FEN
[Event "rated rapid game"]
[Site "https://lichess.org/iREaj43R"]
[Date "2026.04.23"]
[Round "-"]
[White "Raidaleon"]
[Black "Roman_Koshelev"]
[Result "0-1"]
[GameId "iREaj43R"]
[UTCDate "2026.04.23"]
[UTCTime "11:25:02"]
[WhiteElo "1110"]
[BlackElo "1135"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.09] } 5. d3 { [%eval 0.07] } 5... d6 { [%eval 0.09] } 6. O-O { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... a6 { [%eval 0.09] } 7. a3 { [%eval 0.02] } 7... b5 { [%eval 0.1] } 8. Bb3 { [%eval 0.2] } 8... Nd4 { [%eval 0.23] } 9. Nxd4 { [%eval 0.28] } 9... Bxd4 { [%eval 0.34] } 10. Nd5 { [%eval 0.12] } 10... Nxd5 { [%eval 0.09] } 11. Bxd5 { [%eval 0.18] } 11... Rb8 { [%eval 0.17] } 12. Qf3 { [%eval 0.09] } 12... O-O { [%eval 0.12] } 13. c3 { [%eval 0.09] } 13... Bb6 { [%eval 0.13] } 14. Qg3 { [%eval 0.12] } 14... Qf6 { [%eval 0.15] } 15. Bg5 { [%eval -0.06] } 15... Qg6 { [%eval -0.05] } 16. h3 { [%eval -0.12] } 16... h6 { [%eval -0.14] } 17. Kh2?? { (-0.14 → -4.64) Blunder. Bf4 was best. } { [%eval -4.64] } (17. Bf4 Kh7 18. Qxg6+ Kxg6 19. Be3 Bxe3 20. fxe3 Bd7 21. b4 f6 22. Rfc1 Kg5) 17... hxg5 { [%eval -4.43] } 18. f4 { [%eval -4.61] } 18... exf4 { [%eval -4.49] } 19. Rxf4 { [%eval -4.44] } 19... Kh7 { [%eval -3.78] } 20. Rg4 { [%eval -4.51] } 20... Bxg4 { [%eval -4.21] } 21. Qxg4 { [%eval -4.2] } 21... f5?! { (-4.20 → -3.30) Inaccuracy. c6 was best. } { [%eval -3.3] } (21... c6 22. Ba2 Qf6 23. Qe2 Qf2 24. Qh5+ Kg8 25. d4 Bd8 26. e5 Qh4 27. Qe2) 22. exf5 { [%eval -3.19] } 22... Qxf5?? { (-3.19 → Mate in 1) Checkmate is now unavoidable. Qh6 was best. } { [%eval #1] } (22... Qh6 23. Re1 c6 24. Be6 d5 25. g3 Bc7 26. Re2 Kh8 27. Kg2 Rf6 28. Re3) 23. Be4?? { (Mate in 1 → 2.81) Lost forced checkmate sequence. Qh5# was best. } { [%eval 2.81] } (23. Qh5#) 23... g6 { [%eval 2.78] } 24. Bxf5 { [%eval 2.72] } 24... Rxf5 { [%eval 2.8] } 25. Re1 { [%eval 2.98] } 25... Rbf8 { [%eval 2.79] } 26. Re7+ { [%eval 2.72] } 26... Kh6 { [%eval 3.03] } 27. h4? { (3.03 → 1.38) Mistake. d4 was best. } { [%eval 1.38] } (27. d4 c5 28. Qe4 Bd8 29. Rd7 d5 30. Qe6 cxd4 31. cxd4 Bf6 32. Qb6 Rh8) 27... gxh4 { [%eval 1.32] } 28. Qxh4+?? { (1.32 → -5.26) Blunder. d4 was best. } { [%eval -5.26] } (28. d4 c5 29. Re6 Rg5 30. Qe2 cxd4 31. Re4 Kg7 32. cxd4 Bd8 33. Re7+ Kh6) 28... Rh5 { [%eval -5.1] } 29. Re4 { [%eval -5.47] } 29... Rxh4+ { [%eval -5.26] } 30. Rxh4+ { [%eval -5.52] } 30... Kg5 { [%eval -5.53] } 31. g3 { [%eval -5.66] } 31... Rf2+ { [%eval -5.52] } 32. Kh3 { [%eval -5.35] } 32... Rf1 { [%eval -5.17] } 33. Rg4+ { [%eval -5.08] } 33... Kf6 { [%eval -4.88] } 34. Kh4?? { (-4.88 → Mate in 1) Checkmate is now unavoidable. a4 was best. } { [%eval #-1] } (34. a4 Rh1+ 35. Kg2 Rb1 36. Kh3 a5 37. Rf4+ Ke6 38. axb5 Rxb2 39. Kg4 Rf2) 34... Rh1# { Black wins by checkmate. } 0-1