- Blind mode tutorial
lichess.org
Donate
FEN
[Event "casual correspondence game"] [Site "https://lichess.org/iFpJD90N"] [Date "2024.09.01"] [Round "-"] [White "logicool"] [Black "lichess AI level 3"] [Result "0-1"] [GameId "iFpJD90N"] [UTCDate "2024.09.01"] [UTCTime "17:37:18"] [WhiteElo "1500"] [BlackElo "?"] [Variant "Standard"] [TimeControl "-"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.21] } 2... Nc6 { [%eval 0.17] } 3. Nc3 { [%eval 0.11] } 3... Bc5 { [%eval 0.45] } 4. Bc4 { [%eval 0.05] } 4... Nf6 { [%eval 0.08] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.05] } 5... O-O { [%eval 0.09] } 6. d4 { [%eval -0.41] } 6... Bxd4 { [%eval 0.0] } 7. Qxd4?? { (0.00 → -5.94) Blunder. Nxd4 was best. } { [%eval -5.94] } (7. Nxd4 Nxd4 8. Be3 Nc6 9. f4 exf4 10. Bxf4 Qe7 11. Kh1 Qc5) 7... exd4 { [%eval -5.63] } 8. Nd5 { [%eval -5.57] } 8... g6?! { (-5.57 → -3.74) Inaccuracy. d6 was best. } { [%eval -3.74] } (8... d6 9. Bg5 Kh8 10. Rfe1 Be6 11. Bd3 h6 12. Bh4 Bxd5 13. exd5 Nb4 14. Be4) 9. Nxf6+?! { (-3.74 → -4.83) Inaccuracy. Bg5 was best. } { [%eval -4.83] } (9. Bg5 Nxd5 10. exd5 f6 11. Bh6 Na5 12. Bd3 b6 13. Rfe1 Bb7 14. b4 Bxd5) 9... Kh8? { (-4.83 → -2.78) Mistake. Qxf6 was best. } { [%eval -2.78] } (9... Qxf6 10. Bh6 d6 11. Ng5 Ne5 12. Be2 Ng4 13. Bxg4 Bxg4 14. f3 Bd7 15. f4) 10. Bg5 { [%eval -2.76] } 10... a6?? { (-2.76 → 0.68) Blunder. h6 was best. } { [%eval 0.68] } (10... h6 11. Bxh6 Qxf6 12. Bxf8 d5 13. exd5 Bg4 14. dxc6 Bxf3 15. gxf3 b5 16. Bd3) 11. Bd5?? { (0.68 → -2.28) Blunder. Nxh7 was best. } { [%eval -2.28] } (11. Nxh7 f6 12. Nxf6 Rxf6 13. e5 Nxe5 14. Nxe5 d5 15. Bd3 Bf5 16. Bxf5 gxf5) 11... Qe7?? { (-2.28 → -0.04) Blunder. d6 was best. } { [%eval -0.04] } (11... d6 12. Nxh7 f6 13. Nxf6 Rxf6 14. Nh4 Kg7 15. f4 Qh8 16. f5 gxf5 17. Nxf5+) 12. e5?! { (-0.04 → -1.03) Inaccuracy. Bxc6 was best. } { [%eval -1.03] } (12. Bxc6 bxc6) 12... Qc5?? { (-1.03 → 0.97) Blunder. h6 was best. } { [%eval 0.97] } (12... h6 13. Bxh6 Nxe5 14. Ng5 Qxf6 15. f4 Ng4 16. Bxf8 Kg8 17. Rae1 Ne3 18. Bh6) 13. c3?? { (0.97 → -1.17) Blunder. Bh6 was best. } { [%eval -1.17] } (13. Bh6 Nb4 14. Bb3 d5 15. Rad1 Nc6 16. Bxd5 Bf5 17. Rfe1 Bxc2 18. Rd2 d3) 13... a5?? { (-1.17 → 1.30) Blunder. d6 was best. } { [%eval 1.3] } (13... d6 14. Bxc6 bxc6 15. cxd4 Qb4 16. Bh6 Be6 17. Rac1 dxe5 18. dxe5 Qxb2 19. Rxc6) 14. cxd4? { (1.30 → 0.11) Mistake. Bh6 was best. } { [%eval 0.11] } (14. Bh6 Qe7) 14... Nxd4 { [%eval 0.26] } 15. Rfd1?! { (0.26 → -0.55) Inaccuracy. Nxd4 was best. } { [%eval -0.55] } (15. Nxd4) 15... c6?? { (-0.55 → 4.84) Blunder. Nxf3+ was best. } { [%eval 4.84] } (15... Nxf3+ 16. gxf3 c6 17. Ne4 Qb5 18. Bxf7 Rxf7 19. Nd6 Qxb2 20. Nxf7+ Kg7 21. Nh6) 16. Nxd4?! { (4.84 → 3.69) Inaccuracy. Rxd4 was best. } { [%eval 3.69] } (16. Rxd4 h5 17. Bc4 Kg7 18. h3 a4 19. Ne4 Qb6 20. Bf6+ Kg8 21. Rd6 Qb4) 16... d6 { [%eval 3.88] } 17. Rac1 { [%eval 3.66] } 17... Qb6 { [%eval 4.14] } 18. e6?! { (4.14 → 2.73) Inaccuracy. exd6 was best. } { [%eval 2.73] } (18. exd6 Qd8 19. Bc4 Bg4 20. Nxh7 Qxd6 21. Ne2 Qxd1+ 22. Rxd1 Kxh7 23. h3 Bf5) 18... a4?? { (2.73 → 7.53) Blunder. fxe6 was best. } { [%eval 7.53] } (18... fxe6 19. Bxe6) 19. exf7? { (7.53 → 3.70) Mistake. e7 was best. } { [%eval 3.7] } (19. e7 Bf5 20. exf8=Q+ Rxf8 21. Nxf5 Qxb2 22. Rb1 Qe5 23. Ng4 Qxf5 24. Bf6+ Qxf6) 19... cxd5? { (3.70 → 7.55) Mistake. h5 was best. } { [%eval 7.55] } (19... h5 20. Bh6 Bg4 21. Nxg4 hxg4 22. Be6 d5 23. Be3 Qb4 24. a3 Qe7 25. Re1) 20. Rc6?? { (7.55 → -0.40) Blunder. Nxd5 was best. } { [%eval -0.4] } (20. Nxd5 Qxd4 21. Rxd4 h6 22. Bxh6 Be6 23. Nc7 Bxf7 24. a3 b5 25. Nxa8 Rxa8) 20... bxc6 { [%eval -0.55] } 21. Be3?? { (-0.55 → -4.84) Blunder. Nxd5 was best. } { [%eval -4.84] } (21. Nxd5) 21... a3 { [%eval -4.79] } 22. bxa3 { [%eval -4.87] } 22... Qc5 { [%eval -4.54] } 23. a4 { [%eval -5.4] } 23... Rxf7 { [%eval -5.12] } 24. Ne8?! { (-5.12 → -6.71) Inaccuracy. Bg5 was best. } { [%eval -6.71] } (24. Bg5 Bf5 25. h3 Qc3 26. Kh2 h6 27. Bh4 Qc4 28. Re1 Qxa4 29. Re3) 24... Rxa4?! { (-6.71 → -5.20) Inaccuracy. Bg4 was best. } { [%eval -5.2] } (24... Bg4 25. Nf5 Qxe3 26. fxe3 gxf5 27. Nxd6 Rf6 28. Rb1 Rxd6 29. Rb6 Rd7 30. a5) 25. Nf3 { [%eval -5.78] } 25... Qa3 { [%eval -5.59] } 26. Ng5 { [%eval -6.24] } 26... Rd7 { [%eval -5.71] } 27. Nf6 { [%eval -5.91] } 27... Rg7 { [%eval -5.14] } 28. Bc5?! { (-5.14 → -8.48) Inaccuracy. h4 was best. } { [%eval -8.48] } (28. h4 Qxa2 29. g3 Re7 30. h5 gxh5 31. Rd4 Qa1+ 32. Kg2 Rxd4 33. Bxd4 Qxd4) 28... Qxc5 { [%eval -7.87] } 29. Re1 { [%eval -8.29] } 29... Rga7 { [%eval -8.34] } 30. Re8+ { [%eval -9.31] } 30... Kg7 { [%eval -9.42] } 31. Ngxh7? { (-9.42 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (31. h3 Rxa2 32. Re3 Qxe3 33. fxe3 Kxf6 34. Nf3 c5 35. e4 c4 36. e5+ dxe5) 31... Qc1+ { [%eval #-1] } 32. Re1 { [%eval #-1] } 32... Qxe1# { Black wins by checkmate. } 0-1