FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/iGapRjt9"]
[Date "2026.06.06"]
[Round "-"]
[White "Onlyforchess1899"]
[Black "DylpickleGold23"]
[Result "1-0"]
[GameId "iGapRjt9"]
[UTCDate "2026.06.06"]
[UTCTime "18:37:19"]
[WhiteElo "1485"]
[BlackElo "1500"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-247"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nh6?? { (Mate in 16 → 1.12) Lost forced checkmate sequence. g5 was best. } { [%eval 1.12] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 2.4] } 2... gxh6 { [%eval 1.19] } 3. Qd2 { [%eval 0.69] } 3... Bg7?! { (0.69 → 1.69) Inaccuracy. c6 was best. } { [%eval 1.69] } (3... c6 4. Qxh6 Bxh6 5. f4 Bxf4 6. h3 Bh2 7. Rxh2 Qa5 8. b3 Qxe1 9. g3) 4. Qxh6 { [%eval 1.3] } 4... Bxb2?? { (1.30 → Mate in 13) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #13] } (4... Bxh6 5. Kd2 Bxd2 6. Nxd2 e6 7. f3 d6 8. Rc1 Nd7 9. h3 Qg5 10. Nb1) 5. Qxh7 { [%eval #14] } 5... Bxa1 { [%eval #12] } 6. Qxh8 { [%eval #12] } 6... Bxh8 { [%eval #11] } 7. Nc3 { [%eval #11] } 7... Bxc3 { [%eval #10] } 8. Nh3 { [%eval #10] } 8... Bxe1 { [%eval #9] } 9. Ng5 { [%eval #10] } 9... Bxf2 { [%eval #9] } 10. Nxf7 { [%eval #9] } 10... Kxf7 { [%eval #8] } 11. Rg1 { [%eval #10] } 11... Bxg1 { [%eval #9] } 12. e4 { [%eval #9] } 12... Bxh2 { [%eval #8] } 13. e5?? { (Mate in 8 → -4.83) Lost forced checkmate sequence. g3 was best. } { [%eval -4.83] } (13. g3 Bxg3 14. e5 Bxe5 15. d4 Bxd4 16. Ba6 bxa6 17. c3 Bxc3 18. a4 Bd4) 13... Bxe5 { [%eval -3.63] } 14. d4?! { (-3.63 → -5.22) Inaccuracy. g4 was best. } { [%eval -5.22] } (14. g4 c5 15. c3 Bxc3 16. d4 cxd4 17. Ba6 bxa6 18. g5 Ke6 19. g6 a5) 14... Bxd4 { [%eval -4.31] } 15. c3?! { (-4.31 → -6.51) Inaccuracy. Ba6 was best. } { [%eval -6.51] } (15. Ba6 Nxa6) 15... Bxc3 { [%eval -4.49] } 16. g4?? { (-4.49 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (16. Ba6 Nxa6) 16... b5 { [%eval #-15] } 17. Bxb5 { [%eval #-14] } 17... c5?? { (Mate in 14 → -3.92) Lost forced checkmate sequence. Qh8 was best. } { [%eval -3.92] } (17... Qh8 18. Bxd7 Nxd7 19. g5 Qh6 20. gxh6 Rb8 21. h7 Ba5 22. a4 Rb1 23. h8=K) 18. Bxd7 { [%eval #-14] } 18... Bxd7?? { (Mate in 14 → Mate in 3) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #3] } (18... Nxd7 19. g5 Ke6 20. a3 Ba5 21. a4 Rb8 22. g6 Nf8 23. g7 Qd2 24. gxf8=R) 19. a4?? { (Mate in 3 → -0.14) Lost forced checkmate sequence. a3 was best. } { [%eval -0.14] } (19. a3 Bxg4 20. a4 e5 21. a5 Bxa5#) 19... Bxa4 { [%eval -3.15] } 20. g5 { [%eval -0.07] } 20... Kg8 { [%eval -0.14] } 21. g6 { [%eval -2.92] } 21... Qf8?? { (-2.92 → Mate in 1) Checkmate is now unavoidable. Kf7 was best. } { [%eval #1] } (21... Kf7 22. gxf7 Qd1 23. f8=Q Be8 24. Qxe8 Na6 25. Qxa8 Nc7 26. Qxa7 Qf3 27. Qxc5) 22. g7 { [%eval #1] } 22... Qxg7# { Game ends by variant rule. } 1-0
