?? { (Mate in 16 → -0.56) Lost forced checkmate sequence. Nxf7 was best. } { [%eval -0.56] } (4. Nxf7 Kxf7 5. b4 Bxb4 6. Bb2 Bxd2 7. Bxh8 Bxe1 8. Qxd7 Bxf2 9. Qxc7 Qxc7) 4... Rxh7 { [%eval -0.91] } 5. Bh3 { [%eval -0.91] } 5... Rxh3 { [%eval -0.39] } 6. b4 { [%eval -0.23] } 6... Bxb4 { [%eval -0.15] } 7. Kf1? { (-0.15 → -1.46) Mistake. g4 was best. } { [%eval -1.46] } (7. g4) 7... Bxd2 { [%eval -1.61] } 8. Qxd2?? { (-1.61 → -7.94) Blunder. Nxd2 was best. } { [%eval -7.94] } (8. Nxd2 Rxh2 9. Rxh2 Qh4 10. gxh4 a5 11. Rh3 Ra7 12. Nb3 Ra6 13. Nxa5 bxa5) 8... Rxh2 { [%eval -6.75] } 9. Rxh2 { [%eval -6.21] } 9... Qh4?? { (-6.21 → -1.56) Blunder. Kf8 was best. } { [%eval -1.56] } (9... Kf8 10. Qxd7 Qxd7 11. a3 Nc6 12. Be3 Nb4 13. Bxb6 cxb6 14. axb4 Qa4 15. Rxa4) 10. gxh4 { [%eval -2.0] } 10... Nh6?? { (-2.00 → 0.61) Blunder. c5 was best. } { [%eval 0.61] } (10... c5 11. Qxd7 Bxd7 12. Bh6 Nxh6 13. f4 e5 14. fxe5 Bh3 15. Rxh3 Na6 16. e6) 11. Qxh6 { [%eval -0.03] } 11... Ba6?? { (-0.03 → 5.26) Blunder. Nc6 was best. } { [%eval 5.26] } (11... Nc6 12. Qxe6) 12. Qxe6 { [%eval 4.15] } 12... Bxe2 { [%eval 5.12] } 13. Qxe8 { [%eval 4.47] } 13... Bxf1 { [%eval 4.81] } 14. Qxd7?? { (4.81 → -3.07) Blunder. Qxb8 was best. } { [%eval -3.07] } (14. Qxb8 Rxb8) 14... Nxd7 { [%eval -2.36] } 15. Rg2 { [%eval -2.95] } 15... Bxg2 { [%eval -2.82] } 16. h5 { [%eval -3.09] } 16... Bd5?? { (-3.09 → 0.00) Blunder. Bf1 was best. } { [%eval 0.0] } (16... Bf1 17. c3) 17. Bf4 { [%eval 0.0] } 17... Bxa2 { [%eval 0.0] } 18. Bxc7 { [%eval 0.0] } 18... Bxb1 { [%eval 0.0] } 19. Rxa7 { [%eval 0.0] } 19... Bxc2 { [%eval 0.0] } 20. Bxb6 { [%eval 0.0] } 20... Rxa7 { [%eval 0.0] } 21. Bxa7 { [%eval 0.0] } 21... Nb6 { [%eval 0.0] } 22. Bxb6 { [%eval 0.0] } 22... f5 { [%eval 0.0] } 23. h6 { [%eval 0.0] } 23... Bb3 { [%eval 0.0] } 24. f3 { [%eval 0.0] } 24... Bf7 { [%eval 0.0] } 25. Bf2 { [%eval 0.0] } 25... Be6 { [%eval 0.0] } 26. h7 { [%eval 0.0] } 26... Bg8 { [%eval 0.0] } 27. hxg8=R?? { (0.00 → Mate in 7) Checkmate is now unavoidable. hxg8=Q was best. } { [%eval #-7] } (27. hxg8=Q f4 28. Be3 fxe3 29. Qd8 e2 30. Qd3 e1=K 31. Qa3 Kd1 32. Qc1 Kxc1) 27... f4 { [%eval #-7] } 28. Be3 { [%eval #-6] } 28... fxe3 { [%eval #-6] } 29. Rg2 { [%eval #-1] } 29... e2 { [%eval #-1] } 30. Rxe2# { Game ends by variant rule. } 0-1