FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/iF8r9uah"]
[Date "2026.01.14"]
[Round "-"]
[White "susigutyhumo"]
[Black "Neal008"]
[Result "1-0"]
[GameId "iF8r9uah"]
[UTCDate "2026.01.14"]
[UTCTime "08:40:35"]
[WhiteElo "1261"]
[BlackElo "1287"]
[WhiteRatingDiff "+25"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval #-21] } 2. dxc5 { [%eval #-22] } 2... g5 { [%eval -0.85] } 3. Qxd7?? { (-0.85 → Mate in 13) Checkmate is now unavoidable. Bxg5 was best. } { [%eval #-13] } (3. Bxg5 Qa5 4. Bxe7 Nxe7 5. Qxd7 Kxd7 6. Nc3 Qxc3 7. bxc3 a5) 3... Kxd7?? { (Mate in 13 → -4.71) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -4.71] } (3... Qxd7 4. Bxg5 Qa4 5. Bxe7 Qxc2 6. Bxf8 Qxc5 7. Bxc5 Be6 8. Bxa7 Bxa2 9. Rxa2) 4. Bxg5 { [%eval -5.38] } 4... e5?? { (-5.38 → Mate in 14) Checkmate is now unavoidable. Qa5 was best. } { [%eval #14] } (4... Qa5 5. Bxe7 Nxe7 6. a3 Qxa3 7. bxa3 Nbc6 8. Nd2 Bh6 9. Rc1 Bxd2 10. Kxd2) 5. Bxd8 { [%eval #14] } 5... Bxc5 { [%eval #13] } 6. Bf6 { [%eval #13] } 6... Nxf6 { [%eval #12] } 7. g4 { [%eval #13] } 7... Bxf2 { [%eval #12] } 8. Kxf2 { [%eval #12] } 8... Nxg4 { [%eval #11] } 9. Bh3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. h4 was best. } { [%eval #-10] } (9. h4 Nxf2 10. Bg2 Nxh1 11. Bxb7 Bxb7 12. e4 Bxe4 13. Nc3 Bxc2 14. Ne4 Bxe4) 9... Nxh2 { [%eval #-10] } 10. Bxd7 { [%eval #-9] } 10... Bxd7 { [%eval #-9] } 11. Rxh2 { [%eval #-8] } 11... Bh3?? { (Mate in 8 → 6.56) Lost forced checkmate sequence. Re8 was best. } { [%eval 6.56] } (11... Re8 12. Rxh7 b5 13. Rxf7 Na6 14. Rxd7 Nb4 15. Rxa7 Nxc2 16. Rxa8 Nxa1 17. Rxe8) 12. Nxh3 { [%eval 4.62] } 12... Nc6?? { (4.62 → Mate in 8) Checkmate is now unavoidable. Rf8 was best. } { [%eval #8] } (12... Rf8 13. Na3) 13. Nf4 { [%eval #8] } 13... exf4 { [%eval #7] } 14. Rxh7 { [%eval #7] } 14... Rxh7 { [%eval #6] } 15. Ke3 { [%eval #7] } 15... fxe3 { [%eval #6] } 16. Nd2 { [%eval #6] } 16... exd2 { [%eval #5] } 17. Rc1 { [%eval #5] } 17... dxc1=K { [%eval #4] } 18. b4 { [%eval #4] } 18... Kxc2 { [%eval #3] } 19. a4?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (19. e4 Nxb4 20. e5 Nxa2 21. e6 fxe6#) 19... Nxb4 { [%eval #-11] } 20. e4 { [%eval #-9] } 20... Nd5?? { (Mate in 9 → -3.37) Lost forced checkmate sequence. f5 was best. } { [%eval -3.37] } (20... f5 21. exf5 Re7 22. a5 Na6 23. f6 Kc3 24. fxe7 Rd8 25. exd8=N Kb2 26. Nxb7) 21. exd5 { [%eval -3.29] } 21... b5 { [%eval -3.58] } 22. axb5 { [%eval -3.35] } 22... Rc8?! { (-3.35 → -2.00) Inaccuracy. f5 was best. } { [%eval -2.0] } (22... f5 23. d6 Rh4 24. d7 a6 25. bxa6 Rxa6 26. d8=K f4 27. Kc7 Ra1 28. Kb6) 23. b6 { [%eval -2.14] } 23... axb6 { [%eval -2.2] } 24. d6 { [%eval -2.2] } 24... Rc7?! { (-2.20 → -1.41) Inaccuracy. Rh2 was best. } { [%eval -1.41] } (24... Rh2 25. d7 Rc7 26. d8=K Re7 27. Kxe7 b5 28. Kxf7 b4 29. Kf6 b3 30. Ke5) 25. dxc7 { [%eval -1.48] } 25... b5?? { (-1.48 → Mate in 12) Checkmate is now unavoidable. Rh1 was best. } { [%eval #12] } (25... Rh1 26. c8=K Re1 27. Kd7 Re7 28. Kxe7 b5 29. Kxf7 b4 30. Ke6 b3 31. Kd5) 26. c8=K { [%eval #12] } 26... b4 { [%eval #2] } 27. Kd7 { [%eval #2] } 27... b3 { [%eval #1] } 28. Ke6 { [%eval #1] } 28... fxe6# { Game ends by variant rule. } 1-0