FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/iXWIqLoR"]
[Date "2024.09.03"]
[Round "-"]
[White "Vitieri"]
[Black "lllizbet"]
[Result "0-1"]
[GameId "iXWIqLoR"]
[UTCDate "2024.09.03"]
[UTCTime "20:52:03"]
[WhiteElo "1518"]
[BlackElo "1515"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+6"]
[Variant "Atomic"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 4.06] } 1... f6 { [%eval 3.53] } 2. e3 { [%eval 3.93] } 2... Nh6?? { (3.93 → Mate in 4) Checkmate is now unavoidable. d5 was best. } { [%eval #4] } (2... d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3) 3. Nd4?? { (Mate in 4 → 1.02) Lost forced checkmate sequence. Ne5 was best. } { [%eval 1.02] } (3. Ne5 fxe5 4. Qh5+ g6 5. Qg5 Ng4 6. Qxe7#) 3... Ng4 { [%eval 0.76] } 4. f4 { [%eval 0.64] } 4... Nxe3?? { (0.64 → Mate in 4) Checkmate is now unavoidable. Na6 was best. } { [%eval #4] } (4... Na6 5. Nc3 Nb4 6. Ncb5 Nxc2 7. Nxc7 Nxe3 8. Bb5 Kf7 9. Bc4+) 5. Qh5+ { [%eval #3] } 5... g6 { [%eval #3] } 6. Qc5? { (Mate in 3 → 7.95) Lost forced checkmate sequence. Qd5 was best. } { [%eval 7.95] } (6. Qd5 d6 7. Qf7+ Kd7 8. Qxe7#) 6... d6 { [%eval 8.0] } 7. Qxc7 { [%eval 8.06] } 7... Rc8 { [%eval 10.75] } 8. c4?! { (10.75 → 6.77) Inaccuracy. Bb5+ was best. } { [%eval 6.77] } (8. Bb5+ Rc6) 8... e6 { [%eval 8.15] } 9. d4 { [%eval 7.3] } 9... d5 { [%eval 7.92] } 10. b3?! { (7.92 → 5.80) Inaccuracy. c5 was best. } { [%eval 5.8] } (10. c5 a6 11. f5 e5 12. Be2 h5 13. h4 g5 14. hxg5 e4 15. Bh6 Bxh6) 10... Bb4+ { [%eval 5.76] } 11. Nc3 { [%eval 5.84] } 11... Ba5?! { (5.84 → 8.90) Inaccuracy. e5 was best. } { [%eval 8.9] } (11... e5) 12. Ba3?? { (8.90 → 0.00) Blunder. cxd5 was best. } { [%eval 0.0] } (12. cxd5) 12... dxc4+ { [%eval 0.0] } 13. Bb4 { [%eval 0.0] } 13... Rc2 { [%eval -0.08] } 14. Kd1?? { (-0.08 → Mate in 12) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-12] } (14. Ba6 Re2+) 14... Rc1+ { [%eval #-11] } 15. Kd2 { [%eval #-11] } 15... Rd1+ { [%eval -41.37] } 16. Kc2 { [%eval -16.82] } 16... Rd2+ { [%eval -10.94] } 17. Kc1 { [%eval -7.46] } 17... Rxg2?? { (-7.46 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (17... e5) 18. Bxa5?? { (0.00 → -3.90) Blunder. Kd2 was best. } { [%eval -3.9] } (18. Kd2 Rg8 19. Re1 Bb6 20. Rc1 Kf7 21. Bf8 f5 22. Re1 Ke8 23. Rc1 Kf7) 18... O-O { [%eval -4.02] } 19. Kd2 { [%eval -3.92] } 19... Rc8 { [%eval -3.75] } 20. Ke2?? { (-3.75 → -9.85) Blunder. d5 was best. } { [%eval -9.85] } (20. d5 exd5) 20... Rc2+ { [%eval -8.99] } 21. Ke3? { (-8.99 → Mate in 3) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-3] } (21. Kf1 Rf2+) 21... Rxa2? { (Mate in 3 → -9.03) Lost forced checkmate sequence. Re2+ was best. } { [%eval -9.03] } (21... Re2+ 22. Kd3 Rd2+ 23. Ke3 Rxd4#) 22. f5 { [%eval -11.72] } 22... exf5 { [%eval -11.54] } 23. d5 { [%eval -11.51] } 23... Kf8 { [%eval -13.5] } 24. Kd4 { [%eval -16.99] } 24... Ke8 { [%eval -16.7] } 25. Kc5 { [%eval -16.53] } 25... Kd7 { [%eval -14.7] } 26. Kd6 { [%eval -23.31] } 26... f5 { [%eval -23.14] } 27. b4 { [%eval -23.06] } 27... f4 { [%eval -22.47] } 28. b5 { [%eval -22.01] } 28... f3 { [%eval -21.34] } 29. h4 { [%eval -30.96] } 29... f2 { [%eval -25.11] } 30. h5 { [%eval -50.27] } 30... g5 { [%eval -49.84] } 31. h6?! { (-49.84 → Mate in 9) Checkmate is now unavoidable. Ke6 was best. } { [%eval #-9] } (31. Ke6 g4) 31... g4 { [%eval #-13] } 32. b6 { [%eval #-9] } 32... g3 { [%eval #-13] } 33. Ke7 { [%eval #-13] } 33... g2 { [%eval #-9] } 34. d6 { [%eval #-6] } 34... f1=Q { [%eval #-5] } 35. Kd8 { [%eval #-5] } 35... Qf8 { [%eval #-4] } 36. Ke7 { [%eval #-4] } 36... g1=Q { [%eval #-4] } 37. Ke8 { [%eval #-3] } 37... Kc6+ { [%eval #-2] } 38. Kd7 { [%eval #-2] } 38... Kc5 { [%eval #-3] } 39. Kc6 { [%eval #-2] } 39... Kd4+ { [%eval #-1] } 40. Kd5 { [%eval #-1] } 40... Qxd6# { Game ends by variant rule. } 0-1