FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/iRVSYvG3"]
[Date "2025.08.09"]
[White "Java-Java"]
[Black "Volkhonskii_ilia-14"]
[Result "1-0"]
[GameId "iRVSYvG3"]
[UTCDate "2025.08.09"]
[UTCTime "15:04:03"]
[WhiteElo "1240"]
[BlackElo "1577"]
[WhiteRatingDiff "+250"]
[BlackRatingDiff "-18"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6? { (0.00 → 1.22) Mistake. Nh6 was best. } { [%eval 1.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.71] } 2... g6 { [%eval 0.33] } 3. a3?! { (0.33 → -0.43) Inaccuracy. c4 was best. } { [%eval -0.43] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Ba6? { (-0.43 → 0.67) Mistake. d6 was best. } { [%eval 0.67] } (3... d6 4. Bh3 Bxh3 5. Nxh3 g5 6. Nxg5 e5 7. Nxh7 Rxh7 8. Rg1) 4. c4? { (0.67 → -0.84) Mistake. Ra2 was best. } { [%eval -0.84] } (4. Ra2 Bxe2) 4... Bxc4 { [%eval -0.92] } 5. bxc4 { [%eval -0.63] } 5... b5 { [%eval -0.47] } 6. cxb5 { [%eval 0.07] } 6... Na6?! { (0.07 → 1.13) Inaccuracy. a5 was best. } { [%eval 1.13] } (6... a5 7. bxa6 Nxa6 8. Ra2 Bg7 9. Ra1) 7. bxa6 { [%eval 1.12] } 7... Bh6?? { (1.12 → Mate in 20) Checkmate is now unavoidable. c5 was best. } { [%eval #20] } (7... c5) 8. e3?? { (Mate in 20 → -3.02) Lost forced checkmate sequence. Bb2 was best. } { [%eval -3.02] } (8. Bb2 Bxd2 9. Bxh8 Bxe1 10. Qxd7 Bxf2 11. Qxe8 Qxe8 12. Bd4 Bxg3 13. Bxa7 Rxa7) 8... Bxe3 { [%eval -2.51] } 9. dxe3?? { (-2.51 → -5.85) Blunder. fxe3 was best. } { [%eval -5.85] } (9. fxe3 h5) 9... c5 { [%eval -3.85] } 10. Qxd7 { [%eval -3.72] } 10... Kxd7 { [%eval -1.32] } 11. Nc3?? { (-1.32 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (11. Ne2 c4) 11... Kc8?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #12] } (11... c4 12. Bxc4 h5 13. Bxf7 Nh6 14. Bxg6 Kd6 15. Bxh5 Nf7 16. Bxf7 Rxh2 17. Rxh2) 12. Nd5 { [%eval #12] } 12... Qxd5 { [%eval #12] } 13. Bd3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (13. e4 Qxe4 14. Kd1 Qxh1 15. g4 Qxh2 16. Rb1 Qxg1 17. Rb3 Qxf1) 13... Qxd3?? { (Mate in 11 → -0.76) Lost forced checkmate sequence. Qxh1 was best. } { [%eval -0.76] } (13... Qxh1 14. Bxg6 Qxh2 15. Bxf7 Qxg1 16. Bxg8 Qxe1 17. Bxh7 Qxc1 18. Rxc1 Rxh7 19. Rxc5) 14. Kd1?? { (-0.76 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (14. a4 Qxe3 15. fxe3 c4 16. Ne2 Nh6 17. Kd2 Kb7 18. axb7 Ng4 19. bxa8=Q Nxh2) 14... Qxa3 { [%eval #-10] } 15. Rxa3 { [%eval #-9] } 15... h5?? { (Mate in 9 → 5.93) Lost forced checkmate sequence. Kb7 was best. } { [%eval 