FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/iZbk3AF4"]
[Date "2025.09.01"]
[White "Gerardo850821"]
[Black "shubhbul"]
[Result "1-0"]
[GameId "iZbk3AF4"]
[UTCDate "2025.09.01"]
[UTCTime "17:18:58"]
[WhiteElo "1059"]
[BlackElo "1672"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -4.99] } 2. Nxe5 { [%eval -3.7] } 2... Ba3?? { (-3.70 → -0.80) Blunder. Bd6 was best. } { [%eval -0.8] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxd7?? { (-0.80 → Mate in 13) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-13] } (3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1 Rxa2) 3... Qxd7?? { (Mate in 13 → -4.37) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -4.37] } (3... Bxb2 4. Nxb8 Rxb8 5. Bxb2 Qxd2 6. Bxg7 Qxe2 7. Kxe2 Be6 8. Bxh8) 4. bxa3 { [%eval -4.32] } 4... Qxd2 { [%eval -3.87] } 5. Kxd2 { [%eval -4.3] } 5... Bh3 { [%eval -4.25] } 6. gxh3 { [%eval -3.61] } 6... Nh6 { [%eval -3.65] } 7. Kc3?? { (-3.65 → Mate in 10) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-10] } (7. Ke3 Kd7) 7... Ng4 { [%eval #-10] } 8. hxg4 { [%eval #-9] } 8... f5?? { (Mate in 9 → 2.38) Lost forced checkmate sequence. g5 was best. } { [%eval 2.38] } (8... g5 9. Bxg5 f6 10. Bxf6 Kf8 11. Bxh8 h5 12. gxh5 Nd7 13. Qxd7 a5 14. Qxc7) 9. gxf5 { [%eval 2.63] } 9... Kd7?? { (2.63 → Mate in 13) Checkmate is now unavoidable. h6 was best. } { [%eval #13] } (9... h6 10. Bxh6) 10. Qxd7 { [%eval #13] } 10... Nxd7 { [%eval #12] } 11. Bh6 { [%eval #12] } 11... gxh6 { [%eval #11] } 12. f6 { [%eval #11] } 12... Nxf6 { [%eval #10] } 13. e4 { [%eval #10] } 13... Nxe4 { [%eval #9] } 14. Nd2?? { (Mate in 9 → 6.79) Lost forced checkmate sequence. Kd4 was best. } { [%eval 6.79] } (14. Kd4 Nxf2 15. Bb5 Nxh1 16. Be8 Raxe8 17. Ke3 Rxe3 18. Nc3 Rxc3 19. Rxh1 Rxa3) 14... Nxd2 { [%eval 8.1] } 15. Kxd2 { [%eval 8.22] } 15... Rhe8? { (8.22 → Mate in 8) Checkmate is now unavoidable. b5 was best. } { [%eval #8] } (15... b5) 16. Ba6 { [%eval #8] } 16... bxa6 { [%eval #7] } 17. Rhe1 { [%eval #16] } 17... Rxe1 { [%eval #15] } 18. Kxe1?! { (Mate in 15 → 11.75) Lost forced checkmate sequence. Rxe1 was best. } { [%eval 11.75] } (18. Rxe1 Re8 19. Rxe8 h5 20. h4 a5 21. f4 c6 22. f5 c5 23. Kc1 c4) 18... Rg8 { [%eval 13.09] } 19. c4 { [%eval 8.41] } 19... h5 { [%eval 6.9] } 20. h4 { [%eval 7.51] } 20... Rg5 { [%eval 10.65] } 21. hxg5 { [%eval 9.27] } 21... h6 { [%eval 9.87] } 22. gxh6 { [%eval 10.05] } 22... a5 { [%eval 10.68] } 23. Rb1 { [%eval 10.5] } 23... a4 { [%eval 10.5] } 24. Rb6?? { (10.50 → 3.53) Blunder. f4 was best. } { [%eval 3.53] } (24. f4 h4) 24... axb6 { [%eval 3.52] } 25. c5 { [%eval 3.41] } 25... bxc5 { [%eval 4.22] } 26. Ke2?! { (4.22 → 3.36) Inaccuracy. f4 was best. } { [%eval 3.36] } (26. f4 h4) 26... c4 { [%eval 3.4] } 27. f4 { [%eval 3.34] } 27... c3 { [%eval 2.9] } 28. Kd2?? { (2.90 → -1.17) Blunder. Kd3 was best. } { [%eval -1.17] } (28. Kd3 h4) 28... cxd2 { [%eval -1.3] } 29. f5 { [%eval -1.59] } 29... d1=R? { (-1.59 → 0.00) Mistake. h4 was best. } { [%eval 0.0] } (29... h4) 30. f6 { [%eval 0.0] } 30... Re1 { [%eval 0.0] } 31. f7 { [%eval 0.0] } 31... h4 { [%eval 0.0] } 32. h7 { [%eval -0.24] } 32... h3?? { (-0.24 → Mate in 9) Checkmate is now unavoidable. Re4 was best. } { [%eval #9] } (32... Re4 33. f8=K) 33. h8=K?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. f8=R was best. } { [%eval 0.0] } (33. f8=R Rc1 34. h8=B Rc3 35. Bxc3 h2 36. Rb8 c6 37. Rb1 h1=K 38. Rxh1 c5) 33... h2?? { (0.00 → 2.60) Blunder. Rb1 was best. } { [%eval 2.6] } (33... Rb1 34. f8=R) 34. f8=K?? { (2.60 → -4.13) Blunder. f8=R was best. } { [%eval -4.13] } (34. f8=R Rf1 35. Rxf1 c5 36. Kg7 c4 37. Kf6 c3 38. Rh1 c2 39. Rxh2 c1=N) 34... Rd1 { [%eval -3.68] } 35. Kf7 { [%eval -4.14] } 35... c5 { [%eval -3.5] } 36. Kf6 { [%eval -4.1] } 36... Rb1 { [%eval -3.58] } 37. Ke5 { [%eval -3.85] } 37... Rb3?? { (-3.85 → -0.92) Blunder. c4 was best. } { [%eval -0.92] } (37... c4 38. Ke4) 38. axb3 { [%eval -2.54] } 38... axb3 { [%eval -1.29] } 39. Kd4? { (-1.29 → -2.99) Mistake. a4 was best. } { [%eval -2.99] } (39. a4) 39... cxd4 { [%eval -3.08] } 40. Kg7 { [%eval -2.06] } 40... b2 { [%eval -2.01] } 41. Kf6? { (-2.01 → -3.45) Mistake. a4 was best. } { [%eval -3.45] } (41. a4) 41... b1=R?! { (-3.45 → -2.29) Inaccuracy. d3 was best. } { [%eval -2.29] } (41... d3 42. a4) 42. Ke5?? { (-2.29 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #-3] } (42. a4) 42... Rb2 { [%eval #-5] } 43. Kxd4 { [%eval #-4] } 43... h1=R { [%eval #-5] } 44. a4 { [%eval #-3] } 44... Rb5 { [%eval #-3] } 45. axb5 { [%eval #-2] } 45... Rb1?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Ra1 was best. } { [%eval #2] } (45... Ra1 46. Kd5 Ra6 47. bxa6#) 46. Kd5 { [%eval #2] } 46... Rxb5 { [%eval #1] } 47. Kc5 { [%eval #1] } 47... Rxc5# { Game ends by variant rule. } 1-0