FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/iMjzdo8C"]
[Date "2024.03.10"]
[Round "-"]
[White "ImanLight"]
[Black "MijaelSerrudo"]
[Result "0-1"]
[GameId "iMjzdo8C"]
[UTCDate "2024.03.10"]
[UTCTime "20:16:31"]
[WhiteElo "1574"]
[BlackElo "1284"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.03] } 1... d6?? { (-0.03 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Bg2 { [%eval #15] } 3... Bxe2 { [%eval #14] } 4. Bxb7 { [%eval #14] } 4... Bxd1 { [%eval #13] } 5. Bxa8 { [%eval #13] } 5... Bxc2 { [%eval #12] } 6. Bc6 { [%eval #12] } 6... Bxb1 { [%eval #11] } 7. Rxb1 { [%eval #11] } 7... Nxc6 { [%eval #10] } 8. d4 { [%eval #10] } 8... Nxd4 { [%eval #9] } 9. Nf3 { [%eval #9] } 9... Nxf3 { [%eval #8] } 10. Bh6?? { (Mate in 8 → -3.15) Lost forced checkmate sequence. Rg1 was best. } { [%eval -3.15] } (10. Rg1 Nxg1 11. f3 Nxf3 12. Kf1 Nxh2 13. Ra1 Nxf1 14. Be3 Nxe3 15. Rd1 Nxd1 16. a3 Nxb2) 10... Nxe1?? { (-3.15 → -0.21) Blunder. Nxh2 was best. } { [%eval -0.21] } (10... Nxh2) 11. Rhxe1?? { (-0.21 → -5.53) Blunder. Bxg7 was best. } { [%eval -5.53] } (11. Bxg7 Bxg7 12. Rbxe1 Bxb2 13. Rxe7 Nxe7 14. Rc1 Bxc1 15. f4 Bxf4 16. a4 Bxh2 17. a5 Qa8) 11... gxh6 { [%eval -5.46] } 12. Rxe7 { [%eval -4.79] } 12... Qxe7?? { (-4.79 → Mate in 4) Checkmate is now unavoidable. Kxe7 was best. } { [%eval #4] } (12... Kxe7 13. Ra1 h5 14. a3 Nf6 15. Ra2 Rg8 16. a4 h4 17. b3 Kd7 18. Rb2 h3 19. a5) 13. h4 { [%eval #5] } 13... Qxh4 { [%eval #4] } 14. b4?? { (Mate in 4 → -6.31) Lost forced checkmate sequence. Re1 was best. } { [%eval -6.31] } (14. Re1 Qxf2 15. Rxe8 Qxb2 16. Rxf8 Qxa2 17. Rxf7 Qxf7#) 14... Qxb4 { [%eval -4.84] } 15. Rxb4 { [%eval -4.38] } 15... Be7?? { (-4.38 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #4] } (15... h5 16. Rb1 Nf6 17. a4 a5 18. f4 Nd7 19. Rb8 Nxb8 20. f5 Kd7 21. f6 Bg7 22. fxg7) 16. Rb6?? { (Mate in 4 → Mate in 17) Lost forced checkmate sequence. Rh4 was best. } { [%eval #-17] } (16. Rh4 Bxh4 17. a4 Bxf2 18. a5 d5 19. a6 d4#) 16... cxb6 { [%eval #-17] } 17. f4 { [%eval #-16] } 17... Bg5?! { (Mate in 16 → -19.18) Lost forced checkmate sequence. a5 was best. } { [%eval -19.18] } (17... a5 18. f5 Nf6 19. a3 Kd8 20. a4 b5 21. axb5 Kd7 22. b6 a4 23. b7 Bd8 24. b8=B) 18. fxg5 { [%eval -19.0] } 18... hxg5 { [%eval -19.13] } 19. a4 { [%eval -4.38] } 19... b5 { [%eval -22.34] } 20. axb5 { [%eval -21.9] } 20... a6 { [%eval -18.49] } 21. bxa6 { [%eval -17.62] } 21... g4?? { (-17.62 → -3.54) Blunder. Kd8 was best. } { [%eval -3.54] } (21... Kd8) 22. a7 { [%eval -2.19] } 22... g3?? { (-2.19 → 0.00) Blunder. Ne7 was best. } { [%eval 0.0] } (22... Ne7 23. a8=K) 23. a8=N?? { (0.00 → Mate in 8) Checkmate is now unavoidable. a8=B was best. } { [%eval #-8] } (23. a8=B h6 24. Bd5 Kd7 25. Bxf7 Rh7 26. Bxg8 h5 27. Bxh7 h4 28. Bg6 Kc7 29. Bd3 Kc8) 23... g2 { [%eval #-8] } 24. Nc7 { [%eval #-6] } 24... g1=N { [%eval #-6] } 25. Nxe8 { [%eval #-5] } 25... Nf6 { [%eval #-6] } 26. Nxd6 { [%eval #-5] } 26... Ne4 { [%eval #-6] } 27. Nxf7 { [%eval #-5] } 27... Nd6?? { (Mate in 5 → -4.73) Lost forced checkmate sequence. Ne2 was best. } { [%eval -4.73] } (27... Ne2 28. Nxh8 h6 29. Nf7 Nd4 30. Nxh6 Nf5 31. Nxf5 Ng3 32. Nxg3#) 28. Nxh8?? { (-4.73 → Mate in 5) Checkmate is now unavoidable. Nxd6 was best. } { [%eval #-5] } (28. Nxd6 Re8) 28... Nf7 { [%eval #-5] } 29. Nxf7 { [%eval #-4] } 29... h6 { [%eval #-4] } 30. Nxh6 { [%eval #-3] } 30... Nf3 { [%eval #-3] } 31. Ng8 { [%eval #-2] } 31... Ne5 { [%eval #-2] } 32. Ne7 { [%eval #-1] } 32... Nd7 { [%eval #-5] } 33. Ng6 { [%eval #-1] } 33... Ne5 { [%eval #-1] } 34. Nxe5# { Game ends by variant rule. } 0-1