5.93] } (15... Kb7 16. axb7 Rb8 17. Rxa7 Rxb7 18. Rxb7 Nf6 19. Rxe7 h5 20. Rxf7 Nd7 21. Rxd7) 16. g4?? { (5.93 → 2.06) Blunder. Rb3 was best. } { [%eval 2.06] } (16. Rb3 Kb7) 16... hxg4 { [%eval 1.25] } 17. Nf3?? { (1.25 → -3.93) Blunder. Ra5 was best. } { [%eval -3.93] } (17. Ra5) 17... Rxh2 { [%eval -3.84] } 18. Rxh2 { [%eval -3.66] } 18... gxf3 { [%eval -4.04] } 19. Ke2?? { (-4.04 → -9.89) Blunder. Rh5 was best. } { [%eval -9.89] } (19. Rh5 gxh5 20. Rb3 Rb8 21. Rxb8 Kxb8 22. Bd2 h4 23. Bb4 cxb4 24. Kd2 e6) 19... fxe2 { [%eval -10.19] } 20. Rh6?! { (-10.19 → Mate in 13) Checkmate is now unavoidable. Rh5 was best. } { [%eval #-13] } (20. Rh5 gxh5) 20... Nxh6 { [%eval #-13] } 21. Rd3 { [%eval #-8] } 21... Kd7 { [%eval #-8] } 22. Rxd7 { [%eval #-7] } 22... Rh8 { [%eval #-8] } 23. Rxe7 { [%eval #-7] } 23... Ng4 { [%eval #-7] } 24. Rxf7 { [%eval #-6] } 24... Nxe3 { [%eval #-6] } 25. fxe3 { [%eval #-5] } 25... Rf8?? { (Mate in 5 → Mate in 12) Lost forced checkmate sequence. Rc8 was best. } { [%eval #12] } (25... Rc8 26. Rxa7 Rc7 27. Rxc7 g5 28. Rxc5 e1=Q 29. Rxg5 Qxe3 30. Bxe3#) 26. Rxf8 { [%eval #11] } 26... g5 { [%eval #10] } 27. Rf4?? { (Mate in 10 → -2.04) Lost forced checkmate sequence. Rf2 was best. } { [%eval -2.04] } (27. Rf2 g4 28. Rxe2 g3 29. Rc2 g2 30. Rxg2 c4 31. Rg4 c3 32. Ba3 c2) 27... gxf4 { [%eval -2.17] } 28. exf4 { [%eval -2.22] } 28... c4 { [%eval -1.0] } 29. f5 { [%eval -1.32] } 29... e1=N?? { (-1.32 → 5.56) Blunder. e1=B was best. } { [%eval 5.56] } (29... e1=B 30. Bd2) 30. f6 { [%eval 2.48] } 30... Ng2?? { (2.48 → Mate in 6) Checkmate is now unavoidable. c3 was best. } { [%eval #6] } (30... c3 31. f7) 31. Be3 { [%eval #6] } 31... Nxe3 { [%eval #5] } 32. f7 { [%eval #5] } 32... Nd5 { [%eval #4] } 33. f8=N { [%eval #9] } 33... c3 { [%eval #8] } 34. Ne6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Nd7 was best. } { [%eval 0.0] } (34. Nd7 Nf6 35. Nxf6 c2 36. Nd5 c1=K 37. Nb6 axb6 38. a7 Kb1 39. a8=Q Ka2) 34... Nf4?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Ne7 was best. } { [%eval #7] } (34... Ne7 35. Nc5 Nc6 36. Nd7 Na5 37. Nb6 axb6 38. a7 c2 39. a8=B Nc6 40. Bxc6) 35. Nxf4 { [%eval #7] } 35... c2 { [%eval #6] } 36. Nd5 { [%eval #6] } 36... c1=N { [%eval #5] } 37. Nb6 { [%eval #5] } 37... axb6 { [%eval #4] } 38. a7 { [%eval #4] } 38... Nb3 { [%eval #3] } 39. a8=R { [%eval #3] } 39... Na5 { [%eval #1] } 40. Rxa5 { [%eval #1] } 40... bxa5# { Game ends by variant rule. } 1-0
