FEN
[Event "rated rapid game"]
[Site "https://lichess.org/iLnAHmaD"]
[Date "2024.01.30"]
[Round "-"]
[White "gulyasattila1022258"]
[Black "Ganhongyu10"]
[Result "0-1"]
[GameId "iLnAHmaD"]
[UTCDate "2024.01.30"]
[UTCTime "13:30:09"]
[WhiteElo "1454"]
[BlackElo "1328"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+110"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Valencian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.2] } 1... d5 { [%eval 0.57] } 2. exd5 { [%eval 0.66] } 2... Qxd5 { [%eval 0.65] } 3. Nc3 { [%eval 0.71] } 3... Qd8 { [%eval 0.79] } { B01 Scandinavian Defense: Valencian Variation } 4. Nf3 { [%eval 0.65] } 4... Nc6 { [%eval 0.98] } 5. Bc4?! { (0.98 → 0.40) Inaccuracy. d4 was best. } { [%eval 0.4] } (5. d4 Nf6 6. Bb5 Bd7 7. O-O a6 8. Ba4 e6 9. d5 exd5) 5... Bg4?? { (0.40 → 4.41) Blunder. Nf6 was best. } { [%eval 4.41] } (5... Nf6 6. d4 Bg4 7. d5 Na5 8. Bb5+ c6 9. dxc6 Qxd1+ 10. Nxd1) 6. d3?? { (4.41 → 0.36) Blunder. Bxf7+ was best. } { [%eval 0.36] } (6. Bxf7+ Kxf7 7. Ng5+ Ke8 8. Qxg4 Nh6 9. Qe4 Qd4 10. Ne6 Qxe4+) 6... Nf6 { [%eval 0.55] } 7. O-O { [%eval 0.12] } 7... Bxf3?! { (0.12 → 0.69) Inaccuracy. a6 was best. } { [%eval 0.69] } (7... a6 8. h3 Bh5 9. d4 e6 10. Be3 Bd6 11. a3 O-O 12. Re1) 8. Qxf3 { [%eval 0.75] } 8... e6 { [%eval 0.82] } 9. Bg5 { [%eval 0.58] } 9... Bd6 { [%eval 1.0] } 10. Bxf6?! { (1.00 → 0.04) Inaccuracy. Bb5 was best. } { [%eval 0.04] } (10. Bb5 O-O) 10... Qxf6 { [%eval 0.06] } 11. Qxf6 { [%eval 0.03] } 11... gxf6 { [%eval -0.01] } 12. Ne4 { [%eval -0.28] } 12... Ke7 { [%eval -0.25] } 13. Rae1 { [%eval -0.46] } 13... e5?? { (-0.46 → 2.81) Blunder. f5 was best. } { [%eval 2.81] } (13... f5 14. Nd2 h5 15. c3 Na5 16. Bd5 Rad8 17. Nb3 Nxb3 18. Bxb3 c5 19. Re2 h4 20. d4) 14. c3?! { (2.81 → 1.61) Inaccuracy. f4 was best. } { [%eval 1.61] } (14. f4 Nd8 15. c3 Ne6 16. fxe5 fxe5 17. d4 h5 18. Nxd6 cxd6 19. dxe5 Rad8 20. exd6+ Rxd6) 14... h5?! { (1.61 → 2.54) Inaccuracy. f5 was best. } { [%eval 2.54] } (14... f5 15. Nxd6) 15. h3?? { (2.54 → 0.40) Blunder. f4 was best. } { [%eval 0.4] } (15. f4 Kf8 16. Nxf6 exf4 17. Ne4 Re8 18. Nxd6 Rxe1 19. Rxe1 cxd6 20. Rf1 Ne5 21. Rxf4 Kg7) 15... Rh7?? { (0.40 → 2.95) Blunder. f5 was best. } { [%eval 2.95] } (15... f5 16. Ng5 f6 17. Nf7 Rh7 18. Nxd6 cxd6 19. f4 Rf8 20. b4 Nd8 21. b5 Ne6 22. b6) 16. Nxd6? { (2.95 → 1.10) Mistake. f4 was best. } { [%eval 1.1] } (16. f4 Rg7 17. Nxf6 Bc5+ 18. d4 Kxf6 19. fxe5+ Ke7 20. dxc5 Rag8 21. Rf2 Nd8 22. Kh2 Rg5) 16... cxd6 { [%eval 1.18] } 17. d4 { [%eval 0.69] } 17... Rg8?! { (0.69 → 1.31) Inaccuracy. f5 was best. } { [%eval 1.31] } (17... f5) 18. dxe5 { [%eval 0.8] } 18... fxe5 { [%eval 0.7] } 19. f4 { [%eval 0.54] } 19... Rhg7?! { (0.54 → 1.26) Inaccuracy. Rg3 was best. } { [%eval 1.26] } (19... Rg3 20. fxe5) 20. Bd5 { [%eval 1.28] } 20... Rg6?? { (1.28 → 3.62) Blunder. Rb8 was best. } { [%eval 3.62] } (20... Rb8 21. fxe5 Nxe5 22. Rf5 Rh7 23. Bf3 h4 24. Be4 Rhh8 25. Bd5 Rh7 26. Re4 b6 27. Ra4) 21. fxe5 { [%eval 3.58] } 21... Nxe5 { [%eval 4.25] } 22. Bxb7? { (4.25 → 2.28) Mistake. Rxf7+ was best. } { [%eval 2.28] } (22. Rxf7+ Kd8 23. Rxb7 R8g7 24. Rb4 a5 25. Rb8+ Kc7 26. Rb5 Rg3 27. Rf1 Nd7 28. Kh2 a4) 22... Ke6 { [%eval 2.68] } 23. c4 { [%eval 2.55] } 23... Rb8?! { (2.55 → 3.33) Inaccuracy. Rf6 was best. } { [%eval 3.33] } (23... Rf6 24. Bd5+ Ke7 25. Rxf6 Kxf6 26. Rf1+ Kg5 27. b3 Rf8 28. Rd1 Rb8 29. Kf2 a5 30. Ke3) 24. Bd5+ { [%eval 3.05] } 24... Ke7? { (3.05 → 5.60) Mistake. Kd7 was best. } { [%eval 5.6] } (24... Kd7 25. b3 Rbg8 26. Re2 R8g7 27. b4 Rg3 28. c5 Rd3 29. Bb3 h4 30. Kh2 Nc6 31. Rf6) 25. b3?? { (5.60 → 2.67) Blunder. Rxf7+ was best. } { [%eval 2.67] } (25. Rxf7+ Kd8 26. Rxa7 Rxb2 27. Rf1 Ke8 28. Rh7 Rg3 29. a4 Ng6 30. Rxh5 Ne7 31. Bf3 Rb4) 25... f6 { [%eval 2.38] } 26. g4?? { (2.38 → 0.00) Blunder. Rf5 was best. } { [%eval 0.0] } (26. Rf5 Rh8) 26... hxg4 { [%eval 0.0] } 27. hxg4 { [%eval 0.0] } 27... Rxg4+ { [%eval 0.0] } 28. Kh2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-1] } (28. Kf2 Rh8 29. Rh1 Rgh4 30. Rxh4 Rxh4 31. Ke3 Rh2 32. Rg1 Rxa2 33. Rg7+ Kd8 34. Rg8+ Kd7) 28... Rh8# { Black wins by checkmate. } 0-1