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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/iUIHuPGr"] [Date "2026.05.11"] [Round "-"] [White "Artun2310"] [Black "Master26"] [Result "0-1"] [GameId "iUIHuPGr"] [UTCDate "2026.05.11"] [UTCTime "14:19:34"] [WhiteElo "1579"] [BlackElo "1528"] [WhiteRatingDiff "-121"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.40) Lost forced checkmate sequence. b5 was best. } { [%eval -0.4] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval -0.12] } 2... g6?? { (-0.12 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5 { [%eval #18] } 4... Rxh5 { [%eval #14] } 5. Ba6 { [%eval #15] } 5... Rxh2 { [%eval #13] } 6. Bxb7?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-13] } (6. Rxh2 bxa6 7. Rh6 Nxh6 8. g4 Nxg4 9. Kd1 Nxf2 10. d4 Nxd1) 6... Bxb7 { [%eval #-13] } 7. Rxh2 { [%eval #-12] } 7... Bxg2 { [%eval #-12] } 8. Rxg2 { [%eval #-11] } 8... d6?? { (Mate in 11 → 0.43) Lost forced checkmate sequence. c5 was best. } { [%eval 0.43] } (8... c5 9. Rxg6 Qc7 10. Rxg8 Kd8 11. Rxf8 Ke8 12. Rxe8 Qh2 13. Rxb8 Qxg1 14. Rxa8) 9. Rxg6 { [%eval 0.07] } 9... Kd7? { (0.07 → 1.27) Mistake. Nd7 was best. } { [%eval 1.27] } (9... Nd7 10. Rxg8 Qc8 11. Rxf8 Kxf8 12. a4 Kf7 13. b3 Kf6 14. Ke2 Qg8 15. Na3) 10. Rxd6 { [%eval 1.12] } 10... exd6 { [%eval 0.15] } 11. Nc3?? { (0.15 → Mate in 8) Checkmate is now unavoidable. Na3 was best. } { [%eval #-8] } (11. Na3 Ke6 12. Rb1 Nh6 13. Ne2 Kd7 14. Nb5 a6 15. Nxc7 Kxc7 16. c4 Nd7) 11... d5 { [%eval #-8] } 12. Nxd5 { [%eval #-7] } 12... Qf6?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Qe8 was best. } { [%eval #9] } (12... Qe8 13. Nxc7 Qxe1 14. Nxa8 Qxd2 15. Bxd2 Ba3 16. bxa3 Nh6 17. Bxh6 Kc7 18. Nxc7) 13. Nxc7 { [%eval #10] } 13... Qxb2 { [%eval #9] } 14. Nxa8?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bxb2 was best. } { [%eval #-6] } (14. Bxb2 Kxc7 15. Bg7 Bxg7 16. c4 Bxa1 17. d4 Bxd4 18. Kd2 Bxf2 19. Kd1 Bxg1) 14... Qxa2 { [%eval #-6] } 15. Rxa2 { [%eval #-5] } 15... Na6 { [%eval #-5] } 16. Rxa6 { [%eval #-4] } 16... Ba3?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Ne7 was best. } { [%eval #13] } (16... Ne7 17. Rxa7 Nd5 18. Rxd7 Nc3 19. dxc3 Be7 20. Rxe7#) 17. Rxa7 { [%eval #13] } 17... Bxc1 { [%eval #12] } 18. Rxd7 { [%eval #12] } 18... Bxd2 { [%eval #11] } 19. Kxd2?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Rxd2 was best. } { [%eval #-1] } (19. Rxd2 Nh6 20. Rd6 Ng8 21. Rd3 Nh6 22. Nf3 Ng8 23. Ne5 Nf6 24. Ng4 Nxg4) 19... Ne7 { [%eval #-1] } 20. Rxe7# { Game ends by variant rule. } 0-1