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[Event "rated Antichess game"] [Site "https://lichess.org/iFMDTI8M"] [Date "2025.03.20"] [Round "-"] [White "JoJoBizarre"] [Black "MathandHumor"] [Result "0-1"] [GameId "iFMDTI8M"] [UTCDate "2025.03.20"] [UTCTime "14:49:57"] [WhiteElo "2194"] [BlackElo "1916"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Na3 { [%eval 2.79] } 4... Bxa3 { [%eval 2.82] } 5. bxa3 { [%eval 0.52] } 5... c6 { [%eval 0.52] } 6. a4 { [%eval 0.68] } 6... Qh4 { [%eval 1.51] } 7. Qf3? { (1.51 → -0.12) Mistake. c4 was best. } { [%eval -0.12] } (7. c4 Qxc4 8. a5 Qxa2 9. Rxa2 c5 10. Qc2 Ba4 11. Rxa4 Ne7) 7... Qxf2?? { (-0.12 → 7.94) Blunder. Qxa4 was best. } { [%eval 7.94] } (7... Qxa4 8. Qxf7 Kxf7 9. c4 Qxc4 10. a4 Qxa4 11. Rxa4 a6 12. Rxa6) 8. Qxf2?? { (7.94 → -0.44) Blunder. Kxf2 was best. } { [%eval -0.44] } (8. Kxf2) 8... Nf6?? { (-0.44 → 4.31) Blunder. a5 was best. } { [%eval 4.31] } (8... a5 9. Qxf7 Kxf7 10. e4 Ra7 11. Ne2 Bc8 12. Nc3 Ne7 13. Bb2 Na6 14. Rb1) 9. Qxf6 { [%eval 4.94] } 9... gxf6 { [%eval 8.64] } 10. Nf3 { [%eval 5.88] } 10... h5?? { (5.88 → Mate in 11) Checkmate is now unavoidable. Bc8 was best. } { [%eval #11] } (10... Bc8 11. Nh4) 11. Ng5 { [%eval #12] } 11... fxg5 { [%eval #11] } 12. g4 { [%eval #11] } 12... hxg4 { [%eval #10] } 13. Rf1?? { (Mate in 10 → -1.29) Lost forced checkmate sequence. Rg1 was best. } { [%eval -1.29] } (13. Rg1 Rxh2 14. Rxg4 Rxd2 15. Rxg5 Rxc2 16. Bb2 Rxb2 17. Rb1 Rxa2 18. Rxb8 Rxa4) 13... Rxh2 { [%eval -2.03] } 14. Rxf7 { [%eval -1.78] } 14... Rxd2 { [%eval -1.76] } 15. Kxd2 { [%eval -2.02] } 15... Kxf7 { [%eval -1.86] } 16. a3?! { (-1.86 → -2.82) Inaccuracy. Kc3 was best. } { [%eval -2.82] } (16. Kc3 g3) 16... Na6 { [%eval -2.13] } 17. c4?? { (-2.13 → Mate in 8) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-8] } (17. Rb1 g3) 17... Nb4 { [%eval #-8] } 18. axb4 { [%eval #-7] } 18... c5 { [%eval #-7] } 19. bxc5 { [%eval #-6] } 19... Bxa4 { [%eval #-6] } 20. Rxa4 { [%eval #-5] } 20... Rh8 { [%eval #-5] } 21. Rxa7 { [%eval #-4] } 21... Ke7 { [%eval #-5] } 22. Rxe7 { [%eval #-4] } 22... e5 { [%eval #-4] } 23. Rxe5 { [%eval #-3] } 23... Rh7 { [%eval #-3] } 24. Rxg5 { [%eval #-2] } 24... Rh8 { [%eval #-2] } 25. Rxg4 { [%eval #-1] } 25... Rg8 { [%eval #-1] } 26. Rxg8# { Game ends by variant rule. } 0-1